Levc EGM @levcstudio.com · Apr 14

In essence it's a for loop that draws circles, and adds a corresponding hitbox to each of them. What's complicated comes more from calculating the distance between each part of the chain. In this case i'm just using a lerp function + a sine one so it undulates.

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Sblorg/Isabelle · Apr 14

I'll probably ponder about it randomly now ;w; on a sidenote: I'd REALLY love to contribute to the game but I really don't think I'd be useful that much