func_Mathias @funcmathias.bsky.social Always makes game content, but never plays games.
Just a guy from Norway who does a bit of everything from visual to technical, mainly focused on Unity development atm. I want things to be human made.
🐀 is love.
ST010-14 @st01014.bsky.social Code synthesizing Carbon-Silicon based lifeform 🖥️🧬
#Coding #Math #Physics
#HPC & #AI
#RetroTech
#Aerospace
#AESTHETICS
Random #Nerdiness & #Shitposting
Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
Ignota @papermartin.bsky.social 26 y/o, Agender, Any pronouns, Autistic, ADHD, Tech Artist
French
https://linktr.ee/papermartin
Thomas Pryde @thecodingelf.bsky.social I've helped make a game or two.
Tomáš Weiss @tomasweisss.bsky.social Rendering humans on phones
Graphics Programmer & 3D Lead at PromethistAI
23 | Czechia
Chasamo @chasamo.bsky.social
Goran Saric @goga.ch Co-Founder & Managing Director @okomotive.ch, Game Design Lecturer @Zurich University of the Arts. Worked on
the FAR games. (he/him)
@kalevikivi.bsky.social @kalevikivi.bsky.social
tehnoproleter @tehnoproleter.bsky.social
@stouie.bsky.social @stouie.bsky.social - B @brisck1.bsky.social @brisck1.bsky.social
PizzaSlut420 @pizzaslut420.bsky.social idk I make video games
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.- S @savage309.bsky.social @savage309.bsky.social
Poltergay @ericfradera.bsky.social He/him. Maricon criado por y para las lesbianas. Videojugador
@tjheuvel.bsky.social @tjheuvel.bsky.social
Paul Georges @pgeorges.bsky.social Currently Senior Technical Product Manager at Epic Games
Previously Staff Software Development Consultant at Unity Technologies
Game dev, cyclist
The gremlin looking thing is Henri
Opinions are my own
(he/him 🏳️🌈)
Vlad Erium 🇯🇵 @shamanix.bsky.social RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. Also @shamanix@mastodon.gamedev.place
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
FCLC (being a silly goose) @fclc.bsky.social HPC, BLAS, I make things FAST
Standing on the shoulders of giants
TLDR; 🇨🇦🐧🧑🏼💻🚴🏎️🧗🏼 💩posting.
Haver of opinions that are all my own.
I mainly do #HPC #BLAS #AI #RVV and #clusters
Proud French Canadian, you’ll hear about it
(I help with HPC.social)
John @jrocket.bsky.social Game Developer
Brett Ridel @brettridel.bsky.social French indie game developer who love new tech
#indiedev #VR #Unity3D. Former software engineer at Ubisoft
Christophe Nasarre @chrisnas.bsky.social I like to understand how things work
Koly @kolyasisan.bsky.social Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer & lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
Slang Shading Language and Compiler @shader-slang.bsky.social Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
MrBrixican @mrbrixican.bsky.social
BlackyNoir @blackynoir.bsky.social who cares?
Sebastiano Mandalà @sebify.bsky.social #gamedev vet, C# fan, DOD/ECS expert. Made Robocraft & Svelto.ECS. Working on World Eternal Online.
Niko Stenberg @nikostenberg.bsky.social
Steve Dunn @dunnhq.com Love cooking my friends, software development, and grammar.
Maintains Vogen
https://dunnhq.com/
@stevedunn on Twitter but I don't go there much now
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
Ían (C++ enjoyer) @skyg.uy Reinvento la rueda 3 veces por semana.
O zorras o dictadores.
Ingeniero, 1000% pelandrusca.
Head of Navigation @ Allway.
Dr. Märt-Erik Mäeots @erikmaeots.bsky.social Postdoc designing proteins and predicting protein-protein and protein-nucleic acid complexes at University of Zürich. Previously: Time-resolved cryo-EM methods and AI models for cryo-EM optimization at The Francis Crick Institute.
James Jackson-South @james-jackson-south.me Founder @sixlabors.com | 10x Microsoft MVP | Passionate C# developer | Fitness enthusiast | Always coding, always learning. #Tech #Coding #OpenSource
Eduardo Larios 🇲🇽🇺🇦 @medicenlarios.bsky.social Sr. Software Engineer @ Capital One | Social Democrat 🌹
Smbat Voskanyan @thesenpie.bsky.social Game programmer and artist. Currently working on my indie title.
AlbusVertex @albusvertex.bsky.social Solo GameDev (with neighbors cats) - Tech Artist
Former Educational director & instructor,Environment Artist at Dontnod.
Montpellier, France
https://linktr.ee/albusvertex
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Irakli Chkuaseli @irakli.bsky.social Game programmer
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Andrew Saraev @andrewsaraev.bsky.social Game programming, graphics, design.
Technical Director at Fantastic Signals, working on The Lift.
Previously: Pathologic 2, Manifold Garden, Unity.
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
krizzlica 🐸蛙 @krizzlica.bsky.social graphics programmer, musician, training artist. obsessed with beauty.
@bravesirandrew.bsky.social @bravesirandrew.bsky.social Tools, rendering, and optimizations game developer. Part time lurker. Previously at Unity
Michal Strehovský @migeel.sk I help building the .NET runtime at Microsoft. My tweets are my own opinions and/or shitposts, not the official party line.
Sandro M @theironlefty.bsky.social https://artstation.com/sandromch
https://github.com/theironlefty
mgear @unitycoder.com Programming mostly Unity stuff. UnityLauncherPro, Point Cloud Viewer..*My links: https://gist.github.com/unitycoder/5f7d1b22bef2901899e9da69519de581
@ghishadow.bsky.social @ghishadow.bsky.social
Andy Biar @andybiar.bsky.social Senior Software Engineer, XR at Unity
Celestra @ce1estra.bsky.social commissions are OPEN! | concept artist & illustrator in gamedev | personal project #taleofeasternwind | https://linktr.ee/tibetanshark
nothke @nothke.bsky.social Indie gamedev. Making physicsy games, and custom engine in C++ and zig
Konstantin Chuprov @santcoder.bsky.social As known as @think_not_think, santcoder
Performance QA Lead, gamedev, AR, bots and more
wellmor @wellmor.bsky.social Unity Graphics Developer. Rationality slaver.
I love my work, #Unity, #GraphicsDev, #Render, #HPC, fantasy, rationalism, futurism and transhumanism and other words with -ism.
Капітан GPU 🇺🇦 @captaingpu.bsky.social Render developer/Graphics Programming and ukrainian game developer... Interests: gamedev, OpenGL, Vulkan, DirectX, shaders, Unreal Engine and art. Популяризую геймдев українською.
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
eric pvncher @pvncher.bsky.social Building repo prompt, formerly xr at Unity