ICLR Conference @iclr-conf.bsky.social International Conference on Learning Representations https://iclr.cc/
RAGE-KG 2026 @rage-kg.bsky.social RAGE-KG (Retrieval-Augmented Generation Enabled by Knowledge Graphs) is an established academic workshop targeting synergies between #KGs, #RAG and #LLMs, coming to #ISWC 2026 in Bari, Italy ๐ฎ๐น.
CfP: https://rage-kg.org
Connect and share on Bluesky โ๏ธ
Benjamin Lefaudeux ๐บ๐ฆ @bentheegg.bsky.social Back to France after some time in sunny California and happy Copenhagen. Mistral, Photoroom, Meta (xformers, FairScale, R&D), EyeTribe (acq) Mostly writing around AI
Quanta Magazine @quantamagazine.org Illuminating math and science. Supported by the Simons Foundation. 2022 Pulitzer Prize in Explanatory Reporting. www.quantamagazine.org
Clive D (OSDE) @osde8info.bsky.social open source desktop advocate
all #posts #blus are #imho
and #follows #likes #reblus #reposts etc are not #endorsements
bio at osde.info
DMs blocked by UK gov OSA
Weird Documentaries โ @weirddocumentaries.bsky.social We give our selves a check mark โ
๏ธ
The ultimate list of the weirdest documentaries ever made!
Weird Scale (1-5):
๐ (1) โ highly recommended but not weird
๐ (2) โ Somewhat odd.
๐คจ (3) โ Really unusual.
๐ณ (4) โ Bizarre and strange.
๐คฏ (5) โ WTF-level weird.
Martin Gรถrner @martin-gorner.bsky.social AI/ML engineer. Previously at Google: Product Manager for Keras and TensorFlow and developer advocate on TPUs. Passionate about democratizing Machine Learning.
3||io++ @thetechnologist.bsky.social ๐ฆพ The Technologist | I build technology
โค๏ธโer of tacos, black coffee, iced matcha lattes, stinky cheese, cool tech & quantum physics.
๐ซต I keep it semi-anonymous
#AI #SciFi #DevOps #Drones #Web
Volkan Cevher @cevherlions.bsky.social Associate Professor of Electrical Engineering, EPFL.
Amazon Scholar (AGI Foundations). IEEE Fellow. ELLIS Fellow.
Sรฉbastien Darses @sebdarses.bsky.social Act. Int. Agent? (Math. Assoc. Prof., on leave)
Research: Prob / Stat / Ant
Teaching Project (non-profit): https://highcolle.com/
https://sites.google.com/view/sebastien-darses/research?authuser=0
danilobzdok @danilobzdok.bsky.social Research director | @McGillU @Mila_Quebec @IVADO_Qc | My team designs machine learning frameworks to understand biological systems from new angles of attack
Vincenzo Riccardi @vinric.bsky.social AI, Ethics, SmartCity
๐ฆ๐ฎ๐ฝ๐ถ๐ฒ๐ป๐๐ฎ ๐จ๐ป๐ถ๐๐ฒ๐ฟ๐๐ถ๐๐: lecturer Planning and Strategic Management
๐๐ก๐๐: member of National Authority for AI association
๐ง๐๐ : Account Manager
๐ฐ https://doi.org/10.1108/TG-04-2024-0096
๐ https://www.linkedin.com/in/vriccardi
Rym Michaut @rymguerbi.bsky.social ๐ป Data Scientist || ๐งฎ Stats Engineer || ๐ฅ DevRel taipy.io || ๐ฆ Community Growth || open-source passionate || ๐งณ Travel || ๐ธ Photography
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
BIFOLD Berlin Institute for the Foundations of Learning and Data @bifold.berlin Groundbreaking foundational research in Big Data Management, Machine Learning, and their intersection. #AI #Research
www.bifold.berlin
๐ฐNews: www.bifold.berlin/news-events/news
๐Data Privacy: www.bifold.berlin/data-privacy
Daniel Dobriy @smntc.bsky.social Researcher & faculty member @DPKM dedicated to the field of AI, with the focus on knowledge technologies (knowledge graphs, semweb, RAG) & their use in e-gov, skills matching, research ecosystem, digital humanities and education. Partner @km-a.bsky.social.
@narsilou.bsky.social @narsilou.bsky.social
Science News @scinews.bsky.social Science News from Academic Journals etc.
Max Nichols @maxnichols.bsky.social He/him. Sr. Game Designer. Prev: Epic, Bungie, Turbine, more.
I run @HyruleInterviews.bsky.social
Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
Manish Pandey @manishgenai.bsky.social Co-Founder at Roentgen Health ๐งฌโ๏ธ ,
Building a collaborative Platform for Patients and Doctors. ๐๐ฉป
#GraphML, #GeometricDL, #Gen AI #ML ,#RL, #LLM, #AIForHealthcare
https://www.linkedin.com/in/manish-genai/
manishgenai.com
Conor O'Sullivan @conorosullyds.bsky.social PhD in progress - XAI and ML for coastal monitoring ๐
My content: linktr.ee/conorosullyds
Astrophysica @thephysicsjournal.substack.com Physics, Space, Quantum Computing | BTC: bc1qqu05pu3rdqjchnh37mtylrgprkk94udc3g3umj
https://thephysicsjournal.substack.com
Brent Hecht @bhecht.bsky.social Director of Applied Science and Partner at Microsoft. Still kinda an associate professor at Northwestern too. brenthecht.com
CMU Human-Computer Interaction Institute @hcii.cmu.edu We apply HCI methods to solve real-world problems. We are the Human-Computer Interaction Institute at Carnegie Mellon University. #cmuhcii
๐ด https://hcii.cmu.edu/
Horace He @chhillee.bsky.social @PyTorch "My learning style is Horace twitter threads" -
@typedfemale
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
Omer Shapira @omershapira.com Graphics โฉ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piรฑata & Artist inbetween.
Opinions? No
๐Brooklyn/TLV
https://omershapira.com
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
U.S. Graphics Company @us.graphics Engineering graphics.
usgraphics.com
Bart Wronski ๐บ๐ฆ๐ต๐ธ @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Matt Keeter @mattkeeter.com โจ Weird CAD and graphics research
โ๏ธ Embedded software and Rust
๐ Cambridge, MA
๐ mattkeeter.com
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
๐ท http://instagram.com/jendrikillner/
๐ https://www.jendrikillner.com
Stephen Hill @selfshadow.com
VisionBernie - Bernhard Egger @visionbernie.bsky.social Prof. @UniFAU. We @CogCoVi study, how humans and computers can perceive the visual world.
(he/him)
0 1 0
0 0 1
1 1 1
https://eggerbernhard.ch
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
รlie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in ๐ซ๐ท ๐บ๐ธ.
https://portfolio.exppad.com
https://twitter.com/exppad
Sรฉbastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Panthavma @panthavma.bsky.social Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games!
https://panthavma.com
Ryan Schmidt @rms80.bsky.social Itโs Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Nathan Reed @reedbeta.bsky.social ๐ Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo. Mother of a half-dog, half-tornado, and a baby seal. ๐ถ๐ถ she/her ๐๐น
pltc @pltc.bsky.social plathc.github.io- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Claire Brรคuer @clairebraeuer.bsky.social MSc CS @ ETH Zurich (CV, CG, ML/AI)
Currently learning about point cloud registration for robotics.
๐Zurich
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Eric Brachmann @ericbrachmann.bsky.social Niantic Spatial, Research.
Throws machine learning at traditional computer vision pipelines to see what sticks. Differentiates the non-differentiable.
๐Europe ๐ http://ebrach.github.io
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jรฉrรฉmy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Will Smith @willsmithvision.bsky.social Professor in Computer Vision at the University of York, vision/graphics/ML research, Boro @mfc.co.uk fan and climber
๐York, UK
๐ https://www-users.york.ac.uk/~waps101/
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Silvia Sellรกn @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
๐Zurich, Switzerland
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Violeta @violetilla.bsky.social Loud Spaniard. Maths & Software fan ๐ฉ๐ปโ๐ป๐ฑ๐ป Dr in Computer Vision. Working on AI in media production ๐ฌ Mostly rants about AI, ML, FOSS, science, ethics, politics & public transport in the UK ๐ดโโ๏ธ๐ฅพ๐ She/her
Simon Niklaus @sniklaus.com Staff Research Scientist at Google - http://sniklaus.com/
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montrรฉal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. ๐ท ๐ซ ๐ก
Senior research scientist at NVIDIA.
Tobias Zirr @tszirr.bsky.social Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :)
He/him ๐ณ๏ธโ๐
Opinions are my own.
https://alphanew.net
Yaฤฤฑz Aksoy @yagizaksoy.bsky.social Computational Photography Lab @ SFU
https://yaksoy.github.io/
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering ๐ค ML. Opinions are my own.
https://joeylitalien.com
Masha Sh. @shumash.bsky.social Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
Carlos Rodrรญguez - Pardo @carlosrodriguezp.bsky.social ๐Postdoc in Politecnico di Milano and EIEE/CMCC
๐ I do research on AI for Vision, Graphics, Economics & Climate Change.
๐ป https://carlosrodriguezpardo.es
Madrid โ๏ธ Milano
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zรผrich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Matheus Gadelha @gadelha.bsky.social Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me
Viktor Rudnev @r00tman.bsky.social PhD student at MPI Informatics, ex @bayesgroup. 3D Scene Representations, Computer Vision, Graphics, VR/AR, Bayesian ML, Music | ๐บ๐ฆ
https://vrudnev.me/
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Nicolas Bonneel @nbonneel.bsky.social CNRS research director in computer graphics, part time assistant prof at Polytechnique
Peter Hedman @peterhedman.bsky.social Researcher at Meta, working on radiance fields and view-synthesis. Pixels in, pixels out!
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Stavros Diolatzis @sdiolatz.bsky.social Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering
๐ sdiolatz.info
Simon Rodriguez @kosua20.simonrodriguez.fr Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects...
Previously a graphics programmer at Spiders Games.
Messages here are my own.
Giuseppe Claudio Guarnera @claudioguarnera.bsky.social Associate Professor at the University of York / Chief Scientist at Lumirithmic
Alban Gauthier @albangauthier.bsky.social Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
Linus Franke @linusfranke.bsky.social Professor at @uni-wuerzburg.de, previously PostDoc at Inria and PhD student at @unifau.bsky.social.
Webpage: linus-franke.com
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com
Sidharth S Nair @sidh4rth.bsky.social Interested in research on ML for 3D Vision and Graphics. Master student @ UniSaarland
Simon Perche @sperche.bsky.social Research engineer in computer graphics
LIRIS, Lyon, France
He/Him
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Zhenjun Zhao @ericzzj.bsky.social ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Karl-รtienne Bolduc @bolducke.bsky.social Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics