Jordan Cain @oddenough.art · Oct 6

Just like any project, it’s important to pre-plan where you intend to use the bevel shader and vectors. Knowing when to use separate meshes and materials will help save you time when you go to bake and texture. 5/5 Completion time: 6 days

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Jordan Cain · Oct 6

If you want to know more about the baking process and vector tools used for this asset, you can read up on it in my previous threads. No high poly models used in either post. Baking: bsky.app/profile/odde... Vectors: bsky.app/profile/odde...

Cheeky Birb · Oct 6

Does this work as a height map when tessellation is enabled or is it just a normal map?