Leonid Kapitonov @feacur.bsky.social Game developer, C, C++, Unity
previously @ Playkot, et al
https://mastodon.gamedev.place/@feacur
https://twitter.com/Feacur
Kromia @kromia.bsky.social
Ruben @rubenwolff.com Working on collusion-resistant decentralized AI benchmarking
See https://peerbench.ai/
May @furkanakc.bsky.social Hiii, I just turned 18 and I’m feeling bold 😈
Everything you want is on my OnlyFans 💗
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.- C Clemens Beer @cbxor.bsky.social
OpenLG @openlg.bsky.social
Matthieu M @mareek.bsky.social - J japarejo.bsky.social @japarejo.bsky.social
- B Stefan Wagner @bompo.bsky.social
Stefan Bobev @fenrirwillow.bsky.social Distributed real time systems and games. Currently scaling up the platform at Oneiro🏦. Prev Hitman 3 VR: Reloaded 🔫, core platform DAZN ⚽.
NodeJS, C++, Rust, Unreal 🧑💻. Opinions are my own!
Snipehunter @snipehunter.bsky.social #GameDev on Warcraft, Diablo, Starcraft, Fear Effect, Nightcaster, Auto Assault, Rift, Destiny 2, and more.
Punk as fuck and twice as nerdy.
Opinions are mine alone.
Kelsey Pickinpaugh @spacedcadette.bsky.social Game Dev. I've worked on some games you know. Currently Lead UX Designer @ Firaxis Games.
Views expressed here are mine, and mine alone.
(she / her)
DeJalpa @dejalpa.bsky.social Brown Buffalo.
Greg Seegert @gregseegert.bsky.social Lead graphics programmer / rendering engineer on some of your (OK, my) favorite games. Currently lead engine programmer at The Molasses Flood / CD Projekt RED.
@mindthegap79.bsky.social @mindthegap79.bsky.social - B @bartosztech.bsky.social @bartosztech.bsky.social
@ewmy.bsky.social @ewmy.bsky.social
Joshua T. Fisher (playmer) @playmer.bsky.social In my spare time #gamedev, mostly a core engine person. @playmer@social.treehouse.systems. He/Him. Avatar By @AC_Flare (Twitter). Work at Microsoft, tweets are my own.