maguriv @maguriv.dev · Feb 15

I've been developing a Progression/Quest System for our RPG Open-World game, and it's been a rewarding challenge. Here's how it works! 🧵 #gamedev #indiedev #unity

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maguriv · Feb 15

The idea was to create a system where player actions unlock new areas, NPCs, or events, ensuring progression feels organic. Think: visiting a location and interacting with certain NPCs unlocks new paths or dialogues.