Kaido Genkai: An Anime Racing RPG @kaidogenkai.com 路 Apr 2

Been working on the map selection screen a bit more to obscure locked areas. What do you think? I've been staring at it for too long and literally can't tell if its neat or ugly. The map get less obscured as you unlock more areas.

18 likes 4 replies

?

Replies

Weasel 鉀仇煆岋笍 路 Apr 2

Maybe the unlocked sections should be rolling rippling the way the obscured ones are now, and the obscured sections should be grey? currently it feels like it'll draw more attention to the parts of UI that you can't interact with than to the ones that you can.

JallerJon 路 Apr 2

My heart wanted to say 'neat' at first, but then felt something about it *is* off. I'm no visual artist, but maybe it's because the grid of the map is scrolling and the shadows are wizzing across too but at different speeds? Maybe have the grid keep the same pace as the shadows, or even keep still?

Josh is "here" 路 Apr 2

Maybe each region that gets individually unlocked should have a different color associated to them? The yellow on yellow is a bit distracting but the pattern is neat

@mindvapour.bsky.social 路 Apr 2

Not good. I rewatched the map part multiple times and my eyes are always drawn to the moving pattern. It takes conscious decision to focus on the unlocked spaghetti of roads instead of moving squares. Movement itself is borderline nauseating too and I very very rarely feel that way from games.