Bernard Kwok @bkwok.bsky.social
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Michael Becker @michaelbecker.dev Creative technology, poetic systems, interoperable worlds.
Formerly Walt Disney Studios / Pixar / Magic Leap
Larry Gritz @lgritz.bsky.social Film VFX technology blah blah.
@meshula.bsky.social @meshula.bsky.social
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Metaverse Forum @metaverse-standards.org The Metaverse Standards Forum is a non-profit, member-funded consortium of standards-related organizations, companies, and institutions that are cooperating to foster interoperability for an open and inclusive metaverse.
https://metaverse-standards.org
The Khronos Group @khronos.org Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org
glTF @gltf.bsky.social GL Transmission Format is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications.
Learn more at: https://www.khronos.org/gltf/
James Parker @jamesgroundshatter.bsky.social 2 Fights 2 Tight Spaces, out now in Early Access. Ground Shatter director, Bristol Games Hub minister without portfolio. Mostly talking Turtles, Statham, Wick.
Lukas Roper @lukasroper.bsky.social I'm a Technical Lead at Virti. Background in games and VR development!
Views are my own and don't represent my employers etc.
Richard Cole @richardcole.bsky.social Senior Lecturer in Digital Futures at the University of Bristol (Bristol Digital Futures Institute) and co-director of the #BristolDigitalGameLab
UK Games Fund @ukgamesfund.bsky.social Working to support the UK’s early-stage games development community.
Dr Tomas Rawlings @tomasrawlings.bsky.social Game Developer. ex-VP Sumo Digital. Co- founder Auroch Digital & Bristol Games Hub. Award winning game designer. Co-founder Digital Tabletop Fest. PhD in Software Studies. BAFTA Member. Warhammer, RPG, Strategy, Horror, Sim & TTRPG fan. Climate advocate.
MaterialX @materialx.bsky.social MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
design.ethics.code @benbyford.com Game designer, AI ethicist, teacher, concerned environmentalist - www.benbyford.com
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app