Sergio Perez F @sergiopf.bsky.social THE NUCLEAR QUANTUM GRAVITY ☢️
https://www.researchgate.net/publication/371896737
Interest Score over 99%, 2023 in Researchgate
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DeltaWave0x @delta0x.eu • 23
• Mechanical engineering student
• Graphics programming enthusiast
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML @ Day III Digital
Kaisaan @kaisaan.bsky.social 23 he/him https://discord.gg/JnqvyDryen
ROMhacker/Programmer/Translation Lead
Current translation project: Ys 3 PS2
I only talk about Ys but I do play other stuff.
Play Ys especially Ys V Lost Kefin!
Tempe @pokon.itch.io This ill-fated miscreant will post gamedev updates and doodley artwork
BrunoValads @brunovalads.bsky.social (Also @brunovalads.bsky.cool)
Invento superlativos
Benji Savage @ceplok.bsky.social Level Designer, mostly. I like movement systems.
Boars in Rome: A painterly, post-rock, parkour-platformer, passion project in pre-production.
https://store.steampowered.com/app/3676250/Boars_in_Rome/?utm_source=bsky
Thiago Amendola @amendolathiago.bsky.social Game Dev and Smash player in Vancouver/BC
GalaPixelGames @galapixel.bsky.social I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Solo Dev Making the Real-Time Deckbuilder KindFolx! 7/15 @tacopizzacats.bsky.social Wishlist here and fight for the future of humans and monsters in this exciting fast paced real-time deckbuilder on 7/15!
https://store.steampowered.com/app/1408730/KindFolx/
Discord: https://discord.gg/Yy2HzAT
mtthgn @mtthgn.bsky.social Maker of half-finished things. Software engineer by trade.
Peter Budziszewski @peter.budziszew.ski Software engineer, GPU and low level expert.
Tech, politics, dogs, demoscene, random stuff.
Mainly lurking, occasionally replying.
Sydneysider.
Ivo Pavlík @ivopavlik.bsky.social
Fredrik Ahlström @therealflubba.bsky.social GBA/NDS Emulator author
Example of Play @exampleofplay.bsky.social Gaming channel with a focus on strategy, tactics, and simulation games! News, reviews, tutorials and gameplay.
youtube.com/@ExampleOfPlay
Contact me at exampleofplay@gmail.com if you want to see your game featured!
PinkSheep752 v. STAR FORCE HYPEEEEEEEEE @pinksheep752.bsky.social Just an ordinary user who lurks around from time to time… NO AI/NFT SUPPORTERS AS WELL AS ANY UNSAVORY STUFF ACCORDING TO WHAT I THINK OR YOU WILL GET BLOCKED
PLAY MEGA MAN STAR FORCE ALREADY, WHAT ARE YOU WAITING FOR? GET THE COLLECTIONNNNNNNNNNNN
Stuart Jeff | Wood Fired Games @stuartjeff.bsky.social Former AAA developer gone solo to build your next favorite strategy game! Previously spent 20+ years building games like Rise of Nations, Rise of Legends, Age of Empries III: Asian Dynasties, Dropzone, Elderscrolls Legends, and Homeworld: Vast Reaches.
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Breathing Retro @breathing-retro.bsky.social Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene
You will not find other topics here!
❤️ reddit.com/r/retrogamedev/
❤️ reddit.com/r/emudev/
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Victor Mateevitsi @vmateevitsi.com Assistant Computer Scientist at Argonne National Laboratory. Adjunct Research Professor at UIC.
Research interests: HPC, Raytracing, Rendering, Computer Graphics, AR/VR/XR, Digital Twins.
Ex Greek National Team Ice Hockey Player
Andrew Meggs🔜SIGGRAPH LA @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
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⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
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Sharun @sharunkumar.com 👨💻Software Engineer | 🎮Gamer | 💻Tech & 🚗Car Enthusiast | 🐱Cat Person
sharunkumar.com
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Lucas Panian @lpanian.bsky.social Game dev. I'm really bad at social media. I like simulations and graphics, baking🥐, BJJ🟪, metal🤘, and probably some other stuff I'm sure.
Previously at Moonshot, Blizzard, Sucker Punch, Slant Six Games, and EA. Currently doing my own thing.
calzymp🎨 @calzymp.bsky.social I'm a dreamer
I used to like programming/game dev
I still like art sometimes
Josef Spjut @josefspjut.bsky.social My thought about computers.
Karnbir Randhawa @karnbir.bsky.social CS @ UBC | Interested in graphics
George Bolba @gikster.bsky.social - 3rd Year Graphics Programmer @BUas
- Blog/Portfolio: gikster.dev
- Currently working on my personal Vulkan renderer
- Massive Star Wars nerd
- 21, he/him
- From 🇷🇴
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Dani @dgoldaraz.bsky.social Senior Gameplay Programmer at
@TequilaWorks
, now working on #SongOfNunu, http://dgoldaraz.github.io
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Don Williamson @donw.bsky.social Head of Rendering @ Pacific Light & Hologram
~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab.
Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
https://donw.io
https://github.com/Celtoys/
@furtivewalker.bsky.social @furtivewalker.bsky.social
Hooded Horse @hoodedhorse.bsky.social Publisher of Manor Lords, Against the Storm, Norland, Workers & Resources, 9 Kings, and other great strategic and tactical games.
Our store page: https://store.steampowered.com/publisher/HoodedHorse
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals
@roydecampagna.bsky.social @roydecampagna.bsky.social Gamedev since 1995.
Technical Art Director.
Arms and Armor certified nerd.
Personal account. My opinions are my own, and also pretty bad.
#TechArt #UE4 #UE5
@plasmacrannon.bsky.social @plasmacrannon.bsky.social
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
InProgress @inprog.bsky.social Sr Tech Artist formerly @Warp Digital, Double11. All opinions are my own
Solo dev on Project Kusanagi
pfp by Ilya Kuvshinov (not a commission, just crediting)
BadTasty | Wishlist THE BAGMAN on Steam @badtasty.bsky.social Indie Dev in Manchester UK. Creating a new 16-bit horror point+click game for the Sega Megadrive, and modern consoles - called "The Bagman"
https://store.steampowered.com/app/3718500/The_Bagman/
I love horror and creepy/weird stuff.
#horror #indiedev
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Relic Abyss ✨EA out now!✨ @relicabyss.bsky.social 🇵🇭 Anime inspired Bullet Heaven RPG! 🎨@pixlwalkr.bsky.social
✨Wishlist: http://s.team/a/3017760
💼Presskit: https://linktr.ee/RelicAbyss
📬blas@relicabyss.com
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Caleb Andreasen @candr.bsky.social Studying CS at University of Copenhagen. Exchange at ETH Zurich.
Pretty pixels enjoyer.
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Jake Birkett - Veteran Indie @greyalien.bsky.social Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy our games. Thx. https://www.greyaliengames.com/
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Mike Evans @mikeev.bsky.social GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
Brian Peek @brianpeek.com Software engineer at Microsoft in the Xbox Advanced Technology Group (ATG). I also write new & retro games and tinker with hardware in my spare time. More at the links below!
https://ganksoft.com/
https://brianpeek.com/
https://github.com/BrianPeek/
ZeNfA Productions - Indie Game Dev @zenfaproductions.com Indie Developer on Steam making fun Arcade, Strategy & Puzzle games.
Join our Discord - http://discord.gg/vPSj9yYUa4
https://zenfaproductions.com/
By @greg.zenfaproductions.com
Jonathan @itsafeature.bsky.social Principal Systems Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, Women in Games Ambassador. Climber and Alpinist trying to get back into shape
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Mitch M @iamhand.bsky.social Shader Warlock
Technical Artist @ Tuatara
VFX Artist
Animator
Working on a metroidvania shooter with friends.
Blog: https://mitchmcclellan.com/
#2dfx #techart #rtvfx #vfx
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
Jade Marker🏳️🌈🏳️⚧️ - Triangular girlie @jademarker.eurosky.social Likes to draw garfield on mondays and go feral over retrotech
Prev: Unity
Currently focusing on ps1 and a game engine
She/her
Gay as hell
Patreon: https://www.patreon.com/c/JadeMarker
Twitch: https://www.twitch.tv/doyouevenfish
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
André-LA 🎀 gamedev @dre.dev.br Brazilian game developer, made Homenaut:
https://store.steampowered.com/app/2784640/
My main account is on mastodon!
https://mastodon.gamedev.place/@Andre_LA
Website:
https://dre.dev.br/
Pasomind @pasomind.bsky.social Colombian🇨🇴, ES(Native)/EN(Fluent)/NO(Nybegynner), He/Him, Furry, University Student(Systems Engineering and informatics)(4/8), LV 18, DMs Open :3