Okay Cool Wow Etc. @okaycoolwowetc.com Mixed media art (acrylic + fuse beads on canvas), hit me up if you want one, new or existing! made by nagz // based in Budapest, HU
👉 https://okaycoolwowetc.com
Tracy Ray Author @tracyrayauthor.bsky.social I love writing!
Married to Kyle Hester Film Maker
No Hate!
Support Indie Auth!
#witchsky #booksky
Anthony Murphy @anthonysometimes.bsky.social Animating things - in real-time, if possible.
Bernat Muñoz @shashclp.bsky.social Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Esa Juhani Ruoho a.k.a. Lackluster - the creator of Paketti @esaruoho.bsky.social Tracker at heart. LUA-scripter by need. Check out http://patreon.com/esaruoho and https://lackluster.gumroad.com/l/paketti or http://lackluster.bandcamp.com/ if you like.
Thomas Hooper @tdhooper.bsky.social Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Brad Roepstorff @broepstorff.bsky.social Graphics coding @ Unity. Prev Amazon, Avalanche NYC, 38 Studios, Square Enix, Pandemic Studios. Opinions are not my employer's.
alkama @alkama.bsky.social musician, coder, demoscener (tpolm, calodox, spectrals)
https://alkama.com
Reality Crossley @reality.enby.be Demoscener, beer enthusiast, tap water enthusiast & IT consultant. non-binary they/them.
Richard Maxwell @joditheentitled.bsky.social Non-graphics engine gardener. Dad Jokes. Recovering C++ user. Watermelon is better than chocolate. He-cis. 40+ @JodiTheEntitled@mastodon.nz twitter:@JodiTheTigger
El Marcel @elmarcel.bsky.social Lecturer at UCLL. Ex-Larian, ex-Tobii, ex-Codeplay, ex-TGC He/him. #a11y, rendering, gamedev, compilers,.... My opinions are inadmissible and plausibly deniable
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Stef Levesque @stef-levesque.bsky.social VFX programmer at EA Frostbite.
My opinions my own.
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
Alex @partiallydisassembled.net Programmer @studiodrydock.com, previously EA Melbourne. Also on https://twitter.com/AHolkner
Jorge Garcia @jorgegarciamartin.com Co-Founder & CEO of @afectivo.es
Background in games development, professional audio, broadcast, R&D and music. Previously SWE/programmer & audio folk at EA, Zynga, MercurySteam, Activision, Codemasters, Music Tribe and more.
Based in Madrid, Spain.
Manon @manon-gfx.bsky.social Rendering Engineer @ Traverse Research
Cycle saver and bit juggler
Artisan Cube Crafter
Vegan 🌱
she/her
‘lazy game dev’ or in other words: uses ray tracing.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Moody Beth @moodybeth.bsky.social Dv survivor mom artist
Disabled parent also battling long covid
I love to read write and paint
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Peter Gordon 🇺🇦 @gordon.plus Embedded software engineer. Digital security expert. Retro computing enthusiast. Heavy metal fan.
Occasionally known as Xeron from the Amiga demogroup IRIS.
Lumpbucket from off of b3ta.
Virgill @virgill74.bsky.social demoscener, generative artist, retro computing, chiptune composer
Max van der Merwe @maxvdm.bsky.social Makes stuff! Video games and .°˖✧technical art✧˖°.
prev ustwo Games, The Line Animation
London <-> SF
Jesse Yules | Director @jesseyules.com Animation and Games | Currently making UnderSoot in Toronto 🇨🇦 www.jesseyules.com
#Unreal #Blender #UnderSoot- V @vadakkodan.bsky.social @vadakkodan.bsky.social
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Nick Appleton @nickappleton.bsky.social I write code and sometimes it works. I play pipe organs and sometimes sound okay. I use computers and sometimes enjoy it.
https://www.appletonaudio.com
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Engin Cilasun @sparsevoxel.bsky.social Principal Software Engineer at Blizzard
Prev: Activision/Avalanche/Starbreeze/Simbin
(WoW/CoD/JustCause3&4/Rage2/Syndicate/Race Pro)
github.com/ecilasun/tinysys
github.com/ecilasun/sandpiper_hw
@the_cilasun@mastodon.gamedev.place
u/Not_Computer
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.