Jeff "Pixel" Atelier @nomadic-pixel.com · May 5

Ships on iOS + Android. Seven mini-games sit on top of the encounter loop; a weekly dungeon, a garden of memories, peer expeditions, cosmetic gifting. Mechanics work. The visual layer is deliberately minimal: every cosmetic and avatar renders as procedural code that ships without art assets.

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Jeff "Pixel" Atelier · May 5

Aesthetic target: warm folklore mobile. Stardew × Apple Health × Genshin's journal screens. The naming is doing a lot of work; Wisp, Bonfire, Cinders, Ember, Kindred, so the art extends the names rather than fighting them.