Nick Korn @cornykorn21.bsky.social Senior Programmer @ BGS. Lurker of GameDev socials.
Personal account; tweets not associated with my employer.
Adam Emslie @big-dog.gay Audio programmer working in the games industry
David Wright @davidcorrect.bsky.social Cat dad
Addicted to Wizard cardboard (MTG)
Linux enjoyer (NixOS)
Self hosting website haver - https://david-wright.dev
Game Dev in progress - https://flamennight.itch.io/
Fake YouTuber - https://www.youtube.com/@flamennight
Martin Mauersics @maus-games.at Engine Programmer and Game Developer 🇦🇹 🏳️🌈
https://www.maus-games.at/
🚀 made the colorful shoot 'em up Eigengrau
⚔️ now working on a colorful action-adventure
🚧 always tinkering with a custom game engine
avatar by Karakalth 🐭
@benjihollydogdad.bsky.social @benjihollydogdad.bsky.social Dog dad to Holly and Benji and lover of all things retro. I occasionally have thoughts…
Joseph Garvin @josephhgarvin.bsky.social voicecoding latency and throughput hacker. How did I get here and what am I doing in this hand basket? he/him
@edl-si.bsky.social @edl-si.bsky.social
André Lourenço @codingree.bsky.social Game Programmer @ Guerrilla
🇵🇹 in 🇳🇱
Hockey 🏒
Scuba 🤿
Indie gamedev things 🎮
alourenco.dev
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Per-Morten S @per-mortens.bsky.social VR Software developer with a passion for Metal, D&D, Games, and Programming. (he/him)
http://mastodon.gamedev.place/@Per_Morten_S
@ghishadow.bsky.social @ghishadow.bsky.social
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
ǝƃɹoɾ // Kᴀʙᴜᴛo @jkabuto.bsky.social |he/him| permanently thinking about games // incapable of making them //
after the world, the pale -- after the pale, the world again //
ESP/CAT/ENG
@joaomcfreire.bsky.social @joaomcfreire.bsky.social From Lisbon 🇵🇹 in Helsinki 🇫🇮
Embedded / Software Engineer | Audio 🔊 & Haptics 📳 | Rust 🦀 | Unity @ Input Team
@filipm7.bsky.social @filipm7.bsky.social
tolmix @tolmix.bsky.social tolmix.com: The first A.I.R. network (Augmented Intelligent Reality)
3D AI/VR on ALL screens with AND without headset
.. the edge of 2D-net a bridge to 4D-worlds ..
Nucleus Fuselius @nfuselius.bsky.social Nucleus Fuselius, Director of Philosophy @ tolmix.com
📜 tolmix.com/Fusion-Punk-Aesthetics
Bart Kevelham @bartkevelham.bsky.social Lead R&D Engineer @ the Artanim Foundation | Working on Immersive Technologies ᯅ | Will rant about motorsports.
He/Him
Site: https://bart.kevelham.com
Work: https://artanim.ch
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
@jwki.bsky.social @jwki.bsky.social This is me on the other thing:
x.com/jascha_wedowski
Software developer with a passion for real-time graphics, simulation and systems programming.
Previously Maxon, Keen Games, Deck13. Opinions my own etc
Simon Coenen @simoncoenen.bsky.social Senior Graphics Programmer - @Guerrilla - Decima
https://simoncoenen.com/blog
Eugene Griskov @grisevg.bsky.social Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out a little bit with Horizon Remaster and TLOU2 port and DS2 port. All opinions are my own and not rated by the ESRB. He/him.- R @ryanhuffman.bsky.social @ryanhuffman.bsky.social
poly @polyproxy.bsky.social programmer (he/him), reverse engineer.
Riley Labrecque @rileylabrecque.com Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Joel Nises @jnises.bsky.social Gamedev, audio, rust at Embark Studios.
Previously Propellerhead Software, Starbreeze.
social media bot 🤖 support this gamer 🎮 @andregamingyt3kbot.bsky.social help Them?🤔💭
2. Twitch ➡️ https://m.twitch.tv/andregamingyt3k/
3. Pixelfed ➡️ https://pixelfed.social/Andregamingyt3k
4. Mastodon ➡️ https://mastodon.social/@andregamingyt3k
There YouTube! ➡️ https://youtube.com/@andregamingyt3k?si=OgK-bJSjmYaYAY4-
@deerholt.bsky.social @deerholt.bsky.social coffee & https://open.spotify.com/playlist/4xvaXAuzMnHVH6mwJP8eKk?si=692cf153db454cc9 24/7- A @ataralakana.bsky.social @ataralakana.bsky.social
Sidney @justsid.bsky.social I cosplay as a senior engine programmer at Laminar Research. Working on X-Plane and losing all the devices.
renard @renard.studioleena.me 29 | 🇮🇹 | engine programmer @Larian | prev. @ZA/UM, @SplashDamage | personal profile, all opinions are my own | they/them | studiolena.me
@jvillasante.bsky.social @jvillasante.bsky.social
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Echolox - BEAT WEAVER demo this Friday @echolox.com Wishlist BEAT WEAVER, the 3D multi-track rhythm game 👉 https://s.team/a/4265140
Follow @beatweaver.echolox.com for only game updates
Expect C++, music, shaders & shitposts
📸PFP by @laovaan.bsky.social
🌇Bochum, Germany
David Pol @davidpol.bsky.social Handcrafted game programming and custom game engines.
https://innercomputing.com
@avenelal.bsky.social @avenelal.bsky.social C++/C# dev on #unity, #VR
Mostly tools for industrials related to physics simulation, CAD geometry processing and #pointcloud
Julian @fettstorch.dev 🟦Typescript; 💚Vue; 🎲DnD
🎮 Game Programming/Design 👾
🦊My dog Kleo
35 he/him
https://www.programmier.bar/
Try out my browser extension mustardnotes.com :)
it lets you annotate any web page and share those notes with your atproto/GitHub followers!
@mvdlgg.bsky.social @mvdlgg.bsky.social
Kristóf Morva @kristofmorva.bsky.social Coding at CD PROJEKT RED.
WiIshlist Polars: https://store.steampowered.com/app/1965170/Polars
Old mods: https://moddb.com/members/icore/mods
André Schnabel @andreschnabel.bsky.social Working at GAMS Software GmbH.
Alonso Rosado @alonso-r.bsky.social I like painting pixels on screens and seeing them move. C++ programmer by choice although I can’t shake off the feeling it’s Stockholm syndrome. Casual Zig enjoyer. Senior Programmer @ IOI. My opinions are my own.
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Jens Frederich @jensfrederich.bsky.social
P0ulpy @p0ulpyunderscore.bsky.social https://github.com/P0ulpy- T Talis Barbalho @talisb.bsky.social Senior Software Developer @ Autodesk - Maya and Max Usd
Jack Knobel @jackknobel.com Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Jean-David Génevaux - TFC @jdgenevaux.bsky.social R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd- F Thomas Fransham @fsfod.bsky.social
Luke Kasz @lukekasz.com Obsessed with creativity and novelty
Sergey Rekuts @srekuts.bsky.social
Bram Ridder @bramridder.bsky.social Technical Director @KytheraAI
-- ex Senior AI Programmer @Rebellion
-- AI Planning PostDoc alumnus @KingsCollegeLon
-- Indie Game Developer -- 3D Game Engine Creator.
@alexrrrr.bsky.social @alexrrrr.bsky.social
@honk1.bsky.social @honk1.bsky.social Engineering Fellow @ Epic Games. Programmer, skier, mountainbiker. T1D dad. Vancouver, BC
Ricky 愛 @rickyah.bsky.social Game dev.
I solve problems, most of the time with code.
languages: 🇪🇸 🇬🇧 (learning 🇯🇵)
He/him
Pfp by @galdien.bsky.social
Alex Smith @aejsmith.bsky.social Principal engine programmer at Playground Games, working on Fable. Opinions are my own.
Miro Halas @bastafidli.bsky.social Slovakia, TX, East Coast, West Coast, Mountains, Beach, On the ocean waves and below them, Movies in the dark, Books in bed, Games on the couch, Photos everywhere, PC and Mac, Cars new and old
Stefano Cristiano @pagghiu.bsky.social Principal Research Scientist@NVIDIA
https://github.com/Pagghiu/SaneCppLibraries
Videos: https://youtube.com/@Pagghiu
Site: https://pagghiu.github.io
Opinions are my own.
David @warddav16.bsky.social Game engine programmer. Thoughts and opinions are my own. Mostly here to re-post game programming articles.
Wojciech Mosiejczuk @mosiejczuk.bsky.social Game designer, previously on Avatar: Frontiers of Pandora, Outriders, and Phantom Doctrine.
🇵🇱 in 🇸🇪
https://mosiejczuk.pl
Aleš Mlakar @amjazzbre.bsky.social Freelancer+IndieGameDev&&Ex(Lead@Outfit7, Lead@Zootfly, ArxelTribe);
// Coding engines, tools & games since '95!
// Worked on World Of Goo 2.
// Currently working with Metanet on
// N Plus Infinity Times Two!
Adam Rigely @adamrigely.bsky.social Tech enthusiast, hobby photographer, gamer
Felix Klinge @k15tech.com Game Software Engineer @intel. Previously: Unity, Deck13, Ubisoft & Keen Games - proprietary engine addict.
Open-source stuff: https://github.com/FelixK15
Blogging at: https://felixk15.github.io/
Brianna Townsend @brianna.town ✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨
Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine
Wishlist today! https://chrongame.com
https://brianna.town
midiphony @midiphony.bsky.social 🎮 Gameplay programmer @ Ubisoft Paris Studio
🎹 Musician in its spare time
🇫🇷
pp created with Picrew’s “makowka character maker II“
spacehippo @spacehippo.bsky.social
Vladimír Vondruš @mosra.cz Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art.
https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
David Rubel @rubel.bsky.social programmer, game dev, making something new in a custom engine
previously: Enter the Gungeon
@andy-danger.bsky.social @andy-danger.bsky.social
Gamers Only! @gamersonly.bsky.social The latest gaming drama, news, releases and more! Don't get left behind, stay up to date with all things gaming.
Page... Loading! Coming full steam to BlueSky!- J @jamesacres.bsky.social @jamesacres.bsky.social
Matthew Jack @matthewtjack.bsky.social Founder and CEO-on-sabbatical at Kythera AI in Edinburgh.
Game AI specialist from way before AI was cool.
All about bringing virtual worlds to life.
(He/him)
Hubert @hubot.bsky.social Software developer interested in game dev but not working in game dev
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech