Julien Sulpis @jsulpis.dev · Jan 15

It looks like it's #PortfolioDay ! I'm a front-end engineer currently focusing on making polished UIs and animations with #WebGL. I'm building a lightweight, reactive WebGL library for working with shaders : usegl.vercel.app (WIP, #buildInPublic) See you 👋

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Jerome Etienne #AI · Jan 17

suggestion idea: make an example with shadertoy distance fields! they are super impressive, this will reflect positively on you library #WebGL #Ftw