GROUND BRANCH @groundbranch.bsky.social We put the "tactical" back in "tactical shooter"—no compromises. Available now on Steam ➡️ https://shorturl.at/MTVkp V1.0 coming July 16.
Keen Software House @keenswh.com Space Engineers: sandbox games about engineering, building, and survival in space and on planets. Build ships, stations, and explore a physics-driven universe.
Rich @quirkyfb.bsky.social Coder, Artist, Gamesmith, Musician, Sound Engineer, Producer, Autist, Cat Walker, Clown
Wolcen Studio @wolcen-studio.com Founded in 2015. | Developers of Wolcen: Lords of Mayhem, Bullet Noir, and Gods, Death & Reapers
Brandon Diaz @brandondiaz.me 💻 Full Stack Architect
🕹️ Game Design & AI
👻 Horror Enthusiast
🏳️🌈 Be good people
🌲 Pacific Northwest
https://brandondiaz.me
Doug Winter @doug.winter.cx CTO & part-time systems thinker. York, UK.
Husband of @rowan68.bsky.social.
"It is better to do the right thing wrong than to do the wrong thing right." - Russell Ackoff from 'Whole-ing' the parts and righting the wrongs, 1995.
Prof. Dr Beth Singler @bvlsingler.bsky.social Anthropologist/Geek thinking about how you think about AI & robots. Assistant Professor in Digital Religions at UZH. Bvlsingler.com. She/her. 🌈 https://www.taylorfrancis.com/books/oa-mono/10.4324/9781003256113/religion-artificial-intelligence-beth-singler
Blitz @blitz.wanderersunion.com Software Engineer | he/him | 25↑ | INFP | Game design, robotics (not GenAI), and hexagon enthusiast
Lindsay Cox @coxlin.itch.io Tech Director at Dovetail Games 🚂 indie dev in spare time 🎮
Prev: Maze Theory, Interior/Night, Mediatonic.
Opinions are my own, and probably nonsense
Impresses 100 out of 100 nobles
AI and Games Conference @conference.aiandgames.com Bringing together the leading experts in AI for the video games industry.
http://www.aiandgamesconference.com
AI and Games Conference is organised by Game AI Events CIC: a UK-based non-profit that hosts events for game AI developers in Europe.
Philip Dunstan @philipdunstan.com Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
Jeff Orkin @jefforkin.bsky.social Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
Tobias K @0xdeadbea7.bsky.social Director of Engineering (AI, Gameplay, Tech Design & Animation) @ Elsewhere, Activision
Prev: R&D Director @ Tencent, Lead AI/Gameplay @ R*, Alien mover @ CA, stuff @ ZM.
Likes Animation, Graphics, Game AI, ML, bicycles and doggos 🐶
Opinions are mine ❤️
Andreatux @andreatux.bsky.social Advanced Gameplay Programmer @ Rocksteady.
Prev: Mario+Rabbids, Ghost Recon @ Ubisoft
I'm made of music 🎵
João Marinheiro @joaomarinheiro.bsky.social 🇵🇹| Senior AI Programmer @Flying_Wild_Hog, ex @Ubisoft. History aficionado, HEMA nerd and sometimes artist when I'm feeling adventurous. Opinions are my own.
Justus Robertson @justusrobertson.bsky.social Assistant Professor IGM at RIT. AI for games and storytelling.
Jeremy Gow @jeremygow.bsky.social Academic. AI & Games. London. QMUL Game AI Group. https://www.iggi-phd.org/
David Speck @saduras.bsky.social AI Programmer @guerrilla | he/him
Robert Lewicki @robertlewicki.games AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast.
For more: https://robertlewicki.games/
Ahmed Khalifa @amidos2006.bsky.social Egyptian Game Designer | AI Researcher @ UM | He/They
🎮: amidos2006.itch.io
📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
Jason Campbell @campbelljw.bsky.social AI Programmer (not that kind) at Affray Interactive
Enjoyer of ttrpgs, pasta and root beer.
Hilary Mason @hilarymason.com Co-founder & CEO of Hidden Door. I <3 cheeseburgers and making beautiful things. I know a thing or two about AI, but it's people who matter. I am interested in many things.
NYC
Mads Johansen @pyjamads.bsky.social Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
Mark Riedl @markriedl.bsky.social AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
Simon Cutajar @sc.mt Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. (Previously 🇬🇧🇩🇰)
VR/AR game programmer @resolutiongames.bsky.social
PhD in procedurally generated music for games.
Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream
simon.com.mt
Swen E. Gaudl @sgaudl.bsky.social Researcher in Interaction Design, AI, Games & Robots
Robert Zubek @rzubek.bsky.social Making games for longer than seems advisable.
Recently, AI lead at Take-Two; earlier at SomaSim, Zynga, EA etc.
Doctor of AI, under the hippocratic oath bound to help all game AIs.
Author: https://mitpress.mit.edu/9780262043915/
Hello from Chicago!
Julian Togelius @togelius.bsky.social AI and Games Researcher at NYU. Head of AI at Nof1.
Mark J. Nelson @mm-jj-nn.bsky.social Comp. sci. prof. @ American University, Washington DC. AI & games researcher with miscellaneous other interests. https://www.kmjn.org/
Mike Cook @mtrc.bsky.social AI and creativity researcher (no, not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Bitpart AI @bitpartai.bsky.social The Bitpart AI Director & multi-agent planner power Archetypes, bringing game worlds to life.
GamesIndustry.biz @gibiz.bsky.social The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
Tommy Thompson @tommy.aiandgames.com That Scottish AI and games guy...
__
Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
--
Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames
Bram Ridder @bramridder.bsky.social Technical Director @KytheraAI
-- ex Senior AI Programmer @Rebellion
-- AI Planning PostDoc alumnus @KingsCollegeLon
-- Indie Game Developer -- 3D Game Engine Creator.
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Luke Dicken @luked.bsky.social Former Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
Scottish Games Network @scottishgames.bsky.social The only community dedicated to Scotland’s games ecosystem.
Brian Baglow @brianbaglow.bsky.social Games generalist. Scottish specialist. Writing the First National strategy for games.
Into Games @intogames.bsky.social We are a UK charity that helps people get the skills and support they need for a career in game development, particularly if they are from a working-class or under-resourced background. Find us here: https://intogames.org/
Games Talks Live @gamestalkslive.bsky.social www.gamestalks.live
Lara Brown @larabrown.bsky.social 🚀🎮🌿☕
People & Ops in startups, tech, and creative industries.
Operations Director @kythera.ai
https://linktr.ee/laraeliz.brown
AI and Games @aiandgames.com Hype-free analysis and deep-dives into AI for game development.
Read the newsletter:
http://www.aiandgames.com
Watch on YouTube:
http://www.youtube.com/@AIandGames
Attend @conference.aiandgames.com:
http://www.aiandgamesconference.com