Jeremy Kun @jeremykun.com Portland-based mathematician and software engineer. Building a homomorphic encryption compiler at Google.
https://jeremykun.com/linkgraph
https://heir.dev
Manolis Savva @manolis-savva.bsky.social Associate Professor at Simon Fraser University's School of Computing Science & Canada Research Chair in Computer Graphics. Website: msavva.github.io
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Axel Paris @axelparis.bsky.social Research scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio. Interests: large-scale environments, implicit surfaces, physics simulation, sustainability.
Web: aparis69.github.io
=> Opinions are my own.
He/Him. Write in 🇨🇵 🇬🇧
Ricky Reusser @rreusser.bsky.social Math, graphics, maps, trail running. he/him
https://rreusser.github.io/notebooks/
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Nicole Feng @nicole--f.bsky.social nzfeng.github.io
PhD student @scsatcmu.bsky.social, Geometry Collective
Zaphos @zaphos.bsky.social Currently making geometry tools and algorithms at Epic Games.
https://jimmylands.com/
https://howtobeatree.com/
https://jimmylands.com/experiments/kissing/
Yuezhi Yang @yyuezhi.bsky.social CS PhD student at UTexas Austin. | Geometry, Simulation, Deep Learning | yyuezhi.github.io
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Max Slater @thenumb.at https://thenumb.at
Computer Graphics, Programming, Math, OxCaml, C++
Andrew Helmer @andrewhelmer.bsky.social Rendering Engineer. Taking some time off. Previously Respawn, Google, The Foundry, Luxology. Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.
Akash Garg @akashkgarg.bsky.social Generating meshes. Prior work: 3D capture/reconstruction, avatars, game engines, simulation, vfx, phd. Always learning something new.
Abhishek Madan @abhishekmadan.bsky.social
Giacomo Nazzaro @giacomo-nazzaro.bsky.social Researcher in Neural Rendering at Huawei, Zürich
Selena Ling @selenaling.bsky.social https://iszihan.github.io/
Merlin Nimier-David @merl.in Senior Research Scientist at NVIDIA, formerly PhD student at EPFL.
Mark Gillespie @markgillespie64.bsky.social Geometry processing postdoc at école polytechnique
https://markjgillespie.com/
Jonathan Swartz @jonathanswartz.bsky.social
Shannon 🔜 (SIGGRAPH '26) @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Itzik Ben Shabat @sitzikbs.bsky.social 🇮🇱 Researcher / Educator / Father / Podcaster. Creator of 3D computer vision algorithms. Follow the podcast feed at @talking-papers.bsky.social
🔗 itzikbs.com
Ahmed Mahmoud @ahdhn.bsky.social Postdoc at MIT (he/him) ahdhn.github.io
Jane Wu @janehwu.bsky.social Postdoc @ UC Berkeley. 3D Vision/Graphics/Robotics. Prev: CS PhD @ Stanford.
janehwu.github.io
Brandon Amos @bdamos.bsky.social 🧙🏻♀️ scientist at Meta NYC | http://bamos.github.io
Oded Stein @odedstein.bsky.social Geometry & computer graphics assistant professor at USC 👨🔬🖥.
odedstein.com
Vision and Graphics Trends @si-cv-graphics.bsky.social Trending papers in Vision and Graphics on www.scholar-inbox.com.
Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
Daniel Cremers @dcremers.bsky.social Professor of Computer Vision and AI at TU Munich, Director of the Munich Center for Machine Learning mcml.ai and of ELLIS Munich ellismunich.ai
cvg.cit.tum.de
Andreas Geiger @andreasgeiger.bsky.social Professor, University of Tübingen @unituebingen.bsky.social.
Head of Department of Computer Science 🎓.
Faculty, Tübingen AI Center 🇩🇪 @tuebingen-ai.bsky.social.
ELLIS Fellow, Founding Board Member 🇪🇺 @ellis.eu.
CV 📷, ML 🧠, Self-Driving 🚗, NLP 🖺
Michael Niemeyer @miniemeyer.bsky.social I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)
David Jourdan @dj0urdan.bsky.social Postdoc @ UC Berkeley - Morphing Matter Lab
Computer Graphics // Fabrication // Simulation
https://djourdan.netlify.app/
Mirela Ben Chen @mirelaben.bsky.social Prof. At the CS department at the Technion. Intrigued by geometry, shapes, math and people, not necessarily in this order.
https://mirela.net.technion.ac.il/
Vladimir (Vova) Kim @vovakim.bsky.social http://www.vovakim.com/
Lingjie Liu @lingjieliu.bsky.social Assistant Professor at UPenn. https://lingjie0206.github.io. Research interests: Neural Scene Representation, Neural Rendering, 3D Reconstruction, Human Performance Modeling and Capture.
Deniz Oktay @denizzokt.bsky.social 👀 || ESM3 || Princeton PhD || MIT BS/MEng || former ai resident @google, intern @nvidia || Bay Area native
Adriana Schulz @adrianaschulz.bsky.social Associate Professor @brownvc.bsky.social
Affiliate Faculty @uwcse.bsky.social
Chair @wigraph.bsky.social
sina nabizadeh @sinabiz.bsky.social postdoc @MIT | phd @UCSanDiego | ce alum @UWaterloo | i mostly tweet on gfx, games, or movies | ex-pixar/weta/ubisoft/activision/treyarch/sidefx🎮👨💻👨🏫 🇨🇦🇮🇷
The Spaceshipper 🚀 @thespaceshipper.com "One of the great film nerd Twitter accounts" - Vanity Fair
99% space fiction (licenses) and its creation.
Here are all my accounts: http://linktr.ee/thespaceshipper
Dan Piker @danpiker.bsky.social
Baptiste Nicolet @bathal.bsky.social Research Scientist @ NVIDIA
Delio Vicini @deliovicini.bsky.social Senior research scientist @ Google
Michael Bronstein @mmbronstein.bsky.social DeepMind Professor of AI @Oxford
Scientific Director @Aithyra
Chief Scientist @ProximaBio
ML Lead @ProjectCETI
geometric deep learning, graph neural networks, generative models, molecular design, proteins, bio AI, 🐎 🎶
Francis Williams @iamfranciswilliams.bsky.social Just a guy trying to write for a living.
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Tobias Pfaff 🦛 @tobiaspfaff.bsky.social Research scientist at NVIDIA. Learned physics models, generative video & more.
Jessica Rosenkrantz @nervousjessica.bsky.social artist, designer, programmer. Co-founder of Nervous System, a generative design studio that plays with code, science & digital fabrication
http://n-e-r-v-o-u-s.com
Justin Solomon @justinmsolomon.bsky.social Associate prof, MIT EECS/CSAIL 💻🔬🦥🧀🏋️♀️🎼🐈🎻🏳️🌈 he/him/his
George Kopanas @grgkopanas.bsky.social Research Scientist @Google + Climbing Gym Owner. Previously PhD at @Inria | Intern at @Adobe | SWE at @Arm
Jesse Louis-Rosenberg @nervousjesse.bsky.social Cofounder and Chief Science Officer at Nervous System. Computational designer interested in geometry, fabrication and simulation. Also jigsaw puzzles, ultimate frisbee, and ceramics
https://nervo.us
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Jeremie Dumas @jedumas.bsky.social Senior research engineer at Adobe, working on geometry processing and physical simulation, sometimes improving our build system. Current interests include boardgames, hiking, woodworking, traveling, dancing, music, and photography! Opinions are my own.
Peter Hedman @peterhedman.bsky.social Researcher at Meta, working on radiance fields and view-synthesis. Pixels in, pixels out!
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Jon Barron @jonbarron.bsky.social Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Ana Dodik @handle.invalid Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
Craig S. Kaplan @isohedral.ca Mathematics, Computer Science, Art, Design, Music, Soup, Pedantry. he/him/anything
Mainly over at @csk@mathstodon.xyz, but happy to follow people here and might check in occasionally.
SniperJake945 @tearsofjake.bsky.social Computer Graphics Investigator (CGI)
Honglin Chen @honglin-chen.bsky.social PhD student @Columbia | Opinions are my own
https://www.cs.columbia.edu/~honglinchen/
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Clément Jambon @clementjambon.bsky.social PhD student at MIT💻 I love Computer Graphics🎨 Previously at SNU, ETH Zurich, Nvidia, Inria and École polytechnique🔙 I run, cycle and 🍻 during my free time.
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com
@milesmacklin.bsky.social @milesmacklin.bsky.social
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Masha Sh. @shumash.bsky.social Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
Alexander Terenin @avt.im Decision-making under uncertainty, machine learning theory, artificial intelligence · anti-ideological · Assistant Research Professor, Cornell
https://avt.im/ · https://scholar.google.com/citations?user=EGKYdiwAAAAJ&sortby=pubdate- A @alecjacobson.bsky.social @alecjacobson.bsky.social
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own.
https://joeylitalien.com- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Dario Seyb @dseyb.bsky.social Research Scientist at Meta Reality Labs
Former PhD student at Dartmouth College
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Matt Godbolt @matt.godbolt.org Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights.
he/him
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Stephen Hill @selfshadow.com
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. 📷 🫖 💡
Senior research scientist at NVIDIA.
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador