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Adam Calvelage @leftoveratoms.dev · May 16

What started as an experiment to learn Godot UI turned into a Killing Floor main menu recreation. From the slideshow of ZEDs to the static overlay and even using the Steam API to check for game and DLC ownership, it is nearly identical. #dev #godot #killingfloor #ui #steam #unrealengine

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Adam Calvelage · May 16

Here is a side-by-side comparison.

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