Cristina Ramos @saffroncr.bsky.social Gamedev, RPGs, retro gaming, electronics, boxing, and trolling
🎮🥊🤓👩🔧⚡🖥️
Making a metroidbrainia game about the end of the world before the end of the world
Itch: https://saffroncr.itch.io/katavatis
Steam: https://store.steampowered.com/app/4843670/KATAVATIS/
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
PixelChipCode @pixelchipcode.bsky.social Code + Math + Pixels | Let's make stuff!
#gamemaker
http://pixelchipcode.itch.io
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
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SarahJaneAvory @sarahjaneavory.bsky.social #Writer, #coder. Code C64 games in my spare time. No to genAI. Released my #BrileyWitch #C64 #RPG via http://itch.io. Also owner of 3 cats.
https://sarahjaneavory.itch.io/
The Mojon Twins @mojontwins.bsky.social Hacemos juegos gratis bajo los designios de Vah-ka el Destructor. Free retrogames for you! SPECTRUM, CPC, NES... Licencia: http://mojontwins.com/licencia-mt/
Ken Shirriff @righto.com Computer history. Reverse-engineering old chips. Restored Apollo Guidance Computer, Alto. Ex-Google, Sun, Msft. So-called boffin.
George Broussard @georgebsocial.bsky.social Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D.
Game designer, artist, programmer.
linktr.ee/georgebsocial
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
John Linneman @dark1x.bsky.social Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
Óscar Toledo G. @nanochess.bsky.social ➀MSX/Atari/CV/Intellivision/SMS game dev
➁Princess Quest in Evercade Intellivision
➂Knight of boot sector games
➃IOCCC+JS1K winner
➄IntyBASIC/CVBasic creator
➅Author
https://nanochess.org/
https://lulu.com/spotlight/nanochess
https://ko-fi.com/nanochess
Ron Gilbert @grumpygamer.com Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Alva Majo @alvamajo.com Indie game dev (Majorariatto): Ambidextro, Pineapple on pizza, and others. Also youtuber, pigeon rescuer, vegan. Reducing suffering in the world. http://alvamajo.com
Tatiana Delgado @arilea.bsky.social Co-Founder of Out of the Blue Games / BAFTA Games nominee / Call of the Sea and American Arcadia / Game Design, Puzzles and Narrative
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Carlos Coronado @carlosgamedev.bsky.social GameDev and uni Teacher. Scuba diver. Sailor. Evil Nun TBM Dev. Creator of HORROR TALES, KORAL, INFERNIUM, Annie Amber, MIND: Path to Thalamus and Warcelona.
Mathieu 'p01' Henri @p01.bsky.social ⚡ http://www.p01.org/
🌘 Technical speaker, Creative coder, Size Optimizer, Demoscene artist on the web, Atari and pico8
🌞 Principal Software Engineer, Test Automation lead at Microsoft
zep.p8 @lexaloffle.bsky.social At @picopicocafe.bsky.social Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron
🦣 mastodon: http://mastodon.social/@zep
Sara @saraamor.bsky.social UX/UI Designer, interested mostly in videogames, art, rock&memes! ^-^
@dsuoch.bsky.social @dsuoch.bsky.social Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ...
Locomalito @locomalito.com Hobbyist developer of traditional video games: #MalditaCastilla #Hydorah #TheCurseOfIssyos #Gaurodan #AbbayeDesMorts #Darkula #Verminest #8bitKiller and more… locomalito.com
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Fabien Sanglard @fabinou.bsky.social
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Javier Arevalo @thejare.bsky.social Demoscene, Games, Game development, Software Engineering, Sci Fi and movies. That sort of stuff.
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.