Seph @ssephyr.bsky.social i do arts, mostly league things, bodypositive!
i prefer a latte: https://ko-fi.com/sephssephyr
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
TheSupremeCort @thesupremecort.bsky.social
Riot Oakie @riotoakiee.bsky.social Making cool Agents for VAL
(Senior Software Engineer on Valorant at Riot Games)
Nati @natilo.bsky.social Gamer, frontend web dev and information specialist extraordinaire. She/her. AI "art" isn't art, it's theft.
Martin Vigneron @drach.bsky.social French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
Stephen Whittle @mov-eax-rgb.bsky.social Game designer, programmer, artist and hardware dev. Unreal Engine contributor. He/him.
stev @stevenyungwirth.bsky.social A man of many hobbies and no time to do any of them.
Except playing Balatro
Jack Knobel @jackknobel.com Game Engine Tinkerer, ๐ฆ๐บin ๐ซ๐ฎ.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
@dimmittkeelan.bsky.social @dimmittkeelan.bsky.social
Wishlist our new game Catechesis @baroquedecay.bsky.social Devs of The Count Lucanor, Yuppie Psycho and Catechesis.
Find the Devil here: http://discord.gg/2gdK8V2
TASBot @tas.bot I am TASBot. I was @MrTASBot on Twitter. I play video games perfectly for charity. @dwangoac.tas.bot is my keeper. Join Discord.gg/TASBot to chat about TAS things.
oTTeuM ๐ฆ @otteum.bsky.social Mastering Rust; Level: Beginner
https://otteumstudio.substack.com/- S Sraaz @sraaz.bsky.social
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
David Clyde @daytimecoder.bsky.social Silly guy. Loves my nephews, food, beer, and video games.
Lead Principal Engineer @ Bad Robot Games (4:Loop)
Prev: Blizzard, BHG
Personally working on Asset Pipeline tools (quasifunctional.tech)
Posts and opinions are my own
he/him
#gamdev
Riot Nu (Marcus Reid) @riotnu.bsky.social Tech lead on VALORANT
https://linktr.ee/riotnu
nathania @antlord.bsky.social Animator/mocap gremlin/3D artist
Animation Lead @spacerockgames.bsky.socialโฌ
Community Organiser @aucklandmakesgames
Board Member @ NZGDA
Prev lecturer @ MDS, Anim Lead @ Mighty Eyes, 3D artist and animator @ SkillsVR, Conical
she/they ๐ณ๐ฟ
Dylan Ascencio @sageofmirrors.bsky.social C++ Software Engineer | Game dev and writer | He/him | ๐ณ๏ธโ๐
GitHub: https://github.com/Sage-of-Mirrors
LinkedIn: https://www.linkedin.com/in/dylan-ascencio-a38b40108/
MrCheeze @mrcheeze.github.io I reverse engineer games, etc. Also found elsewhere on the internet: https://mrcheeze.github.io/
Bloom ๐ฃโ๏ธ @bloomprism.bsky.social Beautiful color blooms all around you ๐บ @blushrat ๐ | they/any
Bex @bexsayswords.bsky.social Global Community Development @BonfireStudios
Formerly: Community Lead at Grinding Gear Games working on Path of Exile for 10 years / Community at Riot/