United Videogame Workers-CWA @videogameworkers.bsky.social We are United Videogame Workers, an industry-wide union working to build a game industry that works for us. ✊🏽✊🏿✊🏼✊🏾 Affiliated with CWA and CODE-CWA.
JOIN US: https://uvw-cwa.org/membership
Aura/Moom @moomanibe.bsky.social Gamedev, Animator at Evening Star. Was Animation Lead on Wanderstop, Dungeons of Dredmor.
Demo reel is here: https://auratriolo.com/
Also find me on mastodon at https://mastodon.social/@MOOMANiBE
Bruno Dias @brunodias.dev Video game writer and and narrative designer.
Personal blog: https://azhdarchid.com/
Fediverse profile: https://azhdarchid.online/@bruno
Full bio: https://brunodias.dev/bio/
THESE POSTS ARE PROVIDED ‘AS-IS’ WITHOUT WARRANTY OF ANY KIND
Max Hayman @maxdhayman.bsky.social Making sure WAAAGH! never ends #WarhammerOnline. Lead Programmer @ Kinetic Games
sam, probably working @samuelbass.bsky.social Senior Game Designer at Epic games. UEFN, Unreal 5, sample projects, templates, tech talks and more.
Ask me about stuff!
All non-work related views / statements my own.
Mike Cook @mtrc.bsky.social AI and creativity researcher (no, not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Wyrd Science Magazine @wyrdscience.bsky.social The magazine for explorers of strange worlds & new horizons! Say hi press@wyrd.science
Made in Belgium. Published in the UK. Read Everywhere.
https://linktr.ee/wyrdscience
#RPG #TTRPG #Wargames #Boardgames #Fantasy #SciFi #Comics #CoolShit
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Goku Missile Crisis @babadooknukem.bsky.social music pervert. that bitch from the computer. here for a bad time AND a long time (i cannot be killed by human weapons)
linktree: https://linktr.ee/babadooknukem
Michael Brough @smestorp.bsky.social good wizard
The Secret Lives of Games @secretlivesofgames.bsky.social Candid conversations about the process of making games.
https://linktr.ee/secretlives.games
@nsuttner.bsky.social @nealen.bsky.social @doougle.net @stfj.net @selmaleh.bsky.social @lauraehall.bsky.social @robdubbin.bsky.social
John Timmer @jtimmer.bsky.social Ars Technica's science editor. Various other things that are far less interesting.
Check my author profile on Ars for my email. jtimmer.95 on Signal.
RAMSAY @rramsay.bsky.social C64 Developments : https://polytricity.itch.io/
MEGAPAINT: https://megastyle.itch.io/megapaint
@skantron.bsky.social @skantron.bsky.social
Steazy @steazystich.bsky.social
Aftermath @aftermath.site Aftermath is an independent, worker-owned website about video games and internet culture.
www.aftermath.site
Tomáš Weiss @tomasweisss.bsky.social Rendering humans on phones
Graphics Programmer & 3D Lead at PromethistAI
23 | Czechia
Kenny Mitchell @farpeek.bsky.social Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks
Conspiracy @conspiracy.hu Demogroup specializing in 64k intros. Makers of Chaos Theory, Offscreen Colonies, Clean Slate and many more. 🇭🇺
https://conspiracy.hu/
🏰𝕯𝖚𝖓𝖌𝖊𝖔𝖓𝖑𝖚𝖘𝖙🏰 @dungeonlust.com 🔮Cur’ating all things Fantasy🔮
Lover of Fantasy Art, Film & Gaming
Artists Credited • I do not share GenA/I images
Check my starter packs for artists to follow!
🔗 dungeonlust.com
🗡️ https://ko-fi.com/dungeonlust
✨Cur’ated by @dungeonbitch.bsky.social
Trezy @trezy.codes Maintainer @happyview.dev
Founder @cartridge.dev & @birb.house
Maintainer of HappyView, the Game Dev feeds, and @ozone.birb.house.
Oxford comma defender. He/him.
C. Robert Cargill @crobertcargill.bsky.social Lvl 50 Writer of Wrongs. SINISTER 1 & 2. DOCTOR STRANGE. THE BLACK PHONE 1 & 2. THE GORGE. V/H/S/85. SEA OF RUST. DAY ZERO. WE ARE WHERE THE NIGHTMARES GO. Six books, seven movies. Podcaster with JUNKFOOD CINEMA. Frogman. Tio do Churrasco. Misfit toy.
MASTER BOOT RECORD @masterbootrecord.bsky.social I am a 486DX-33MHz-64MB processing avant-garde chiptune, synthesized heavy metal & classical symphonic music. 100% Synthesized, 100% Dehumanized. mbrserver.com
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
U.S. Graphics Company @us.graphics Engineering graphics.
usgraphics.com
Nicolas Holzschuch @nholzschuch.bsky.social Secrétaire fédéral CFDT Éducation Formation Recherche Publiques, Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. 56 y.o. He/Him
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
VisionBernie - Bernhard Egger @visionbernie.bsky.social Prof. @UniFAU. We @CogCoVi study, how humans and computers can perceive the visual world.
(he/him)
0 1 0
0 0 1
1 1 1
https://eggerbernhard.ch
Élie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Kosta Derpanis @csprofkgd.bsky.social #CS Associate Prof York University, #ComputerVision Researcher, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #ECCV2026 Publicity Chair
📍Toronto 🇨🇦 🔗 csprofkgd.github.io
🗓️ Joined Nov 2024
Panthavma @panthavma.bsky.social Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games!
https://panthavma.com
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
Claire Bräuer @clairebraeuer.bsky.social MSc CS @ ETH Zurich (CV, CG, ML/AI)
Currently learning about point cloud registration for robotics.
📍Zurich
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Eric Brachmann @ericbrachmann.bsky.social Niantic Spatial, Research.
Throws machine learning at traditional computer vision pipelines to see what sticks. Differentiates the non-differentiable.
📍Europe 🔗 http://ebrach.github.io
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jérémy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Will Smith @willsmithvision.bsky.social Professor in Computer Vision at the University of York, vision/graphics/ML research, Boro @mfc.co.uk fan and climber
📍York, UK
🔗 https://www-users.york.ac.uk/~waps101/
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Jon Barron @jonbarron.bsky.social Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Violeta @violetilla.bsky.social Loud Spaniard. Maths & Software fan 👩🏻💻🐱💻 Dr in Computer Vision. Working on AI in media production 🎬 Mostly rants about AI, ML, FOSS, science, ethics, politics & public transport in the UK 🚴♀️🥾🌈 She/her
Simon Niklaus @sniklaus.com Staff Research Scientist at Google - http://sniklaus.com/
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. 📷 🫖 💡
Senior research scientist at NVIDIA.
Tobias Zirr @tszirr.bsky.social Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :)
He/him 🏳️🌈
Opinions are my own.
https://alphanew.net
Yağız Aksoy @yagizaksoy.bsky.social Computational Photography Lab @ SFU
https://yaksoy.github.io/
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own.
https://joeylitalien.com
Masha Sh. @shumash.bsky.social Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
Carlos Rodríguez - Pardo @carlosrodriguezp.bsky.social 🚀Postdoc in Politecnico di Milano and EIEE/CMCC
🔍 I do research on AI for Vision, Graphics, Economics & Climate Change.
💻 https://carlosrodriguezpardo.es
Madrid ↔️ Milano
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Matheus Gadelha @gadelha.bsky.social Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me
Viktor Rudnev @r00tman.bsky.social PhD student at MPI Informatics, ex @bayesgroup. 3D Scene Representations, Computer Vision, Graphics, VR/AR, Bayesian ML, Music | 🇺🇦
https://vrudnev.me/
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Nicolas Bonneel @nbonneel.bsky.social CNRS research director in computer graphics, part time assistant prof at Polytechnique
Peter Hedman @peterhedman.bsky.social Researcher at Meta, working on radiance fields and view-synthesis. Pixels in, pixels out!
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Stavros Diolatzis @sdiolatz.bsky.social Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering
🔗 sdiolatz.info
Mark Boss @markboss.bsky.social I’m a researcher at Stability AI with research interests in the intersection of machine learning and computer graphics
📍Germany 🔗 https://markboss.me
Simon Rodriguez @kosua20.simonrodriguez.fr Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects...
Previously a graphics programmer at Spiders Games.
Messages here are my own.
Giuseppe Claudio Guarnera @claudioguarnera.bsky.social Associate Professor at the University of York / Chief Scientist at Lumirithmic
Alban Gauthier @albangauthier.bsky.social Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
Linus Franke @linusfranke.bsky.social Professor at @uni-wuerzburg.de, previously PostDoc at Inria and PhD student at @unifau.bsky.social.
Webpage: linus-franke.com
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com
Sidharth S Nair @sidh4rth.bsky.social Interested in research on ML for 3D Vision and Graphics. Master student @ UniSaarland
Simon Perche @sperche.bsky.social PhD student in computer graphics
LIRIS, Lyon, France
Interaction and authoring of digital elevation models (DEM)
He/Him
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Zhenjun Zhao @ericzzj.bsky.social ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Karl-Étienne Bolduc @bolducke.bsky.social Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
Sam Sartor @samsartor.com I research 3D graphics stuff at William & Mary, when not distracted by rusty sideprojects and fiddle music! Right now I live in Colorado.
@thibaultgroueix.bsky.social @thibaultgroueix.bsky.social
Tim Field @nobbis.bsky.social Building Metascan • Founder Abound Labs • Prev: robotics at Willow Garage, hedge fund quant in London/NYC • From NZ
Basile Fraboni @bfraboni.bsky.social Rendering software engineer. Formerly @ NetflixAnimation, @ Animal Logic, PhD @ LIRIS. Views are my own.
More at bfraboni.github.io
Clément Jambon @clementjambon.bsky.social PhD student at MIT💻 I love Computer Graphics🎨 Previously at SNU, ETH Zurich, Nvidia, Inria and École polytechnique🔙 I run, cycle and 🍻 during my free time.
Keunhong Park @keunhong.bsky.social Pre-training lead at World Labs. Former research scientist at Google. Ph.D UWCSE.
📍 San Francisco 🔗 keunhong.com
Alexa Schor @bsky.alexaschor.com Computer graphics PhD student @Yale. she/her 🏳️🌈
alexaschor.com
Aron Monszpart @amonszpart.bsky.social Research Scientist at Niantic
Interests: CV, ML, DL, 3D reconstruction, image matching, Gaussian splatting, rendering
George Kopanas @grgkopanas.bsky.social Research Scientist @Google + Climbing Gym Owner. Previously PhD at @Inria | Intern at @Adobe | SWE at @Arm
Esther Lin @estheroate.bsky.social CS PhD @UofT, research intern @ meta | computational imaging + photography | prev: adobe, tesla
Dario Seyb @dseyb.bsky.social Research Scientist at Meta Reality Labs
Former PhD student at Dartmouth College
Sai Kumar Dwivedi @saidwivedi.in PhD Candidate at @MPI-IS || 3D Vision & Digital Avatars || Ex: @Meta, @Daimler, @Intel
Webpage: https://saidwivedi.in
Niladri Shekhar Dutt @niladridutt.bsky.social Research Intern @adobe.com | PhD @ucl.ac.uk | @ellis.eu | ex-Nvidia, Berkeley | Interested in generative modelling in vision and graphics + reasoning (LLMs)
https://niladridutt.com/
Mohamed Sayed @mohamedsayed.bsky.social Senior Research Scientist @ Niantic
I work on depth estimation, 3D reconstruction, and derivative applications.
masayed.com
Ilya Chugunov @ilyac.info Computational Photography Researcher @ Adobe, previously Princeton PhD: https://ilyac.info
I sometimes do a regular photography: http://instagram.com/_ilya_c
Our lab: https://light.princeton.edu/