Kosmod Dev @kosmod.dev · 8d

Just finished up a little bit of pathfinding behavior, and decided to treat myself to give moved minis a bit of a "walk" animation. (I don't think they're landing on the grid squares correctly though...) #gamedev

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GameBrief · 8d

Grid snapping usually breaks the moment you add easing on top of the move. Are you rounding position after the walk anim finishes, or mid tween?