Charles Jensen Geringer @cjgeringer.bsky.social Hobbist account
Cave-painting inspired doodles of fantasy creatures, OSR-Adjacent RPG Homebrew, photos and amateur GameDev Stuff
Damir Mitrović @darovic.id.au Human; software & game dev; consultant; person who gets mad at politics.
When you can choose to be anything, choose to be kind.
Opinions expressed are my own.
Business: damir@xeonics.au
Personal: damir@mitrovic.id.au
bidds @onebitbeyond.bsky.social Co-director of The Plucky Squire and All Possible Futures :: Formerly Swords of Ditto, Stealth Inc, Fluidity/Hydroventure :: Probably working right now
Ignota @papermartin.bsky.social 26 y/o, Agender, Any pronouns, Autistic, ADHD, Tech Artist
French
https://linktr.ee/papermartin
Luís Cláudio @luis.games Technical Artist @ Epic Games Brasil
Working on Fortnite
Prev: Horizon Chase 2
He/Him 🌈
My opinions are my own.
@ishanratnay.bsky.social @ishanratnay.bsky.social
asphyxia ✌🏻🐰✨ @oniboo.bsky.social 🔞 18+ NO MINORS
She/her. VRChat Freak, Kinkster, Artist streamer and raver.
Personal bsky (regularly nsfw)
Adrián @adrianfl090.bsky.social
Alex Schleifer @alexoid.bsky.social Making computer video games at Human Computer. One third of the People vs Algorithms podcast. Designed some stuff you might have used.
Stephen Whittle @mov-eax-rgb.bsky.social Game designer, programmer, artist and hardware dev. Unreal Engine contributor. He/him.
scott_hf @scottdunbar.bsky.social #unrealengine developer since 2019. #debugging code since 1999.
https://store.steampowered.com/app/2360880/ProtoZED/
https://github.com/scott-hf/SingletonUtil
https://store.steampowered.com/bundle/46683/The_Whole_Package/
Andreas Thorstensson @bds.bsky.social I like to build things. Founder, CEO & Creative Director at GOALS.
@jeremygeros.bsky.social @jeremygeros.bsky.social
Jack Knobel @jackknobel.com Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
Max | UX & Game Design @ux-max-games.bsky.social 🎮 UX and Video Games
♟️ Creator of games Minimal Defense: Survival, STACTIC, and many more
⬇️ Find out more about me and my games ⬇️
https://uxmax.games
Gauthier @gauthier-cassany.bsky.social Software Engineer, Game Developer
Edenkov @edenkov.bsky.social Realtime 3D artist - Sometimes I try to draw things - Delta Green Agent
@damptoast.bsky.social @damptoast.bsky.social
@griftenjoyer.bsky.social @griftenjoyer.bsky.social - S @sharvey.bsky.social @sharvey.bsky.social
Jobye Karmaker @jobyek.bsky.social 🏢 Principal Env Artist @WildlightEnt
🎓 Env Art Mentor @skilltree_inc
⬅️ Ex @SES_dev @Respawn @MonolithDev @UbisoftToronto
✨ Dabbles in cooking/photography
Damian Kennett @kennettdamian.bsky.social Junior Community Manager @FireshineGames | Abertay Game Design & Production 2021 | Game Developer | Limit break mentee 2023 & 2024 |
Thomas Mansencal @thomas-mansencal.bsky.social Principal Pipeline Programmer @ Epic Games
Ben Driehuis @benad83.bsky.social Lead Programmer @UppercutGames. Currently: ???. Previously: Submerged: Hidden Depths. He/Him. Ex Irrational Games
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Matt Stafford @wraiyth.bsky.social Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
Rob Eberhardt @robeberhardt.bsky.social I'm a software developer enjoying life in Cape Cod with my wonderful wife and a demented orange cat. I like LEGO, video games, and stressing out about politics.
Twinsen @twinsen.eurosky.social 🧡🧡🟦
Shorebound @shorebound.net #UE5 dev, gameplay & tools programmer and musician
Samuel Thomson @samuelthomson.bsky.social Lecturer in Game Design | Technical Artist | Artist
Interests include history of creative disciplines and technology.
Art and Research: http://samuelthomson.org
Technical Artist (real-time): http://framelord.samuelthomson.org
they/them
@chardmonster.bsky.social @chardmonster.bsky.social I'm crestfallen and I can't cheer up
she/her--gay--historian
biddicoat @biddicoat.bsky.social it/she, late 20s, wahoo!!
Frinky @frinky13.bsky.social maker of Dishwashing Simulator, Chaos, GROUND-UNBOUND.
programmer/tech animator/generalist.
working at RESURGENT on Transience
@hajoorus.bsky.social @hajoorus.bsky.social
nathania @antlord.bsky.social Animator/mocap gremlin/3D artist
Animation Lead @spacerockgames.bsky.social
Community Organiser @aucklandmakesgames
Board Member @ NZGDA
Prev lecturer @ MDS, Anim Lead @ Mighty Eyes, 3D artist and animator @ SkillsVR, Conical
she/they 🇳🇿- Y mb @youknowyouareright.bsky.social
Troy Ferguson @troyaferguson.bsky.social Engineering Director at Summerfall Studios, a Melbourne based Unreal Engine developer [he/him]
Ward @wardhale.bsky.social I make music: https://zweihander.com (#chiptune, retro, #midi, #symphonic, #dos)
Working on a secret click adventure: https://wardhale.itch.io/ | https://midnightdojo.com/
#gamedev #metal #indiedev #retrogames
@ward_rtw on twitter, ward@easymode.im on fedi
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Steve 'nesis' Davey @llnesisll.bsky.social I make games, code, and sometimes eat or sleep to keep doing the other two.
Level 3 software engineer @ Riot Sydney
http://youtube.com/nesis
Giovanni Ballerini @justgiovanni.bsky.social Gamedev, Tech-Artist, Game lover, and A.I. Enthusiast.
Also, on mastodon:
@JustGiovanni@mastodon.gamedev.place
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Kristóf Morva @kristofmorva.bsky.social Coding at CD PROJEKT RED.
WiIshlist Polars: https://store.steampowered.com/app/1965170/Polars
Old mods: https://moddb.com/members/icore/mods
AlitaTeal 🦆 @alitateal.bsky.social 🦆 Hockey player, game dev
Will steal your girl 🏳️🌈
#26 on AWIHL Melbourne Ice 🦆
Felix Faul @renyro.bsky.social Tech Artist @ FaberCourtial | UE • Rendering • Tools • RnD • Pipeline
Moth Doctor @mothdoctor.bsky.social Technical Director at Fool's Theory. Working on The Witcher 1 remake. Recently released The Thaumaturge.
Awarded with #BAFTA for #EthanCarter.
synthwanter @synthwanter.bsky.social kia ora! my handle was public universal F (to pay respects)
26 | 🇳🇿 🥝| I like vocal synths a normal amount don't worry about it
RedFX @redfx.bsky.social Hey, I'm Nick, a realtime vfx artist from NZ. Looking forward to getting in touch with my fellow devs!
Coby Jennings @cobyjennings.bsky.social Mid-career Network & Gameplay Engineer
Branching Source Engine in my spare time
He/Him
Bertrand Carré @bertrandcarre.eurosky.social Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀
Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys.
https://bento.me/bertrandcarre
Tim Oxley @timoxley.bsky.social Technical Director
C++ #gamedev #techart & #gamedesign in #UnrealEngine
Former #JS #TS specialist. CampJS & SingaporeJS founder
#NodeJS in Action coauthor
Lived 🇦🇺→🇸🇬→🇺🇸
Bad artist & musician #ADHD
Vegetarian
Father of 2 amazing girls
He/him
Sean Tarrant @tallsean.bsky.social XR Developer at StudioRX. I make video games for doctors. I post stuff I like.
@jaydenmaalouf.bsky.social @jaydenmaalouf.bsky.social
Craig Duthie @craigd.bsky.social fmr Senior Programmer at Firesprite | Former UI Programmer - Crytek | Former Programmer - A44
Brandon Jarvinen @brandonjarvinen.bsky.social R&D Gameplay Engineer @ Riot Games . He/Him . A wise man once said: "Believe in the heart of the cards"- E @evydder.bsky.social @evydder.bsky.social
Chris Yearn @chrisyearn.bsky.social Senior Animator @sledgehammergames.com • Prev: Lecturer, worked on some old games • Dad x 3 • ✝️ 🥁 🏹 • Opinions are my own
📍 Brisbane, Australia
🔗 https://linktr.ee/chrisyearn
Wig @wigloaf.bsky.social
Szymon Chryn @panwilson.bsky.social game programmer living in finland
Kronok @kronok.bsky.social Working on Scythe, a modern level editor for UE5 that's inspired by Valve's Source 2 Hammer.
https://ScytheEditor.com
Jay Broderick @cosmicjaybird.bsky.social ✨ Painter ✨Tech Art ✨ Game dev ✨ Links: https://linktr.ee/cosmicjaybird
Senior Technical Artist @flixinteractive / Indiedev / Ex-Games Design Lecturer
#indiedev #techart #painter #gamedev #BAFTAConnect
(she/her) 🏳️⚧️ 📍 Stroud, UK
salmonmoose 🫎🏳️⚧️🫎🏳️⚧️🫎 @salmonmoose.itch.io Caninetrovert, Moose Enthusiast, Computer Whisperer, unashamedly leftist, chaotic good.
Wishlist DELVE on Steam: https://store.steampowered.com/app/486390/Delve/ #Godot
nFerrar @nferrar.bsky.social He/him - Unreal Engine developer/programmer and all around human being. Senior C++ engineer at mod.io
Ev Schwab @evelynschwab.bsky.social Arty techy game dev. Programming at Uppercut Games, prev teaching at Swinburne.
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Tahldon @tahldon.art IT Tech Lead | 3D Character Artist - Proficient in modeling and hand-painting characters.
Supplemental generalist skills in 2D Character Concept Art, Rigging, 3D Character Animation, and VFX.
He / Him | Avatar by @esfimorales.art
#3dart
Demiqas @devdemiqas.bsky.social I Say "Hell Yeah!" too much and I dont plan on changing that.
Hobbyist Gamedev and 3D Artist. Making a Pinball game.- J Josef Buchner @josefsleeps.bsky.social Co-Founder, Lead Programmer and Indie Game Designer
@ Sleeprunner Studios
Silver812 @silver812.bsky.social Aún estoy descubriendo quién quiero ser, y eso me fascina 😶
Bennet Jeutter @bennetjeutter.bsky.social Co-Founder
@pixelsplit.bsky.social
. #Gamedev Working on action #roguelite with fancy Inventory Management "Deadly Days: Roadtrip"🧟 Prev REVEIL, Shift 87, Indoorlands.
Sean Gobey @seangobey.bsky.social Game Designer, Environment and Unreal Engine Technical artisté. 🧐
http://linktr.ee/seangobey