FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Sharlock93 @sharlock93.bsky.social Game Dev at @castirongames.bsky.social, Graphics Programmer, working on sh_graphics and some other cool <NDA> projects.
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Angry Donkey News @angrydonkeynews.bsky.social Unfiltered news, independent debate & loud music. Home to ADTV, the Vibestream Radio Network (Rock, Punk, La Cantina, Copperhead) & Dogtuuurd memes.
We build the pipelines. We break the narrative.
GalaPixelGames @galapixel.bsky.social I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Mags D. @magsthepirate.bsky.social Lord High Priestess of Documentation (technical writer in games). I know the good words. Ask me about my cats/fave games. Opinions, lamentably, mine. No Gen AI.
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Austin Kelmore @austinkelmore.com Unionizing the games industry one person at a time. Cofounder of @gameworkers.co.uk, @gameworkersolidarity.com, and @nogamesforgenocide.com.
Game worker, rock climber, cat hugger based in Glasgow, Scotland.
https://www.austinkelmore.com
Batu @batuokey.bsky.social
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Ivo Pavlík @ivopavlik.bsky.social
Lua @possession1981fan.bsky.social Tranny noise rapper. Yes im more famous than you. Yes my bitch is badder. ANARCHO FURRY🇭🇹 sak pase nable💕💕💕🔥🔥🔥
https://youtube.com/@wormmomma?si=XIX4YUm6JgYxj1BM- N @non-defini.bsky.social @non-defini.bsky.social
Paulo Tadashi @paulotadashi.bsky.social 37 anos
Salvem os 7 posts XY WZ UV ST QR OP MN
A cura de doenças mentais
Emagrecimento
Aumento de capacidade
Mão limpa
Lavar louça fácil
Mais ...
Instagram paulotadashi1988
Tiago Chefe @tiagochefestudio.bsky.social I'm a game dev with some published games and developing a new one at the moment.
Radio Free Albemuth [ Mysterious Subliminal Music From Beyond ] @free-music.bsky.social Who have never dreams to listen Radio Free Albemuth ?
WebRadio horsnorme.org/Radio_Free_Albemuth/
Netlabel archive.org/details/le-colibri-necrophile
VideoArt youtube.com/user/666sms999
AudioBlog radiofreealbemut.tumblr.com/ Free music only !
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
@crownlullaby.bsky.social @crownlullaby.bsky.social
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Legends Modding @legendsmodding.com Legends Modding is a passionate team of creators making innovative things.
Community Discord: https://discord.gg/SsVbKWUGAk
Contact: miclee@legendsmodding.com
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Wolfgang Engel @wolfgangfengel.bsky.social Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
Özgür Eraslan @eraslan.dev Ex Senior Engine Programmer.
Now Fulltime indie. 🎮
#gamedev
Karnbir Randhawa @karnbir.bsky.social CS @ UBC | Interested in graphics
Miclee @handle.invalid Working on Cubed @ @legendsmodding.com
OG pigman.
Contact: miclee@legendsmodding.com
Anthony N.Putson @anthonyputson.bsky.social Retired veteran of the videogame industry. Composer/FX/Voice for 229+ games spanning 33 years, inc monster IP's Resident Evil, Sonic & Minecraft.
Film score aficionado with a 2400+ collection of film score CDs.
A/V enthusiast with Atmos cinema setup.
Malachi Coward @spriteeon.bsky.social Programmer @ Double Eleven Limited | Game Dev | Worked on: Red Dead Redemption, Minecraft Dungeons | https://linktr.ee/Spriteeon
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
@dsuoch.bsky.social @dsuoch.bsky.social Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ...
@furtivewalker.bsky.social @furtivewalker.bsky.social
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Stuart McKie @scottishgamedev.bsky.social Rendering Engineer @EA, F1 Addict, Gaming Fiend🌈
https://linktr.ee/scottishgamedev
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Mone @victormoneratto.bsky.social Graphics / Game Developer 🏳️🌈
Caleb Andreasen @candr.bsky.social Studying CS at University of Copenhagen. Exchange at ETH Zurich.
Pretty pixels enjoyer.
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
BadTasty | Wishlist THE BAGMAN on Steam @badtasty.bsky.social Indie Dev in Manchester UK. Creating a new 16-bit horror point+click game for the Sega Megadrive, and modern consoles - called "The Bagman"
https://store.steampowered.com/app/3718500/The_Bagman/
I love horror and creepy/weird stuff.
#horror #indiedev
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Vipul Kapoor @kapvipoor.bsky.social A Father and a Rendering enthusiast currently Rendering | Optimizing at Autodesk. Ex DevTech at AMD, Rendering at CAE. All opinions are personal.
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Sven Andersson @andsve.xyz Engineer @ Figma - prev game and engine dev @ King and Defold
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization