Manuel | Game Dev @manuelsanchezdev.com · Mar 9

Adding the first type of QTE mechanic to the game! Pretty basic for now, I know, but I want to iterate on lots of possibilities and see what feels best. What do you think about it? #TheRunicEdda #Godot #GameDev #CombatDesign #IndieDev #BuildInPublic

12 likes 1 replies

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Replies

Chris Reeves · Mar 9

I would say have the bar appear on screen about 1-2 seconds earlier so players have a chance to focus their eyes on it before it starts moving, perhaps flash the moving icon in place 3x to count down before it starts moving.