For this, I’m using a midpoly flashlight model with profile-defining booleaned details that I had cleaned up. I marked every edge that I wanted to be beveled as both sharp and as UV seams then unwrapped accordingly. 2/10
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For this, I’m using a midpoly flashlight model with profile-defining booleaned details that I had cleaned up. I marked every edge that I wanted to be beveled as both sharp and as UV seams then unwrapped accordingly. 2/10
4 likes 1 replies