Corey Brickley @coreybrickley.bsky.social They/them. Artist just doing book covers, email info@debutart.com for inquiries. Married 💍 to my freaking job 🤣 help 🙏 My things: https://linktr.ee/coreybrickley blocking ai ppl love u
Nicole Feng @nicole--f.bsky.social nzfeng.github.io
PhD student @scsatcmu.bsky.social, Geometry Collective
Mattias Ljungström @spacesofplay.com minc.dev, spacesofplay.com, based in berlin.
Manolis Savva @manolis-savva.bsky.social Associate Professor at Simon Fraser University's School of Computing Science & Canada Research Chair in Computer Graphics. Website: msavva.github.io
Simon Carter @bbbscarter.bsky.social Shiny headed game developer. Formerly of Google DeepMind, Bullfrog, Big Blue Box, Lionhead, No Man's Sky. Co-creator of Dungeon Keeper and Fable.
Posts likely to be about #gamedev #godot #emacs #coding
Xavier Chermain @xavierchermain.bsky.social Researcher in Computer Graphics: physically based rendering, material appearance, computational fabrication & additive manufacturing. Inria.
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Alex Trowers @bulkpaint.bsky.social Industry veteran from the late 1900s. Solo Indie Dev. Design Consultant. Game Dev Dinosaur. Lord of Bullfrog anecdotes. Playability, pitching and prototypes a speciality.
Got a project that needs poking with a stick? Let me know.
Tran Nguyen @mynameistran.bsky.social Vietnamese Illustrator & Fine Artist
mynameistran.com/store
LR @lr.duangle.com Account of Leonard Ritter (he/him, they/them). Arts, Maths, Metaprogramming & Nonsense; Game Developer at @duangle. paniq in the demoscene. Building Tukan, maintaining Scopes & gently going NOWHERE.
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
David Nordström @davnords.bsky.social Phd Student @ Chalmers
Deep Learning for Computer Vision.
Strengthen your ViTs: https://github.com/davnords/octic-vits
MAF @velnna.bsky.social comic creator • he/him • no reposting or referencing please • no AI 🚫 • check link for inquiries
https://linktr.ee/m_maf_f
Cliff Harris (Cliffski) @cliffharris.bsky.social Owner of Positech Games. https://www.positech.co.uk Coder of Democracy, Gratuitous Space Battles etc blog: http://cliffski.com. Built a solar farm. Ex heavy metal guitarist & teacher. Cat owner. Making Ridiculous Space Battles!
Bruce "86 47" Dawson @randomascii.bsky.social Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC
he/him
https://randomascii.wordpress.com/
Georg Bökman @bokmangeorg.bsky.social Geometric deep learning + Computer vision
Topotoy Labs @topotoylabs.bsky.social I enjoy pain. That is why I code simulation engines.
My blog: http://brashandplucky.com
Linnea Sterte @decassette.bsky.social art; yet again. SORRY ABOUT THE EMAILS it's a lot & I'm v tired
buy things/other socials: https://linktr.ee/turndecassette
Zé Burnay @zeburnay.bsky.social www.zeburnay.com
Online Shops:
http://zeburnay.bigcartel.com (WORLD)
https://zeburnayusa.bigcartel.com/ (USA)
Support me on Patreon: http://patreon.com/zeburnay
Matt Zucker @mattz.bsky.social Why do it by hand if you can code it in just quadruple the time?
https://mzucker.github.io/
he/him
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Matt Nava @mattnava.bsky.social Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
Giorgos Tolias @gtolias.bsky.social Associate Professor at CTU in Prague. Computer Vision Researcher at the Visual Recognition Group vrg.fel.cvut.cz. Made in Greece, exported to France and Czech Republic.
https://cmp.felk.cvut.cz/~toliageo
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
tian | artfight! @scalllions.bsky.social i'm an illustrator! she/her | 23 🇨🇦🇨🇳 | comms closed
https://vgen.co/scalllions
work inquiries: scalllions@gmail.com
SniperJake945 @tearsofjake.bsky.social Computer Graphics Investigator (CGI)
superfunc @superfunc.bsky.social video games
🌜 czar @ yoyogigames
🌞 HW @ playstation
· interested in perf stuff, custom engines
· made Gun Trails for playdate (https://play.date/games/gun-trails/)
· previously at that's no moon, nvidia, netflix, disney and pixar
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Gabriela Csurka @gabrielacsurka.bsky.social Principal research scientist at Naver Labs Europe, I am interested in most aspects of computer vision, including 3D scene reconstruction and understanding, visual localization, image-text joint representation, embodied AI, ...
Klara Janouskova @klara-cz.bsky.social Computer vision PhD student from Prague.
https://klarajanouskova.github.io/
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
George Broussard @georgebsocial.bsky.social Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D.
Game designer, artist, programmer.
linktr.ee/georgebsocial
Axolotl 🚀 @pengonauts.com - strange creature
- designer of StarVaders & DiceVaders
- not an astronaut
Pauxel @pauxel01.bsky.social Pixel Artist
Just starting out to build a welcoming little corner |
💬Always up for a Chat - feel free to reach out to me 💬
Brown Visual Computing @brownvc.bsky.social visual.cs.brown.edu - vision, graphics, HCI, design+fabrication
Matheus Gadelha @gadelha.bsky.social Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me
Felix Wimbauer @fwimbauer.bsky.social ELLIS PhD Student in Computer Vision at TUM with Daniel Cremers and Christian Rupprecht (Oxford), fwmb.github.io, prev. Research Intern at Meta GenAI
Protopop @protopop.bsky.social Montreal Indie dev creating Meadowfell, Nimian Legends & Wilderless, a procedurally generated fantasy openworld. Thank you everyone who has shown their support and love ❤️🏳️🌈
NimianLegends.com
Boyang Deng @boyangdeng.bsky.social
Marcus Klasson @marcusklasson.bsky.social Perception Researcher at Ericsson, Sweden.
https://marcusklasson.github.io/
Thomas Wimmer @wimmerthomas.bsky.social PhD Candidate at the Max Planck ETH Center for Learning Systems working on 3D Computer Vision.
https://wimmerth.github.io
Delio Vicini @deliovicini.bsky.social Senior research scientist @ Google
Dan Liimatta @danliimatta.bsky.social Senior concept artist, old texture artist.
Available for work
Bart Duisterhof @bardienus.bsky.social PhD Student @cmurobotics.bsky.social with @jeff-ichnowski.bsky.social || DUSt3R Research Intern @naverlabseurope || 4D Vision for Robot Manipulation 📷
He/Him - https://bart-ai.com
Angjoo Kanazawa @akanazawa.bsky.social Assistant Professor at UC Berkeley
Jianyuan Wang @jianyuanwang.bsky.social https://jytime.github.io/
Pauline Voss @skadivore.bsky.social In love with impossible colors and moonlight.
Vicki Ferguson @ GDC @vickiferguson.bsky.social Principal Technical Director @ Respawn
Formerly EA, Ubisoft
Chris Blume @programmax.net Retired software engineer. Volunteering as chair for the W3C PNG Working Group.
Formerly Google & Twitch.
Vonnart @vonnart.bsky.social Hand Drawn Fantastical Pencil Illustrations ✨
Wisconsin Based | Vegan 🌱| Drawtober Creator 🎃
Charles Boury @charlesboury.fr Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ (EN/FR)
Check my website: https://charlesboury.fr
Alexandria Ocasio-Cortez @aoc.bsky.social Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
NAVER LABS Europe @naverlabseurope.bsky.social
Making robots part of our everyday lives. #AI research for #robotics. #computervision #machinelearning #deeplearning #NLProc #HRI Based in Grenoble, France. NAVER LABS R&D
europe.naverlabs.com
Vision and Graphics Trends @si-cv-graphics.bsky.social Trending papers in Vision and Graphics on www.scholar-inbox.com.
Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
Karla Ortiz @kortizart.bsky.social Karla is a Puerto Rican artist who loves to paint and draw. Karla works on Films (MCU, ILM,HBO), Games, TV, Covers, Fine art, etc. She is also a passionate advocate for better artist industries+ rights. Opinions are her own. ✌️
www.karlaortizart.com
JCGT announcements @jcgt-announce.bsky.social Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Andreas Krause @arkrause.bsky.social Professor at ETH Zurich
@pablovelagomez.bsky.social @pablovelagomez.bsky.social
The Forge Interactive @theforge.dev The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services.
🌐: theforge.dev/
⭐️: github.com/ConfettiFX
Ben Recht @beenwrekt.bsky.social Blog: https://argmin.substack.com/
Webpage: https://people.eecs.berkeley.edu/~brecht/
The Irrational Decision: How We Gave Computers the Power to Choose for Us. (Princeton) https://press.princeton.edu/books/hardcover/9780691272443/the-irrational-decision
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Jesse Louis-Rosenberg @nervousjesse.bsky.social Cofounder and Chief Science Officer at Nervous System. Computational designer interested in geometry, fabrication and simulation. Also jigsaw puzzles, ultimate frisbee, and ceramics
https://nervo.us
Jon Neimeister @andantonius.bsky.social Artist / Musician
Game Dev
He/Him 🌈
M. Usman Rafique @urafique.bsky.social Computer vision and machine learning researcher. PhD from Multimodal Lab at the University of Kentucky. Web: urafique.com
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
SimzArt @simzart.bsky.social Illustrations / Character Designs / Comic Books / Partnered Twitch Streamer
https://linktr.ee/simz.art
@c0de517e.bsky.social @c0de517e.bsky.social
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
George Bolba @gikster.bsky.social - Graphics Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Day[9] @day9tv.bsky.social Learn lots. Don't judge. Laugh for no reason. Be nice. Seek happiness || business@day9.tv
Daniel Cremers @dcremers.bsky.social Professor of Computer Vision and AI at TU Munich, Director of the Munich Center for Machine Learning mcml.ai and of ELLIS Munich ellismunich.ai
cvg.cit.tum.de
Georgi Nikolov @georgi-nikolov.com graphics programmer
https://georgi-nikolov.com
Brandon Jones @toji.dev WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
Songyou Peng @songyoupeng.bsky.social Google DeepMind. PhD from ETH Zurich & MPI-IS.
https://pengsongyou.github.io/
Andreas Geiger @andreasgeiger.bsky.social Professor, University of Tübingen @unituebingen.bsky.social.
Head of Department of Computer Science 🎓.
Faculty, Tübingen AI Center 🇩🇪 @tuebingen-ai.bsky.social.
ELLIS Fellow, Founding Board Member 🇪🇺 @ellis.eu.
CV 📷, ML 🧠, Self-Driving 🚗, NLP 🖺
Michael Niemeyer @miniemeyer.bsky.social I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)
Christer Ericson @christerericson.bsky.social Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Ex-Activision, ex-Sony, ex-Neversoft, ex-uni lecturer.
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
https://bsky.app/profile/troy-s.mastodon.art.ap.brid.gy @troy-s.bsky.social Gadfly of orthodoxy around colourimetric stimuli framings of colour. Colour is cognition. Make things matter.
Bridged over here https://bsky.app/profile/troy-s.mastodon.art.ap.brid.gy
Chandan Yeshwanth @cyeshwanth.bsky.social PhD Candidate at 3D Understanding Lab, TUM. Building models for indoor scene understanding through multimodal data and natural language
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Nic Barker @handle.invalid Open source developer & programming educator.
github.com/nicbarker for my projects.
https://www.youtube.com/@nicbarkeragain for programming videos.
ex engineering @canva & game dev @cerebralfix
Eric Dexheimer @ericdexheimer.bsky.social PhD student at Dyson Robotics Lab, Imperial College London
http://edexheim.github.io
Riku Murai @rmurai0610.bsky.social Postdoc at Imperial College London
Interested in SLAM and multi-device optimisation
https://rmurai.co.uk
Vladimir Komarov @vrkomarov.bsky.social Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Aleksander Hołyński @holynski.bsky.social UC Berkeley + Google DeepMind
holynski.org
Dávid Komorowicz @dawars.me PhD candidate @Jena_DH & @TU_Muenchen working on 3D Reconstruction from Historic Imagery. @TU_Muenchen graduate.
📍 Munich
@zhengqili.bsky.social @zhengqili.bsky.social
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Brandon Amos @bdamos.bsky.social 🧙🏻♀️ scientist at Meta NYC | http://bamos.github.io
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Alfredo Canziani @alfcnz.bsky.social Musician, math lover, cook, dancer, 🏳️🌈, and an ass prof of Computer Science at New York University
Keunhong Park @keunhong.bsky.social Pre-training lead at World Labs. Atlas project lead. Former research scientist at Google. Ph.D UW CSE.
📍 San Francisco 🔗 keunhong.com
Philippe Weinzaepfel @weinzaepfelp.bsky.social Principal Research Scientist in Computer Vision at Naver Labs Europe
https://philippeweinzaepfel.github.io/
Ayush Tewari @ayusht.bsky.social Incoming Assistant Professor at the University of Cambridge
https://ayushtewari.com/
Faith @faithschaffer.bsky.social artist for animation and other stuff
Portfolio: https://www.faithschaffer.com/
-----------------------------------------------
Publishing rep: Erin Niumata
For publishing inquiries: erin@foliolit.com
For other work inquiries: faithEschaffer@gmail.com
Anton Obukhov @obukhov.ai Research Scientist in Computer Vision and Generative AI
Matteo Poggi @mattpoggi.bsky.social Associate Professor @ University of Bologna
Depth estimation and related stuff
Katerina Adam @katerinaadam.bsky.social 3D computer vision research. Prev: CIIRC CTU Prague, Niantic, Scape Technologies, NTUA, CERTH