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Olivier, working on Alix RPG ๐Ÿ’– @oxeron.com ยท Mar 12

Working on level design by adding a maze and a new camera control which takes over the "per screen" default camera in order to hide path to the player. The camera system is triggered by a custom AreaActivator object used to detect direction of an entity (entering or exiting an area) #godot #AlixRPG

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