Followers
@kegm.bsky.socialSander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti. Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh Creator of Zombie Gunship and Gunship X GDC speaker: http://bitly.ws/au5r Portfolio: http://bit.ly/3KFdRfb
treeskulltown @treeskulltown.bsky.social Artist Author • Make Subrealism • https://treeskulltown.com • Handmade art 🙌 : mixed media animation • Art for peace > culture against fascism 🌈
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre. Join the community: https://discord.com/invite/jzzaP73zYQ YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL #fps #gaming #newgame
Frederik De Wilde - Studio De Wilde @studiodewilde.bsky.social
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Philippe Leprince @rendermaniac.bsky.social Dad, geek, head of engineering at ynput.io, ex Ex-Machina / Mikros / Framestore / DNEG / Pixar RenderMan / Unity WetaTools. VES member. Open-source advocate.
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 25+ year game dev, and graphics researcher. Tech blog: https://blog.demofox.org/ Destroy what destroys you.
- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.