bashbunni @bashbunni.dev Coder. FOSS lover. Breaker of things.
https://www.twitch.tv/bashbunni
https://www.youtube.com/bashbunni
https://bashbunni.dev
Mobius Digital Games @mobiusdigitalgames.com An independent game studio located in DTLA. Makers of Outer Wilds and Echoes of the Eye. We make games weird & wonderful. Come explore with us.
Bob Nystrom @stuffwithstuff.com Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
Ruben Osorio @osor.io Senior VFX/Graphics Programmer working @ Rockstar Games
All posts/opinions/views my own :)
Website at https://osor.io
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
rob pike @robpike.io Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
Eskil Steenberg Hald @quelsolaar.bsky.social C programming, creativity and game development.
Ben Visness @bvisness.me My help comes from the Lord.
Handmade Network lead. WebAssembly engineer at Mozilla. Mentor for FRC Team 2175. https://bvisness.me/
Twitter (most active): @its_bvisness
Mastodon: @bvisness@mastodon.gamedev.place
Lex Fridman @lexfridman.bsky.social Host of Lex Fridman Podcast.
Interested in robots and humans.
Ryan Fleury @rfleury.bsky.social Working @ Epic Games Tools (RAD) on the RAD Debugger. Opinions my own.
John Loeber @johnloeber.com 📍SF // loeber.substack.com // johnloeber.com
Sabine Hossenfelder @hossenfelder.bsky.social German Physicist
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
John Austin @johnaustin.bsky.social Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order.
Previously: Lead XR Eng at Funomena | Research at Google Brain
@kleptine on the Hellbirdsite
Nic Barker @handle.invalid Open source developer & programming educator.
github.com/nicbarker for my projects.
https://www.youtube.com/@nicbarkeragain for programming videos.
ex engineering @canva & game dev @cerebralfix
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com
Comics: meowtheinfinite.com
Rasmus Andersson @rsms.me Working on Playbit https://playb.it/ . Designer of Figma, Inter, Spotify. Software painter. https://rsms.me/
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Extremely OK Games @exokgames.bsky.social ✨ Purveyors of digital amusements ✨
Creators of Celeste and TowerFall
exok.com
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app