Nikita Myshkin @nmyshkin.bsky.social · May 2

The first one is a victory animation. I’m still experimenting with different parameters — the number of cards flying out, their speed, and so on. The toughest decision so far is the direction: should the cards fly upward or downward?🔽 #gamedev #2D #GodotEngine #GameDesign

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Nikita Myshkin · May 2

The second is a defeat animation. When you lose, the cards simply collapse and fall flat. To me, both animations are still missing something — sound. I tried several options, but none of them felt right🔽