melon 🍈 @meloncolle.com · 4d

Can't remember the details of how area_set_param works atm, but this is how i did it! "new_gravity" is just a vector3

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Beebo’s Gamedev Rabbit Hole 🏳️‍⚧️ · 1d

Sorry to bother ya again but how did you get the player‘s movement direction to align with the camera? Trying to use my camera pivot node’s basis but it doesn’t seem to be working for me.