shingpapi @shingpapi.bsky.social Come join my discord: https://discord.gg/PbC7eqD (all announcements, infos, pings will be there for sure)
@louve.systems @louve.systems sphinx de quartz noir, sois juge de mon vœu
game dev on my own and at @thegamebakers.com
she/her
Christian Maltais @cmaltais.bsky.social Poet, philosopher, geeky movie fan.
youen @youen-games.bsky.social Working on #Contraptioneer, a #FreeSoftware #game
https://contraptioneer.org/
Interested in #GameDev, #OpenHardware, #DIY, and curious to discover more!
Living in France. Also on Mastodon @youen@mastodon.gamedev.place
https://ko-fi.com/youen_
David Aerne @meodai.bsky.social Self-employed Design & Interaction Developer at Elastiq Ltd.
Independent researcher exploring color perception, palette tools, and interface design through prototyping.
sunset visitor 斜陽過客 | Prove You're Human - Wishlist Now! @sunsetvisitor.studio sunsetvisitor.studio makes diverse narrative games through the lens of speculative fiction.
1000xRESIST | s.team/a/1675830/
Prove You're Human | s.team/a/4533950
DISCORD: discord.gg/sunsetvisitor
@gamerausch.bsky.social @gamerausch.bsky.social Cinegaming collective from Berlin. Curated monthly events, featuring cinematic games, innovative storytelling and interactive experiences on the big screen.
Saša Đurđević @azuremeraki.bsky.social Fantasy Concept Artist, Illustrator, Wizard
🌛: https://myurls.me/azure_meraki
🔌🌍: studionubium.hr
✒️📧: azure(dot)meraki(at)gmail(dot)com
🖼️🖨️: https://www.inprnt.com/gallery/azuremeraki
💰🎨: patreon.com/SasaDurdevic
Pfp by: @ghouleebones.bsky.social
BerlinGameScene.com @berlingamescene.bsky.social A platform by @lorenzopilia.bsky.social dedicated to Berlin's game scene. Organising the #TalkAndPlay event series since 2013.
Blue Prince @blueprincegame.bsky.social Blue Prince is a genre-defying atmospheric adventure. Developed by @Dogubomb.bsky.social. Published by @rawfury.bsky.social. Out Now on Steam, Mac, Xbox, PS5 & NS2
Join the Discord https://discord.gg/BluePrince
Play now: https://linktr.ee/blueprincegame
Hideousarmor @hideousarmor.bsky.social Manu / DuermeDuerme / HideousArmor
Gamedev, noise artist and illustrator.
Wishfully @wishfully.bsky.social Indie game studio in Sweden. Makers of the Sci-fi Puzzle Adventure Planet of Lana ( @planetoflana.bsky.social )
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Lee Petty @leepetty.bsky.social Artist, Art Director, and Project Lead working in video games. At Double Fine Productions, leading Keeper! Past: Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2!
https://leepetty.com/
Matej Kollár @smuggerby.bsky.social Art devouring imp, dark fantasy illustrator.
https://www.matejkollar.com/
matejkollar.art@gmail.com
linktr.ee/matejkollar
GoldboroughStudio @goldboroughstudio.bsky.social Indie game studio in West Wales. Supported by Creative Wales, UKIE and UKGF.
LinkTree: https://linktr.ee/goldboroughstudio
Owen D. Pomery @odpomery.bsky.social Illustrator + Author
owenpomery.com
All the links: https://linktr.ee/odpomery
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Eteo Games @eteogames.bsky.social • Independent game studio, creating worlds of mystery and mischief
• Read Eteo Archetypes: https://www.eteogames.com/
Eric Chahi @ericchahi.bsky.social Stay tuned about Paper Beast, Another World, and more!
Biogenesis @biogenesis.bsky.social Making games as part of a 2 person team - Freshly Baked Games LLC
~Art, Design, Music, Writing~
Cat, Videogame, Manga Enthusiast.
Current main project - Queen's Domain
https://linktr.ee/biogenesisFBG
Giuseppe "Juice" Modarelli 🏹 Tides of Revival RPG @gmodarelli.com Senior Tech Artist. Graphics Programmer on the Open Source RPG Tides of Revival
He/Him
Valencia, Spain
https://gmodarelli.com
Seth Rosen @sirrosen.bsky.social Burned out. Nectar Vector next. Before: Game Director + Lead Designer on Pacific Drive, Designer on Bioshock Infinite, various Don't Starve things, and Mafia 3. Liked Movie. Boston area. he/him
Shams jorjani @shamsjorjani.bsky.social CEO Arrowhead Game Studios and video game "enthusiast". Still not a vampire.
Tim (Frycandle) @frycandle.bsky.social Tim | Game Developer | Working on The Button Effect, a minimalist first-person puzzle game about hidden connections and spatial insights
https://store.steampowered.com/app/2299940/The_Button_Effect/
Thibault Hennequin @thennequin.bsky.social ☀️(Ex lead) tools programmer @ Kylotonn by day.
🌑Solodev by night working on a custom engine and games.
celestialmaze @cmzw.bsky.social linktr.ee/cmzw
Sébastien de Graffenried @sebdegraff.bsky.social Game dev, made the game Terraformers.
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
🔴 https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
🐘 http://mastodon.gamedev.place/@seb_degraff
Team Cherry @teamcherry.bsky.social Sweet, round games!
ANIMAL WELL @animalwell.bsky.social A Game of Secrets - available now on Steam, PlayStation, Xbox and Switch
http://www.animalwell.net/
William Chyr @chyr.bsky.social Artist and game developer. Directed Manifold Garden, Hotel Infinity, and Strata. Creative Director at Studio Chyr. Adjunct Faculty at Columbia College Chicago.
https://studiochyr.com/
Swing Swing Submarine @swingswingsub.bsky.social Swing Swing Submarine is a tiny game studio created in 2009. We create games for PC and Consoles, mostly Narrative / Puzzle / Exploration games.
Official website : https://www.swingswingsubmarine.com
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Maschinen-Mensch 🤖 Mother Machine 🤖 out now! @maschimensch.bsky.social Berlin-based indie studio, made Curious Expedition 1 & 2, and just released Mother Machine!
Get it on Steam! https://store.steampowered.com/app/1555980?utm_source=MM_bsky
Cosmetics pack: https://shorturl.at/qM9hE
Laure De Mey @lauredm.bsky.social Creative Director on Botany Manor, now working on something new ✨ prev: programmer @ustwogames | BAFTA Breakthrough UK | Obsessed with anything procedural | 🇧🇪 | She/Her
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
ぞえあみ/ZOEAMI @zoea.bsky.social bande dessinée, conceptart, animation
Twitter/ https://x.com/bandzisdog
instagram/ https://www.instagram.com/zoeaamii/
Gmail/ zoezoea0202@gmail.com
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Konstantin Kopka 🌱 Ghostbutter @ghostbutter.com Independent game development in Japan
Based in Tokyo 🇯🇵
If you’re looking to bring your game to #Switch2:
👉 ghostbutter.com/porting
Revision Demoparty @revision-party.bsky.social The largest demoscene event.
Live from the E Werk at Easter, at several streams and global Satellite events near you!
France Culture @franceculture.fr ▪️ Culture, arts, documentaires, débats et société... Compte officiel de France Culture 👉 https://www.radiofrance.fr/franceculture
▪️ Pour suivre nos productrices, producteurs, journalistes et nos émissions en un seul clic 👉 https://go.bsky.app/UG5sNwJ
Stéfan @ostef.bsky.social Game engine developer and graphics programmer at Fomenko
Lou @lou.cool #gamedev
https://lou.cool/
Suguru @u4sgr.bsky.social 🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀
🦀🦀🦀🦀お絵描き🦀🦀🦀🦀
🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀🦀
pebbles @pebble1250.bsky.social •
🧭
・Twitter(X): https://twitter.com/pebble1250
・Instagram: https://www.instagram.com/pebble_1250?igsh=MWozeDJ1NHNuYjdyaw%3D%3D&utm_source=qr
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
ARTE Interactive - LOOKING FOR FAEL OUT NOW!! @arteinteractive.bsky.social Yes, ARTE makes video games too! 😎
Publisher and co-producer of The Amusement, Looking for Fael, Wednesdays, The Merlies and more!
Stories, puzzles & strange worlds, always with a twist. ✨
Frederic @epimodev.bsky.social Software engineer and photographer
Thomas Brush @thomasbrush.bsky.social Follower of Christ, husband, dad. Creator of Twisted Tower, Neversong & Pinstripe! Learn dev at http://FullTimeGameDev.com!
Gints Zilbalodis @gintszilbalodis.bsky.social Director of Flow(2024) and Away(2019)
Kuju | Fat Goblins @kujudev.bsky.social I only exist to make multiplayer games.
Wishlist Fat Goblins on Steam!
https://store.steampowered.com/app/2450350/Fat_Goblins/
Ex-oculus. Solo indie game dev. Custom engine. Designer & creator of Fat Goblins. https://twitch.tv/kujukuju
#gamedev #indiedev
Don Williamson @donw.bsky.social Head of Rendering @ Pacific Light & Hologram
~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab.
Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
https://donw.io
https://github.com/Celtoys/
Clément Schmidt @dexetlecinema.bsky.social ✍🏻 Écrit des histoires
🍿 Parle de celles des autres
👉🏻 https://youtube.com/channel/UC0f02S_oj-iPIOHdTAR91Kg?si=wGgvjjwosuY1T-8t
Hempuli @hempuli.bsky.social Games: https://www.hempuli.com
he/him
Mélissa Houpert ☾⋆ @melissahoupert.bsky.social French Artist lost in some strange portals
✫ They / them
✫ Dark surreal art
⪡ Currently working on tarot cards
⪡ No NFT, No IA
⪡ Links : https://sourisdecoton.carrd.co/
#art #surrealism #darkart #tarot #symbolism
✶♡✶
Tom van der Linden @tomvanderlinden.bsky.social Creator of Like Stories of Old
https://www.youtube.com/@LikeStoriesofOld
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1.
https://edw.is/
Mathieu Bablet @mathieubablet.bsky.social Comics autor and illustrator
Member of the label619 crew
Art director at The Game Bakers
insta : http://instagram.com/mathieubablet/
Jeremy Perrodeau @jeremyperrodeau.bsky.social Auteur de BD et Illustrateur
instagram.com/jeremyperrodeau
www.jeremyperrodeau.com
John Linneman @dark1x.bsky.social Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
AL9000 @al9000music.bsky.social Moitié musicale de https://bsky.app/profile/alt236.bsky.social
Bannière : https://bsky.app/profile/melissahoupert.bsky.social
No AI
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Jasper @jasperrlz.bsky.social it's a dAmN cOld NiGhT tryin 2 figure out this life
all opinions are incorrect and belong to my employer
Mobius Digital Games @mobiusdigitalgames.com An independent game studio located in DTLA. Makers of Outer Wilds and Echoes of the Eye. We make games weird & wonderful. Come explore with us.- W WillP @willpgfx.bsky.social Senior graphics programmer II on T4 at Blizzard.
Personal account.
https://willpgfx.com
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Joe Pease @joepease.bsky.social
Fabien L @fabien.cool Développeur de logiciels le jour, programmateur de festival la nuit
Blog sur https://fabien.cool
Code sur https://treto.dev
Stuart Wade @dlgnce.bsky.social Diligence Studio ⚡ https://diligence.studio/
Lead Artist ⚡ https://www.unbound.io/
Eskil Steenberg Hald @quelsolaar.bsky.social C programming, creativity and game development.
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
julien | rundisc @rundisc.bsky.social I'm Julien Moya, co-founder and creative director of Rundisc
🕹 Indie game studio from France
⚙ We made http://chantsofsennaar.com
💣 Now on PC/Switch/PS4/XboxOne
antirez @antirez.bsky.social Reproducible bugs are candies 🍭🍬
I like programming too much for not liking automatic programming.
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Johanna Pirker #gdc25 @joeyprink.bsky.social Professor of Computer Science | Director GameLabGraz GameDevDays | #GameDev Research Science Tech VR AI | @TUGraz | past LMU ETH MIT EA | Forbes 30u30 Science | mountains ⛰️
twitch.tv/JoeyPrink
youtube.com/@JoeyPrink
jpirker.com
Katie Watson @kwats.bsky.social Graphics programming, research, dataviz + art
🌷 currently building 3D modeling tools in rust
https://kwats.github.io
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Christer Ericson @christerericson.bsky.social Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
George R. R. Martin @grrm.bsky.social author, television writer, and television producer.
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Anders Elfgren 🏹 Tides of Revival RPG @srekel.net Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three.
⚔️ DiscoGarage Games
📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2
🏹 Tides of Revival: Grand RPG
🌍 Open World Gamedev
leaf corcoran @leafo.itch.io ▲ http://itch.io ▲ http://moonscript.org ▲ http://leafo.net/lapis ▲ he/him
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
Matthias @bloodyowl.io frontend engineer, ai hater, chief shitpost officer.
organizer @ https://parisjs.org, co-creator and podcast host @ https://putaindecode.io
https://bloodyowl.io
Paul Frazee @pfrazee.com CTO at Bluesky. Not a nerd.
Connie Geppert @corneliageppert.bsky.social Founder & Director of JO-MEI /
Art & Creative Director / Writer, Leveldesign & other shenanigans
• SEA OF SOLITUDE • former comic artist • TED Talks Speaker • Interviews LA Times, NY Times, LeMonde, Die Zeit, Guardian, Variety etc •
www.jo-mei.com
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Arseny Kapoulkine @zeux.io Independent. Previously: TF@Roblox
meshoptimizer, pugixml, volk, calm, niagara, qgrep, Luau
https://github.com/zeux
https://zeux.io
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Geoffroy Couprie @geoffroycouprie.com Messing with Rust and cryptography
Ben Porter @eigenbom.bsky.social Game developer for life. I made MoonQuest and many other things. AAA gamedev by day. On the web at https://bp.io. Also https://mastodon.gamedev.place/@eigenbom.
Change my profile pic: https://bp.io/app/avatar
Historically: https://twitter.com/eigenbom
David Hellman @davidhellman.bsky.social http://davidhellman.art // artist from Arranger: A Role-Puzzling Adventure (video game), Braid (extremely old video game), A Lesson Is Learned But The Damage Is Irreversible (evergreen web comic), Second Quest (graphic novel) // anti-zionist Jew 🇵🇸
Bryan Cantrill @bcantrill.bsky.social Co-founder and CTO of Oxide Computer Company. According to Field of Schemes, "tech exec and Oakland A's fan" -- but more of an Oakland Ballers fan now.