Novumber Studios @novumberstudios.net · Mar 16

I decided to develop my own set of Blender-integrated tools in addition to the in-game engine. I set up the environments visually in Blender with the help of my proprietary tools.

0 likes 1 replies

?

Replies

Novumber Studios · Mar 16

I then export it as a package and send it to my in-game engine, where all the physics and computer simulations happen.