@endbosstv.bsky.social @endbosstv.bsky.social
Tara O’Connor @taraocomics.bsky.social Comic Maker!
Based in Belfast! 🤘
CRY OUT LOUD and FLY BY NIGHT out now from Random House Graphic 💬
Repped by Andrea Colvin Creative Agency
https://ko-fi.com/taraocomics
taraocomics.com
Nikky Armstrong @nikkyarmstrong.bsky.social Lead Programmer #GraveSeasons | Ask me about automated testing | 🇦🇺 | she/her
Wishlist Grave Seasons! https://store.steampowered.com/app/3255110/Grave_Seasons/
Pedro Engana @engana.bsky.social Lead Gameplay Programmer @ Total War - Creative Assembly
Brian E. @leetnightshade.bsky.social ⌨️ Unreal Engine Tools Programmer at WB Games, previously Senior Gameplay Programmer at Singularity 6, Treyarch, etc.
👾 GameDev is my passion
🐧 Love open platforms, Godot Engine, etc.
😷 37M
Walk The Frog @walkthefrog.bsky.social Walk The Frog | Cozy Indie Game & Animation Studio
🍁 Inspiring joy, creativity & cozy vibes.
🐸 Crafting a heartwarming narrative puzzle game.
🙌 Join us! store.steampowered.com/app/3336240/Walk_The_Frog
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Nikich @realnikich.bsky.social coding n stuff
YouTube: https://www.youtube.com/@realnikich
GitHub: https://github.com/nikoladevelops
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Erik Robson @erikrobson.net Game/level designer | LFW | Valve (Portal 2, CSGO, DOTA 2, The Lab, Artifact) | Double Fine (Psychonauts, Brutal Legend) | 3DO ()
25+ years making games professionally. On Signal @ ErikRobson.47
Husband, father, PNW, living through Interesting Times
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Yannick @ydorn.com http://github.com/gd0st
DarknessFX @drkfx.bsky.social Developer, Gamer, Maker, Coolhunter, Adventurer! PT,EN
GameDev ToolMaker at https://github.com/DarknessFX .- P @philippgoecke.bsky.social @philippgoecke.bsky.social
Tobi @argonauth.bsky.social Animator, Dungeonmaster and coffee addict. Unique talent for dropping and spilling things.
Laurent 🫠 @lvictorino.bsky.social 💾 Game Dev & Creative Director.
Top Spin, The Crew, HarshQuad, Night Call, Flat Eye... Etc.
🎲 < Fier MJ de @fantastic-rolls.fr >
🤖 Posts are my own... at least until they're scrapped by an LLM.
Limbic Entertainment @limbicgames.bsky.social Welcome to the official BlueSky page of Limbic Entertainment!
We have been developing video games since 2002 🎮
Chosker @chosker.bsky.social // Sr. Technical Artist at @cdprojektred.com
// Worked on [Unannounced], Tropico6, M&M Heroes VII
// Solo dev'd Elium - Prison Escape https://store.steampowered.com/app/680330/Elium__Prison_Escape
Nirama @damarindra.bsky.social Gamedev • Godot
Day job: somewhere around online game services.
Malcolm @meorge.com he who writes the codes || he/they
https://meorge.com
Fredia Huya-Kouadio @m4gr3d.bsky.social Godot Lead Android & XR maintainer
Godot Foundation Board member
Creator of the Godot Android Editor and of the Godot XR Editor
Previously Tech Lead of the YouTube VR app, then Staff Engineer at Meta working on the HorizonOS XR App model
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
David Szymanski @duskdev.bsky.social Developer of Iron Lung, Dusk, Squirrel Stapler, Butcher's Creek, and other games. Making an isometric shooter called B.U.G.B.I.T.E
http://szymanski.games
Abbie Potter @pokabbie.bsky.social Senior Rendering Engineer on Forza Horizon 🚗
Creator of Pokémon Emerald Rogue 💚
🏳️🌈 she/her
https://linktr.ee/pokabbie
CookieBadger @cookiebadger.bsky.social 🛠 GameDev Tools | 🤖 Godot Contributor | 🎮 Digital Games Student | Computer Science 💻
Tom Francis @pentadact.com Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
Everything Procedural Conference @everythingproc.bsky.social 7-10 April 2026
Breda, the Netherlands
www.everythingprocedural.com
namrog84 (Adam) @namrog84.bsky.social Indie GameDev working on frog themed games and maybe a chat app.
Mike Rayhawk @mikerayhawk.bsky.social Concept designer and illustrator behind many of your favorite LEGO themes and games from decades past. Somehow I also made the old Roblox logo, and BrikWars. I don't know, I can't explain it either.
mikerayhawk.com
brikwars.com
Stay Forever Podcast @stayforever.de Wir machen einen Podcast über Retrogames.
www.stayforever.de
Tobias Wink @somethinglikegames.de I'm a 3D generalist with a faible for PBR materials and technical stuff like shaders. I use either UE or Godot, depending on the project.
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Allen Pestaluky @allenwp.bsky.social He/him. Co-creator of Keep Talking and Nobody Explodes. Vector display enthusiast. AVLatency.com. Retired X rank #Splatoon. Long time #EarthBound fan.
https://allenwp.com
Matt Godbolt @matt.godbolt.org Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights.
he/him
𝙑𝙀𝙀𝙏𝙍𝙄 : Blast Processed 🥑 @parametricavocado.bsky.social ⚙️Senior Unity/Godot Generalist
✨Tech & VFX Artist
🏃3d Character Animation & Rigging
🌱Super Farming Boy ☀️Solarpunk Tactics
🔫Under A Star Long Cold ❓NDA
🎨Gourmet meme maker 🤪Chaotic Stupid
🏳️⚧️They/Them 34📍Rosario, Argentina
parametricavocado.com
Sam Seltzer-Johnston @sbseltzer.net I make games and tools
NPC systems for Dragonhold: https://store.steampowered.com/app/1510330/Dragonhold/
Co-developed ExoCorps: exocorpsgame.com/steam
He/Him
😷
sbseltzer.net
Amateur photographer of critters that cross my path 🦀
UZDoom @uzdoom.bsky.social UZDoom is forked under a
Cody Albert @codyjero.me Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Bruce "86 47" Dawson @randomascii.bsky.social Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC
he/him
https://randomascii.wordpress.com/
Matt | DEMO COMING SEPT 30th ON STEAM! @pmrd.net Creating my debut game: 'Incoherence: Dark Rooms' - A Survival Horror Puzzle Game Inspired by Blue Prince and Resident Evil
DEMO COMING SEPTEMBER 30th!
STEAM: darkroomsgame.com
KICKSTARTER: tinyurl.com/yc5t3577
DISCORD: discord.gg/E3Q9PMqKdK
Hinges @pvthinge.bsky.social Burp... witches!
https://store.steampowered.com/app/3889980/Scarf_of_Embers/
http://youtube.com/@pvthinge
https://x.com/Pvt_Hinges
terrehbyte 🚃🔍 @terrehbyte.com Game Programmer / Cosplayer / Hoyoverse Gamer
💻 Indie Game Prog + Instructor at @aieedu.bsky.social
💼 Prev. @ SJ, IGDA Seattle, Vextar, Litesprite
🕹️ Playing Genshin / ZZZ / Star Rail
📺 Watching Dooby3D / Hololive (🚃/🔍)
🌐 https://terrehbyte.com
Nikolaus Gebhardt @ambiera.bsky.social Developing apps at http://ambiera.com, games at http://ambieragames.com, Irrlicht engine founder. Get my free website editor here: https://ambiera.com/rocketcake/
Victor Bjelkholm 🏖️ @victor.earth Building stuff, and sometimes not building stuff, usually around Barcelona/Maresme, and usually with Clojure/Script
https://notes.victor.earth
aspe:keyoxide.org:Q6B7ZBQITV7IE2RG4EMVKWT4VI
Josué Ortigoza @josueortigoza.bsky.social 👾Teaching how to create shaders and VFX for video games. You can learn more about it here:
https://www.gameslave.dev/theshadersurvivalguide
Antoine Aubin @hypesio.fr Antoine A. - Engine/Graphics Programmer.
Co-founder @le-rado.fr
Write articles to popularize real-time techniques used in video games.
✨ hypesio.fr ✨
Vahab Ahmadvand @ahmadvand.bsky.social Technical Game Designer at EmbarkStudios
, Unreal Authorized Instructor
Arvid Gerstmann @arvid.io Principal Engineer/Architect with 10+ years experience | Rust 🦀 | C & C++| Embedded, Platform Engineering, High-Performance Systems | Working with Rust at Amazon
Twitter: twitter.com/arvidgerstmann
LinkedIn: linkedin.com/in/arvidgerstmann
Blog: arvid.io
Daniel Quach @danielquach.bsky.social Senior Graphics Programmer on Subnautica 2 @ unknownworlds.bsky.social - Previously Suicide Squad: Kill The Justice League, Just Cause 4, Ghost Recon: Wildlands, Pix the Cat 🇬🇧/🇫🇷
Storm Søndergaard @stormsc.bsky.social Founder of Khaos Systems | Software Engineer | Gamedev | Automation Addict | Technical Artist | Digital Janitor | 10 Fingers | 2 Hands | SoMe Illiterate
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
Unreal Camille @shedoesartstuff.bsky.social Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Coby Jennings @cobyjennings.bsky.social Mid-career Network & Gameplay Engineer
Branching Source Engine in my spare time
He/Him
hanion @haniondev.bsky.social recreational programmer
interested in C, low-level, game engines, compilers, embedded, assembly, linux
https://hanion.dev
Bertrand Carré @bertrandcarre.eurosky.social Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀
Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys.
https://bento.me/bertrandcarre
Andrew Fray Helps Automate Video Games @andrewfray.dev Ex: Roll7, Spry Fox. Now: helping teams ship faster with test automation, also Brum Indies.
https://automatedaf.dev https://atig.dev
Tech Art Corner @techartcorner.bsky.social Doing my best to make artists life easier.
Spending 2 hours on automating 2 minute tasks and I like it.
Unreal Engine 5 Python Automation Course: https://www.udemy.com/course/unreal-engine-5-python-automation/?referralCode=1F4964E40236307A3
#GameDev #UE5
Rob @8bitbob.dev VR/AR Game Dev 🎮 | Tech/Rendering/R&D Lead @hololabs.bsky.social
https://linktr.ee/8bitbob
MechanicWizard @mechanicwizard.bsky.social Data-Oriented Design Enthusiast | Challenging OOP & Clean Code Dogma
Philip Bak @philipbak.bsky.social Programmer | Epic Games | Fortnite
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
Dan Goodayle @dannygoodayle.com Game Dev based in 🇬🇧, Brighton
Engineering + Unreal + Planes + YouTube + Motorcycles
Currently: Running hiddenstate.games
Prev: S. Eng Manager 2 @ Zynga / Take2, Just a Pixel co-founder, Brighton Game Collective
Director E @hendricks266.bsky.social Evan | 🇵🇷🇵🇱🇺🇸 | @voidpoint.com Co-Founder | Ion Fury Engineering Director | EDuke32 Project Senior Developer | Shadow Warrior: Deadly Kiss Restoration Director | Personal account.
🔗 https://linktr.ee/Hendricks266
@rolandb99.bsky.social @rolandb99.bsky.social
secure_shells @timjung.bsky.social principal software eng @ ??
game dev \ dist sys architect \ matchmaking + skill \ dark fantasy enjoyer \ fiction writing
past:
+ riot games
+ activision blizzard
wife guy that loves his wife
@yewfy.bsky.social 🖤
linktr.ee/timjung
Aadit Doshi @aaditdoshi.com Senior Technical Designer @HundredStar games.
Previously @RocksteadyGames @2k. personal projects/ things of interest. USC '17 .
Opinions are my own.
Accessibility++
Olivier Lau @olau.eyosido.com Developer/Tech. Artist at http://eyosido.com - http://linktr.ee/eyosido - fr/en
Maker of the HairTG hair/fur tools. Mass (un)follow gets you blocked.
#gamedev #material #3d #art #science #archeology #paleoanthropology #Interactivefiction #retrocomputing
Fronkon Games @fronkongames.bsky.social Indie game developer and asset store publisher https://fronkongames.github.io/
Kaijin engine @kaijinengine.bsky.social Game engine 🐿️
Free. Light. Simple.
Play while editing.
Mix 2D and 3D world.
For humans.
https://www.youtube.com/@KaijinEngine
https://www.polygon-treehouse.com/no-gen-ai-seal
#indiedev #gamedev #indiegame #gameengine
Patrick @zocker-lounge.com YouTube Content Creator | 🇩🇪 | Papa | Grün
🎬 YouTube: https://www.youtube.de/zockerlounge
📡 Discord: https://discord.gg/NpSbDCZ
💡 Page: https://www.zocker-lounge.com
Blaghs @blaghs.bsky.social Gamedev, shitposter. Check out Careening, now in Early Access. https://store.steampowered.com/app/3321790/Careening/
Victor D. Goossens @mr4goosey.bsky.social Now: Indie & open to contract work!
Previously: Sr. Technical Artist at Voxel Plugin. Technical Art for Prehistoric Kingdom and Kenshi 2.
My Discord is open to all: @Mr4Goosey
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Zagan @zagandev.bsky.social Technical Artist
@boristhebrave.bsky.social @boristhebrave.bsky.social Hobbyist procedural generation guy
Made Tessera, a Unity plugin for #wavefunctioncollapse
https://discord.gg/Enzu2rrJFD
http://www.boristhebrave.com
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Jean-François Dubé @dubejf.bsky.social Principal Engine Programmer at Epic Games Montreal, working on World Partition. #UE5
Roger Valldeperas @rogercuac.bsky.social Coder and designer of gameplay experiences.
Principal Gameplay Programmer at Giant Squid.
Prev: Messhof | Flat Heroes | TTGames |
Shady_Dev @shady-dev.bsky.social My friends call me hackerman, but mainly I just do programming and make games
Cliff Harris (Cliffski) @cliffharris.bsky.social Owner of Positech Games. https://www.positech.co.uk Coder of Democracy, Gratuitous Space Battles etc blog: http://cliffski.com. Built a solar farm. Ex heavy metal guitarist & teacher. Cat owner. Making Ridiculous Space Battles!
Dana Nightingale 🏳️⚧️ @danaenight.northsky.social Director of level design at Arkane Lyon.
Author of queer speculative fiction.
Transfemme neurodivergent immigrant.
Gay as hell.
she/her fae/faer 🏳️⚧️
Unionized anti-authoritarian leftist 🇵🇸 🇺🇦 BLM
Xalavier Nelson Jr. @ Full Indie Vancouver @writnelson.bsky.social Running @StrangeScaffold.bsky.social Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
Ben Cloward @bencloward.bsky.social Technical Artist at Unity on the Shader Graph team. Watch my tutorial videos youtube.com/bencloward I'm a husband, father, and member of the Church of Jesus Christ of Latter-day Saints.
@influjensbahr.bsky.social @influjensbahr.bsky.social
Elliott Verbiest @elliottverbiest.com 🎲 Senior Game Designer
🎮 Dawn of War IV | Iron Harvest
🤵🏼 Perennial overdresser
♂️ He/Him
Matt Farrow @mattfatmarrow.bsky.social UE5 generalist and game dev, currently working on a multi-genre adventure game called "Rewriter". UK & EP patent attorney. Pro photographer once (weddings, festivals). Writes bad sci fi. Give ☕ pls.
Live++ @liveplusplus.bsky.social Generic hot-reload for C and C++.
Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.
https://liveplusplus.tech
Stefan Bobev @fenrirwillow.bsky.social Distributed real time systems and games. Currently scaling up the platform at Oneiro🏦. Prev Hitman 3 VR: Reloaded 🔫, core platform DAZN ⚽.
NodeJS, C++, Rust, Unreal 🧑💻. Opinions are my own!
KRIEG SPIELEN @peripheryinteractive.com KRIEG SPIELEN, an indie game by periphery interactive.
In this 1-bit isometric shooter you explore a war-torn, unforgiving world. Without guidance you decide how to explore, survive and end.
https://store.steampowered.com/app/5129790/Krieg_Spielen/
Audiokinetic @audiokinetic.bsky.social Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
Stop Killing Games @stopkillinggames.bsky.social The official BlueSky page for #StopKillingGames!
Join the community-run Discord: https://discord.gg/TCE6uXwsBe
Check our subreddit for updates: https://www.reddit.com/r/StopKillingGames/
https://www.stopkillinggames.com
contact@stopkillinggames.com
Ben @gamepsychologe.bsky.social Games & Psychology | Dr. phil. in Psychology | Consultant, Speaker, Lecturer
https://behind-the-screens.de
Ambrose @ambrosiacvet.bsky.social I love UE5; unfortunately it doesn't love Wayland, so I'm using Godot now.
Dev blog: https://blog.ambrose.cvetkins.space
Portfolio: https://ambrose.cvetkins.space
Cinnamon Wolf @cinnamonwolf.bsky.social Unreal Engine video game dev
I post useful UE tidbits and indie games I'm playing
James Bentley @jamesbentley.bsky.social Boring Bio Enthusiast | Hardware Writer @pcgamer.com | ex @iMore @Gfinity | Bylines @NME @GamesRadar @eurogamer @uploadvr | My videos http://bit.ly/3YUOZVH He/They @JamesMBentley on the bad place