doodnat @doodnat.bsky.social I make YouTube documentaries about the history of video games.
youtube.com/@doodnat
patreon.com/doodnat
FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
kugi @kugimasa.bsky.social keep chilling
- https://kugi-masa.hatenablog.com/
- x.com/kugi_masa
- github.com/kugimasa
Feelp0 @feelp0.bsky.social Filippo - He/Him
Solo developing "Loopcifer"
Technical Artist at
@Blizzard_Ent
Prev Technical Artist
@CDPROJEKTRED
I like to make games and eat hummus.
@billy-manning.bsky.social @billy-manning.bsky.social Graphics programmer, classical pianist
Josh Bainbridge @joshbainbridge.bsky.social Head of Applied ML at Framestore. Software Engineering Manager, ex Software Architect. Poor practitioner of mathematics. Fanatic for film and storytelling. https://joshbainbridge.com
11′ 11″ N @i-ping.bsky.social
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
Will Usher @willusher.io Scivis, raytracing and graphics at https://www.luminarycloud.com/ by day. ChameleonRT (http://chameleonrt.com) & WebGPU by night
Site: https://www.willusher.io/
@willgfx@mastodon.social
tamwood.tech @tamwood.tech solo dev | always building
Jacobo Ríos | ハコボ @jakovo.bsky.social Code & Anti-code! Game Graphics & Engine Programmer by profession. I love Science, Art, Photography, Psychology, Astronomy, Rock Climbing, Football⚽️, Drawing & Monkeys!
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Scofflaw™ (señor shape rotator) @joegaudet.bsky.social Experienced computer toucher - presser of tab
Patroller of GNAR
Opinions are my own
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Vulkan tamer @nickdrisc0ll.bsky.social Leftist,
Data-oriented programmer,
3D graphics/games
Odin/C/Rust/C++
Also a little Python for Blender plugins
Still masks in public #CovidIsNotOver
Follow me @NickDrisc0ll@mastodon.gamedev.place
(He/him)
CHIKU Atataka / テトラポッド葉山 @my-syumi-game.bsky.social ■ Japanese Game Designer / Lead Level Designer
■ Independent Game Development Researcher
■ Monster Hunter Frontier, Dragon Quest XI, Contra: Rogue Corps, FOAMSTARS
■ CEDEC Game Design Track Chair: https://cedec.cesa.or.jp/2025/en/
■ X: @my_syumi_game
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 34yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
@wnvehkob.bsky.social @wnvehkob.bsky.social
Jakub Vondra @kubo-von.bsky.social Senior Environment Artist/TD @ Stim Studio
Toying with Houdini, Gaffer, Cycles.
Working on hobby GPU raytracer in Rust/Metal
https://jakubvondra.xyz
Support 🇺🇦
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Wannes Vanderstappen @wannesv.bsky.social Senior Graphics Programmer at Larian Studios
Guitarist 🎸, pianist 🎹, trying drums 🥁
🖤 Coding, science, cats, horror
GalaPixelGames @galapixel.bsky.social I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Alexandra 🍓❤️ @brunetteheadbaddie.bsky.social I’m 24 years old and I’m an animal rescuer 🐶 house flipper 🏠 and a slutty little whore on the side 😉
Instagram - brunetteheadbaddie
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Pema99 @pema99.bsky.social Senior Graphics Engineer, Lighting Team @unity.com.
Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist- R Rodney Huff @rodneyhuff.bsky.social Rendering at Lucasfilm. Formerly Oculus and games industry. Opinions are mine alone.
He/him
Anatole Duprat @anatoleduprat.bsky.social Graphics coder at Apple
Demoscener at Razor1911
www.aduprat.com
Davit Varshanidze @davitvarshanidze.bsky.social
@nestel34.bsky.social @nestel34.bsky.social EL EL Israel. Only savior in 2025!!!!!!!!
My ModDB addons page: https://www.moddb.com/members/nestel34/addons
https://nestechsoftware.neocities.org/
Nathan Hoobler @hoobler.net Pixel Pusher and Digital Illusionist
All opinions my own
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Bjornfred @bjornfred.bsky.social 3D Art lead in AAA game development. Enjoys 3D modeling and graphics programming
Clément Grégoire @lectem.bsky.social French C++ developer, consultant & co-founder @ siliceum.
Performance optimization, multithreading, rendering APIs and game engines.
I know too much about Webkit and JS for my own good.
I do reverse engineering for fun!- J Jasper Bekkers @jasper-bekkers.bsky.social Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
F I O R E L L A @missperuxo.bsky.social 𝓕𝓲𝓸𝓻𝓮𝓵𝓵𝓪
🍭 Fashion | Beauty | Lifestyle
🌴 FL-raised, LA-paid 🍊 OC vibes
💎 SPICE LINK 👇🏼
linktr.ee/MissPeruXo
Amplify Creations @amplifycreations.bsky.social We make cool #Unity3d stuff, created Amplify Shader Editor.
Asset Store: https://tinyurl.com/AmplifyAssetStore
Discord: https://discord.gg/SbNs7zK
Marco Vallario @markskyzoid.bsky.social Graphics Software Engineer at Apple
Previously in games (Rockstar/Rocksteady and others)
💖Piper girl @piperpinkstar.bsky.social I like sincerety and real connections 💕 my body is like an art.
chatting only there, click my link👇
https://onlyfans.com/piperpinkstar/c199
Ivo Pavlík @ivopavlik.bsky.social
Christian Laforte @chrlaf.bsky.social ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
Pablo Delgado @pablode.bsky.social Rendering @ Chaos. Personal projects: github.com/pablode
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
Steve Hall FIMarEST @saltwatersteve.bsky.social Independent ocean science, tech & policy consultancy. Supporting global seabed mapping with Seabed 2030 & UN Ocean Decade projects.
Fellow IMarEST, MTS & SUT. Trustee, SAMS.
Licensed drone operator. Cyclist. Quaker.- V Vasco Lohrenscheit @valoh.bsky.social
Arthur Cavalier @acavalie.bsky.social PhD, Research Engineer in Computer Graphics.
- shadertoy: http://shadertoy.com/user/H4w0
- website: https://h4w0.frama.io/pages/
- mastodon: @acavalie@mastodon.gamedev.place
なが @nagakagachi.bsky.social グラフィックスプログラミングを注視する土偶
Graphics programmer
https://twitter.com/nagakagachi
https://github.com/nagakagachi
https://nagakagachi.github.io/
@uconeni.bsky.social @uconeni.bsky.social
@zonerr23.bsky.social @zonerr23.bsky.social
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
🌴ナタ・デ・ココ🌴 @natadecoco0817.bsky.social ドライブ🚗³₃ ︎︎︎︎︎/プロ野球⚾/愛犬🐕/筋トレ💪/バイク🏍/グルメ🍜/スイーツ🎂たわいも無い日常の記録🇯🇵
Susan Storm is not invisible @susannnnlin1.bsky.social People in the medical industry | Aerial photography enthusiast | Passionate about researching AI | Tennis, badminton | Music🎸🎵 | Plant enthusiast | Dreaming of traveling around the world
Philippe Leprince @rendermaniac.bsky.social Dad, geek, head of engineering at ynput.io, ex Ex-Machina / Mikros / Framestore / DNEG / Pixar RenderMan / Unity WetaTools. VES member. Open-source advocate.
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
Boon Cotter @booncotter.bsky.social Aussie in the USA | Game Developer | Lead Lighting Artist | Batshit Crazy | These are my words and are not representative of my employer / doctor / therapist / mum.
@nocturndragon.bsky.social @nocturndragon.bsky.social
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Shocker @bsky.rayspace.xyz Computer Graphics、特にMonte Carlo Ray Tracingに興味があります。 Dynamics Simulationもちょっとやっていました。
- https://rayspace.xyz
- https://github.com/shocker-0x15
- https://twitter.com/Shocker_0x15
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Nikita Krupitskas @krupitskas.bsky.social Game Developer
ex Render Lead of Sains Row 3 Remaster, Enshrouded, Six Days in Fallujah
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
@christiandumont.bsky.social @christiandumont.bsky.social
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
Oskar Świerad @techartaid.com Tutorials, articles, UE5 ➡️ http://techartaid.com
Dmitry Miller @dmitrymiller.bsky.social Houdini FX / Real-Time VFX UE5 / EmberGen / Nuke
I like Feature Film Animation and VFX in Films / Games.
https://www.artstation.com/dmitry_miller
Thibault Tricard @thibaulttricard.bsky.social Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
Shikihuiku @shikihuiku.bsky.social お酒飲む人
Karine Métens @karinemetens.bsky.social Ondernemer - Ecofeministe - Vrouw van 1 - Moeder van 4
Mens • Natuur • Cultuur • Goed bestuur
@datarex.be @groenmeise.be
@tatuaalto.bsky.social @tatuaalto.bsky.social
Alessandro Toesca @toesk1.bsky.social Senior Lighting Artist at @NimbleGiantEnt
Fighting games enthusiasts. Dark medieval fantasy is my thing
artstation.com/toesca
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Shlomi Steinberg @ssteinberg.xyz Assistant Professor @UWaterloo CS
rendering, light transport & optics
PhD @UCSB, MSc @WeizmannScience, formerly @Crytek @NVIDIA.
🇮🇱🇨🇦✡️
ssteinberg.xyz
Lucas | Nory @norytracing.bsky.social Senior Lighting Artist at @4Agames, previously Level artist at Ubisoft Ivory Tower
Chill guy 🤟 and SF enjoyer 🚀
https://www.artstation.com/unylucas
George Bolba @gikster.bsky.social - Rendering Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
がむ @gam0022.net https://gam0022.net/
グラフィックスエンジニア
UnityやUEでゲームを開発しています
GLSLライブコーディングも稀にします
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Jonathan Burke @iridiumgamedev.bsky.social Director. Co-head of technology @SantaMonicaStudio. Wearer of many hats, both figuratively and literally.
SMS.playstation.com
https://www.mobygames.com/person/428372/jonathan-burke/
https://twitter.com/IridiumGameDev
na @nashiro66.bsky.social 終末