Bo @rodounet.bsky.social he/him | FR/EN | Principal 3Cs programmer
- Playground Games: 🧚♀️ Fable
Previously:
- R*: 🤠 RDR2, GTA6
- Ubisoft:🗼 Far Cry 3, Blood Dragon, 4, Primal, and 👾 Gameplay Research
Personal stuff and magic ✨
Max Piquot @maxipoki.itch.io Senior Gameplay Engineer @rare.co.uk on Sea of Thieves
Love video games, boardgames, TTRPG... 🇫🇷 #GameDev #GameTech
he/him
https://linktr.ee/maxipoki
Elaine @actuallythemoon.bsky.social Moon goblin from the mirror dimension
⁽̵̳͖̜͖̐̿̅̅͠ ˢ ʰ ̶ᵉ̶ ̶̛̰̓̍·̷̟̝̮̿͛͑̀ͅ ̵̟̯͌͗ ̴h ᵉ ʳ ̶̱̜̍̈́̕̚⁾̷̩̎ͅ
actuallythemoon.itch.io
Ben Bloc @kirub.me Currently Senior Engine programmer @ Rare, videogame lover, home automation hobbyist. Developing games as Engine/Network specialist since before the iPad.
Views expressed are my own. 🇫🇷 #GameDev #GameTech
https://linktr.ee/benjamin.bloc
Hervé Gengler @hervegengler.bsky.social Creative Director & Co-Founder of Alvera Studios
20+ years of Game Design experience. Passionate about systems and RPGs.
Worked on Fable (Xbox), The Crew 1&2 (Ubisoft), Wakfu (Ankama), etc.
Views are my own. 🇧🇪 #GameDev #GameDesign
www.alverastudios.com