Double Fine @doublefine.com Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, RAD, and Keeper
https://www.doublefine.com
Graham Annable @grickle.bsky.social A Canadian cartoonist/filmmaker, Mr. Annable is the creator of the Grickle Channel, and co-director of Laika’s The Boxtrolls. Represented by Hansen Literary.
Scott Campbell @heyscottcampbell.bsky.social (Also Scott C) I am a painter and a creator of comics and children's picture books. Hug Machine and Zombie in Love. Also, video games at Double Fine Productions. linktr.ee/heyscottcampbell
Matt T. Wood @matttwood.dev 🗡️ Founder/Director @ Double Dagger Studio (@doubledaggerstudio.bsky.social)
🎩 BAFTA nominated game creator
😺 Little Kitty, Big City 🏙️
💾 Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc
🧠 Team Neuro Spicy 🔥🥳
www.matttwood.com
PC Gamer @pcgamer.com The global authority on PC games. PCGamer.com
Steve Purcell @stevepurcell.bsky.social Writer, Artist, Creator of Sam & Max
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Katie Chironis @kchironis.bsky.social game dev, mom, tired. made elsinore by night. by day, principal game designer working on a frog-type game at teamLFG (sony). previously riot, xbox, oculus, EA
Kevin Simmons @puzzletheory.bsky.social Designer/producer/business guy at Asymmetric (we make the Loathing series of games). I also write puzzles, take photos, and climb rocks.
Claire Hummel @shoomlah.bsky.social Art director and concept artist, currently designing vampires at Netflix. Previously at Cyan, Valve, Campo Santo, HBO. Draws a lot of rocks and historical fashion. | ClaireHummel.com | linktr.ee/shoomlah
Lauren Morton @comradecupcake.bsky.social She/Her | SEO Editor @PCGamer.com | ✉ lauren@pcgamer.com | Former PCG & RPS freelancer | 🎮 RPGs & cozy games & life sims
mollie @mollietayy.bsky.social ☆ features producer @pcgamer ☆
Paul Fenwick @pjf.bsky.social Mostly on Mastodon: @pjf@cloudisland.nz
Public Speaker · Games Modding · Basket Weaving · Neolithic Technologies · KSP-CKAN · Perl · Bipolar II · ADHD · Ex-Valve · he/him · vi/vim
Draknek & Friends @draknek.bsky.social Developer and publisher of lovingly crafted puzzle games.
🔗 www.draknek.org
Joshua Wolens @joshuawolens.bsky.social i have a high reading level for my age
Mike Laidlaw @mikelaidlaw.bsky.social Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
Jim Rossignol @rossignol.bsky.social Writer. Makes books, games.
Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. And https://oldmenrunningtheworld.com/
email: jim at big-robot.com
Kenan Tang @kenantang.bsky.social CS PhD student at UCSB
AI for healthcare / LLM writing assistants / Image Editing
kenantang.github.io
Jon Bolding @jonbolds.bsky.social
Chalcolithic Liche, Forbes 10 over 10,000. Games writer, on and about. Appears pcgamer, IGN, etc. Panel Three Moves Ahead. freelancer, hire me.
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Ron Gilbert @grumpygamer.com Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
Brian Fargo @brianfargo.bsky.social Studio Head InXIle Entertainment and fortunate that I'm still making RPG's after all these years.
Evan Lahti @elahti.bsky.social Strategic Director @pcgamer.com • FPS, card games, journalism • My name anagrams to Leviathan for some reason
evan@pcgamer.com
https://linktr.ee/evanlahti
Josh Sawyer @jesawyer.bsky.social Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Interview/conference inquiries to pr@obsidian.net
Colin McComb @colinmcc.bsky.social Just this guy, y'know? (a Torment Fallout writing kind of guy)
Oliver Franzke @p1xelcoder.bsky.social I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on Keeper and the remastered versions of Grim, DotT, FT and Monkey Island. https://www.p1xelcoder.com/
Brandon Dillon @noughtceratops.bsky.social Co-founder at 2weeks! Previously Possibility Space, Oculus, Double Fine, and ArenaNet. He/him.
Lee Petty @leepetty.bsky.social Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Greg Rice @gregrice.bsky.social @PlayStation, @dayofthedevs, prev @DoubleFine
Dave Grossman likes pizza @thatdave.bsky.social Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
Christopher Livingston @chrislivingston.bsky.social Senior Editor at PC Gamer
I do not have a twitter/X account! If you are contacted by someone with a twitter/X account, it is not me!
clivingston@pcgamer.com
Discord: livingchris
Richard Cobbett @richardcobbett.bsky.social Hello, I'm Richard. I write games. Please like them and also me. http://www.thecuriosityengine.com
John Walker - Industry Analcyst @botherer.bsky.social Co-creator of Rock Paper Shotgun, currently helping out at Kotaku, and still looking for a new long-term gig.
I write www.buried-treasure.org, unearthing excellent unknown indies. Please consider supporting!
Patreon: https://www.patreon.com/buriedtreasure
Pip @philippawarr.bsky.social 🎮 Narrative designer: A Monster’s Expedition, Little Kitty Big City, Flock
🎨 Illustrator
📚 Former dep ed at PCGamer
🪲 Beetle enthusiast
Tim Clark @timothydclark.bsky.social Group Editorial Director, Games - Future. Doomy gooner. Hearthstone survivor. Destiny 2 Warlock main. Lapsed Cheeseburger connoisseur.
Joe Ludwig @programmerjoe.com Programmer at Valve, Occasional VR Dude, programmer on Steam, increasingly interested in actually doing something to help with climate change.
joe@programmerjoe.com for "DMs"
Ben Brode @benbrode.bsky.social Chief Development Officer and Co-Founder @ Second Dinner
Marvel SNAP | Hearthstone | Commander-At-Home guest | Rapper
Alec Meer @bonzrat.bsky.social https://linktr.ee/alecmeer
Games writer and consultant. Hairy little guy.
Now: lead writer on SAROS at Housemarque
Past: Returnal, Total Warhammer, Trek To Yomi, No Man's Sky, Humankind, more. Ex-journo, inc RockPaperShotgun.
Brighton, UK
Adam @adam-brennecke.bsky.social I make games at Obsidian.
Lawrence Yang @lawrenceyang.bsky.social Design and many other hats at Valve, currently working on Steam Deck and Steam. Previously design at Apple. Sometimes art. - B Ben Jackson @ben.com
Jane Ng @janeng.com Director of Doing Nothing. Used to build game worlds and now builds studios. Prev: Ops @ Gardens, Half-Life: Alyx (Valve), Firewatch (Campo Santo). Etc. Immigrant. She/her. Opinions are mine.
🐱 http://www.janeng.com
Alden Kroll @aldenkroll.bsky.social Product Designer. UI Designer. Biz dev. Marketing. Developer Outreach. Whatever else. At Valve, working mostly on Steam.- Z Ted Everett @zedsted.bsky.social Senior Producer - Formerly Epic Games, Valve & Kerbal Space Program.
Elizabeth R. @eeccrrmm.bsky.social 🤓🛰🥊🐶🍜🍸🪴🇯🇵
Matthew Rhoten @misterhoten.bsky.social programmer nutjob type of guy
Pierre-Loup Griffais @plagman.bsky.social Valve coder. Currently working on Steam Deck.
molly carroll @mollygos.com here on earth to fart around.
prev: Gardens, Baldur's Gate 3, Steam, Starbound, more.
ben burbank @bburbank.bsky.social video game programmer at valve; ex-campo santo, double fine, ea. I believe in you, so go for it.
エンディングまで泣くんじゃない。
avatar by @michaelfirman.bsky.social
Jeff Keyzer @mightyohm.bsky.social Electrical Engineer. W6OHM. Maker of the MightyOhm Geiger Counter and other electronics kits. Co-author of Soldering is Easy! Ex-Valve (Steam Controller, Steam Machines, Steam Deck). No longer on Twitter.- P Jason Mitchell @pixelmaven.bsky.social Expat wannabe
Zach Tsiakalis-Brown @zulubo.bsky.social Game dev, creator of Zulubo Productions, Vertigo, and Vertigo 2.
Stuff at www.zulubo.com
he/him
Fletcher Dunn @zpostfacto.bsky.social Engineer at Valve | Free 3D Math book: gamemath.com | GameNetworkingSockets: github.com/ValveSoftware/GameNetworkingSockets | NOT doing support on discord!
Tony Cox @tonycoxphoto.bsky.social Ancient software engineer at Meta. Previously: Valve, Microsoft, Bullfrog. Gaming, photography, maths, aviation, and music nerd. (You can also find me on Threads.)
Simon Kozlov @sim0nsays.bsky.social Researcher at MIT, generative AI for protein design
karpathy @karpathy.bsky.social AI @ OpenAI, Tesla, Stanford
borrrrrrrrris 🇺🇸🇲🇽🇨🇦 @borrrrrrrrrris.bsky.social boris with 10 r's (handles with fewer r's were taken). ML for weather (prev health) @ Google. into guitars, sci fi, parenting, lolz. i make rock music for kids: https://open.spotify.com/artist/43Np3yVcbFcW4Uyn9C2MPe?si=gsh99-beRTSafXO_PxaSgg
Ian Goodfellow @ian-goodfellow.bsky.social Research Scientist at DeepMind. Opinions my own. Inventor of GANs. Lead author of http://www.deeplearningbook.org . Founding chairman of www.publichealthactionnetwork.org
Sander Dieleman @sedielem.bsky.social Blog: https://sander.ai/
🐦: https://x.com/sedielem
Research Scientist at Google DeepMind (WaveNet, Imagen 3, Veo, ...). I tweet about deep learning (research + software), music, generative models (personal account).
Adam Stevens @adammarkstevens.bsky.social Principal Visual Designer on 2XKO at Riot Games. Prev. Valve, Expedia
Adammarkstevens.com
Ichiro Lambe @ichiro.bsky.social Solving Game Discovery at WeLoveIt.io • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev • Boston!
Soumith Chintala @soumithchintala.bsky.social Cofounded and lead PyTorch at Meta. Also dabble in robotics at NYU.
AI is delicious when it is accessible and open-source.
http://soumith.ch
@drewgottlieb.bsky.social @drewgottlieb.bsky.social Making things at Valve.
Seattle
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Buried Treasure @buried-treasure.bsky.social Revealing and reviewing the indie games the rest of the industry ignores. hello@buried-treasure.org.
Funded by Patreon. Please support if you can: https://www.patreon.com/buriedtreasure
jake rodkin @rodkin.online Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs
🐘 idlethumbs.social/@ja2ke
🕸️ rodkin.online
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Imogen Beckhelling @immybeck.bsky.social Senior Account Executive at Swipe Right doing PR for lovely indie games 👾 Former journo for Rock Paper Shotgun and Eurogamer 📝 Stay tuned for gaming thoughts and dog pics 🎮 (She/her)
baldurk @baldurk.bsky.social Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
@frogcroakley.bsky.social @frogcroakley.bsky.social Nate Crowley - SFF author (Twice dead king series, notes from small planets, ghazghkull, schneider wrack, 100 best video games that never existed), podcaster (Total Playtime), agent Jamie Cowen with ampersand
10,000 Motivated Rats @bombsfall.bsky.social Scott Benson. Artist/ Animator/ Writer/ Videogame Person. Light Night Work Club/ Night In The Woods. Same handle on Twitter and Instagram. You can always find me at Bombsfall.com.
Randall Munroe @xkcd.com
Lars Doucet @larsiusprime.bsky.social Co-Founder at ValueBase.co
☦ Narcoleptic Norseman, Texan with Tourette's, Game design and Game theory, Mass Appraisal for the Masses.
@benaris.bsky.social @benaris.bsky.social
Zoid Kirsch @threewave.com Retired game developer enjoying life in Kelowna, British Columbia, Canada.
Bio and development history at https://threewave.com/threewave
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app