Sigurdur Gunnarsson @siggigg.bsky.social Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Combine OverWiki @combineoverwiki.bsky.social The Combine OverWiki is the Half-Life and Portal wiki and the #1 resource for everything behind-the-scenes! Run. Think. Shoot. Edit.
Nathan Adams @dinnerbone.com Game developer, working on Minecraft since 2012.
Was @Dinnerbone on twitter, RIP.
Internet Historian @nethistorian.bsky.social http://gamersupps.gg/historian
Axel Gneiting @axelgneiting.bsky.social Mostly graphics and systems programming. Previously id Software and Crytek.
Maarten Frooninckx @marnamai.bsky.social Level Designer
- Currently studying at DAE
- Previously; Far Cry 6 | SteamVR
https://maartenfrooninckx.mystrikingly.com/
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Stephen Mangiat @smangiat.bsky.social Visual music artist | Director @enhance-exp.bsky.social ๐ต๐จ๐ฅ
@andythybo.bsky.social @andythybo.bsky.social
John "Lin" @programmerlin.bsky.social
Adrian Bentley @adrianb3000.bsky.social Dad, Coder, Story enthusiast. Tech lead at Sucker Punch Productions. Opinions are my own.
@gorhill.bsky.social @gorhill.bsky.social - D Dan Luu @danluu.com danluu.com / www.patreon.com/danluu/
Jasper @jasperrlz.bsky.social it's a dAmN cOld NiGhT tryin 2 figure out this life
all opinions are incorrect and belong to my employer
Internal Tech Emails @techemails.bsky.social Internal tech industry emails that surface in public records. ๐ https://techemails.com
Jean-Franรงois Dubรฉ @dubejf.bsky.social Principal Engine Programmer at Epic Games Montreal, working on World Partition. #UE5
@mczonk.bsky.social @mczonk.bsky.social
Erik Robson @erikrobson.net Game/level designer | LFW | Valve (Portal 2, CSGO, DOTA 2, The Lab, Artifact) | Double Fine (Psychonauts, Brutal Legend) | 3DO ()
25+ years making games professionally. On Signal @ ErikRobson.47
Husband, father, PNW, living through Interesting Times
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Virgo @futurevirgo.bsky.social ๐๐๐ ๐๐ ๐๐๐๐๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐๐ ๐๐๐๐๐๐
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Richard Meredith @rtm223.me Game developer @foldedfox.games | Previously: Bad North, Little Nightmares, LittleBigPlanet | He/Him
http://mastodon.gamedev.place/@rtm223
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters โข C++ & low-level programming โข Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Sparky Buddha @beardyman.bsky.social Prep for the worse, hope for the best.
Meteorologist, climatologist, astrophysicist and Physics teacherโฆ. โฆ.what shall I do next?
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Boggo @boggo.bsky.social Principal Programmer @ Media Molecule
he/him
Part-time indie
https://boggo.neocities.org/
Creation tools on Dreams (PS4)
Making https://voxelchant.cc/
@filmicworlds.bsky.social @filmicworlds.bsky.social
Robin Green @fatlimey.bsky.social Programmer at Pacific Light & Hologram
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
๐ท http://instagram.com/jendrikillner/
๐ https://www.jendrikillner.com
INDUSTRIA 2 @bleakmill.com Small international indie dev team. Made the Narrative FPS INDUSTRIA, now making INDUSTRIA 2.
bleakmill.com
Marc Simonetti @kemar74.bsky.social Artist for cover arts, art director on movies, video games, making fine art.
designed the iron throne.
๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ ๐ @synthcoder.bsky.social nothing_but_a_simulated_blur
;visual-artist; programmer; they/them
Thibault Lambert @thlambert.bsky.social Journaliste au Parisien.
Auteur de ยซย Ce que Grindr a fait de nousย ยป (JCLattรจs)
Jeacom @jeacom256.bsky.social Programmer who likes overly complicated dynamical systems but sucks at math.
blendermarket.com/creators/jeacom
#3Dart #Programming #B3d #blender
#noai, I do not provide consent for using my images on datasets.- Z @zeblote.bsky.social @zeblote.bsky.social
James McLaren @selfresonating.bsky.social Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.
Nick Sharp @sharpy72.bsky.social USA - MA
Picard Tips @picardtips.bsky.social Wishing for a thing does not make it so.
By @JoeSondow.bsky.social
Tim Misiak @timdbg.com OS/systems engineer, co-founder of Augmend. I used to work on WinDbg at Microsoft.
Riker Googling @rikergoogling.bsky.social Itโs okay, Iโm in incognito mode.
By @joesondow.bsky.social- Z zomg @zomgmoz.bsky.social da share z0ne admin told me to come here
karpathy @karpathy.bsky.social AI @ OpenAI, Tesla, Stanford
Werner Palfinger @wpalfi.bsky.social Physik, Schule, Radfahren, Klima
@pixelcurmudgeon.bsky.social @pixelcurmudgeon.bsky.social Grizzled veteran graphics programmer. Opinions are my own, yada, yada.
Will Koehler @willk3d.com Senior Environment Artist @DoubleFine on ???, Keeper, and Psychonauts 2. Gob father and ancient coin appreciator.
WillK3D.com
DILF @indygreg03.bsky.social Btm verse oral daddy love dom verbal top
Lance McDonald @manfightdragon.bsky.social ใฆใใฃใกไธใใใใใ้ญๆณใซๆๆ้ๅกใจ Iโm sensitive to fake magic and power-lines.
Ryan DowlingSoka @ryandowlingsoka.bsky.social www.ryandowlingsoka.com
David Amador @djlink.bsky.social Indie game developer (like that movie) running Upfall Studios. Maker of Quest of Dungeons, Vizati and other weird games.
https://www.david-amador.com
https://www.upfallstudios.com
๐Portugal
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)- W WillP @willpgfx.bsky.social Senior graphics programmer II on T4 at Blizzard.
Personal account.
https://willpgfx.com
Crรฉmieux @cremieux.bsky.social I write about genetics, 'metrics, and demographics.
My Substack is https://www.cremieux.xyz/
Phoronix @phoronix-poster.bsky.social Unofficial account. Automated post via RSS.
Maintained by @danni.id
Jonathan Garrett @jonnyblahblah.bsky.social lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
Simon Brown @sjb3d.bsky.social Graphics/systems programmer. Previously at Unity, Media Molecule (Dreams), Sony ATG. Interested in tracing rays, distance fields, Vulkan, Rust/Zig and generally keeping GPUs running efficiently. Opinions my own.
@warheart1337.bsky.social @warheart1337.bsky.social
Laurent Belcour @lbelcour.bsky.social Research Scientist @ Intel
Dhabรญแธฅ @dhabih.com Artist @valvesoftware.com since 1999. On Dota 2, Half-life 2, Team Fortress 2 & Steam. That's not me who contacted you about your Steam account. Creator of Sijun art forums.
Twitter https://twitter.com/dhabiheng
IG https://www.instagram.com/dhabiheng
Pacific Legal Foundation @pacificlegal.bsky.social 18-2 at SCOTUS
https://linktr.ee/pacificlegalfoundation
hotpockette @hotpockette.bsky.social https://hotpockette.com
This account is not affiliated with, endorsed by,
or sponsored by HOT POCKETSยฎ brand sandwiches.
Jon Bruner @jonbruner.bsky.social Turning atoms into bits at @lumafield
Sebastian Schรถner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Sean Murray @nomansbsky.bsky.social Hello Games founder. Light No Fire, No Man's Sky, Joe Danger, The Last Campfire
https://www.nomanssky.com/
CRT bot @crtbot.bsky.social Just a bot that posts CRT TVs and monitors. DM for removal or submissions.
Banner by @castle_zotz
Mirror๐ชaccount for @crt_bot2
Mihhail @mihhail.dev ๐ช๐ช Maker
โ https://paper.pro/dev
โ https://mihhail.dev
โ @papereditor.app
U.S. Graphics Company @us.graphics Engineering graphics.
usgraphics.com
Obbe Vermeij @obbevermeij.bsky.social I make games.
SpaceStationSV, War the Game (steam), Learnia, GuideApp and Plentiful (steam).
Also: gta3, Vice, SA & IV
Dimitris @modernvintagegamer.com GameDev - Digital Eclipse. Prev: Limited Run Games, Night Dive Studios
https://linktr.ee/modernvintagegamer
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Catsuka @catsuka.bsky.social Animation curator since 2000.
News site, Video platform, TV show, and more.
All run by a single person.
https://www.catsuka.com/links
You can support me on Patreon ๐ https://patreon.com/catsuka
Odd Steam Reviews @oddsteamreviews.bsky.social Steam has a lot of reviews, some of them are pretty odd. I am not Steam or in anyway associated with Valvesoftware and their support.
Megafunk @megafunk.bsky.social Gamedev focused on Unreal Engine, fancy for loop fanatic
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Chris Remo @chrisremo.bsky.social
Steven De Keninck @enkimute.bsky.social PhD student @Amsterdam. Geometric algebra. Computer graphics.
Greg Richardson @gregoryrich19.bsky.social Senior Technical Product Manager - #Sequencer and #IKRetargeting for @unrealengine.bsky.social | he/him | Nerd on Flags, Animation, and Rhythm Games | Opinions are my own.
WebDesignMuseum @webdesignmuseum.org Web Design Museum exhibits thousands of screenshots and videos of websites, apps, software, and Flash games from the 1990s to the late 2000s.
Thomas Morgan @cataferal.bsky.social Video person and writer for Digital Foundry. Musings on films and cats represent only mine.
DeanoC @deanoc.bsky.social Co-creator with @julian_gollop of Chip 'n Clawz
Prev Silent Hill 2, Brink, Heavenly Sword, Phoenix Point, Apple
Wheelchair and crutch user.
Game dev since last century.
John Lowrie @johnlowrie.bsky.social Advocating for better/fairer #foreignaid #humanrights and #governance for vulnerable and indigenous peoples worldwide especially Cambodia & St Helena Island.
Michael Cerny @cerny.bsky.social PhD Student, Department of Government, Harvard
michaelbcerny.net
Joseph Staten @joestaten.bsky.social Creative Director in stealth mode. Building a brand-new AAA multiplatform game and original IP.
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Alex @amorphophalex.bsky.social ๐จ๐๏ธ
๐น๐ฅ๐๐ฟ๐ง๐ซ๐
๐ ๐
โ ๏ธ๐ซdo not use for training. do not reupload
๐ https://amorphophalex.neocities.org/
๐ฐ https://patreon.com/aalleexx
๐ฐ https://subscribestar.art/amorphophalex
John Linneman @dark1x.bsky.social Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!ใ
ๆฅๆฌ่ช๏ผฏ๏ผซ
Innersloth @innersloth.com wow we are so back (it's so over)
made Among Us, Henry Stickmin etc etc too lazy to fill this out now
https://www.innersloth.com/
Outersloth @outersloth.com We fund game.
By Innersloth.
https://outersloth.com/
f4mi @f4micom.bsky.social alt account for f4mi, go to @f4mi for my actual main account
Jakub Mularski @jmslit.bsky.social โฒ Ruiner dev โฒ Mecha-Lover โฒ Crazy-all around tech-artist
Rust Language @rust-lang.org A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
Victor D. Goossens @mr4goosey.bsky.social Now: Indie & open to contract work!
Previously: Sr. Technical Artist at Voxel Plugin. Technical Art for Prehistoric Kingdom and Kenshi 2.
My Discord is open to all: @Mr4Goosey
MechNuggets @mechnuggets.bsky.social Senior Concept Artist
https://lynkfire.com/MechNuggets
Tuomo Timonen @ttimonen.bsky.social IPR-asiantuntija. Erotuomari. Uutisnarkkari. Besserwisser.
European Commission @ec.europa.eu News and information from the European Commission. Social media and data protection policy: http://europa.eu/!MnfFmT
XWine1 @xwine1.bsky.social Xbox One translation layer for Windows PCs.
Not associated with the Wine project.
Logo by @zeealeid.bsky.social
FPSthetics @fpsthetics.bsky.social Video game guy, sometimes FPS guy.
https://www.youtube.com/@FPSthetics