Oni @oni.team-nutshell.dev · Mar 19

Shadow mapping in NutshellEngine's editor is now done, I also added frustum culling for a big performance boost (for both the camera and the shadow maps).

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Oni · Mar 19

(yeah some shadows may seem weird but it's just because I hid two walls to show the scene)

Oni · Mar 19

It took longer than expected because: