Jason @json.codes · Mar 29

It's been a while since I posted about my #indiegame but here is a work in progress for target lock for missiles (complete with debug overlays so you can see what is happening) #screenshotsaturday #gamedev

18 likes 3 replies

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Replies

Naughtykyuubi69 · Mar 29

really cool! What engine you building this in?

Jason · Mar 29

I had originally tried to use some of my steering behaviour implementations to have missiles dynamically seek their locked targets but the missiles would sometimes miss unless I allowed them to turn at extreme angles. Since this is supposed to have an arcade feel, I didn't want them to ever miss