Karel Mořický @moricky.com · Feb 13

Of 13k+ games released on Steam in 2024, only 13% used a proprietary engine, yet they made up 42% of the revenue! But the tide is shifting, as more and more big studios abandon their well-established engines in favor of Unreal. As for us, #EnfusionEngine is here to stay!

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Karel Mořický · Feb 13

More in "The Big Game Engines Report of 2025", a detailed analysis by VG Insights: vginsights.com/insights/art...

Spaggie · Feb 13

Does UE have a crazy success tax?