lucas ângelo :: ahopness @lucasangelo.dev · Oct 21

one of the reasons that i cancelled this project was due to constrains on the vfx side, im really happy to see motion vectors being finally added to godot 4.6 after all this time, now i can finally do some crazy post processing effects for my next game

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lucas ângelo :: ahopness · Oct 21

the final implementation of LibGodot as well, it might help me to package all games of the lucasangelo.dev/cgc-1/ collection into one APK!