Renè Kienauer @dtimerene.bsky.social Austrian Game Developer
Working on Curse Breakers, a dungeon crawling adventure for two made in Unreal.
falsewall.at
rkien.eu
Aric Wilmunder @aricwilmunder.bsky.social
Ron’s Computer Videos 🧍♂️🖥️📼 @ronscompvids.bsky.social Ron's Computer Videos is a retrocomputing repair and exploration channel with a focus on Apple II, early Macintosh, and MS-DOS era PCs. He/Him/They
More information:
https://www.youtube.com/@RonsCompVids
http://ronscompvids.com/
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Ben Johnson 🏺👻 @gamedesignerben.bsky.social Best of the Web. Minnesotan New Yorker in Oakland, CA. Game Designer. Previously: Psychonauts 2, Dead Space (2008), Babycastles. He/him.
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@dushan42.bsky.social @dushan42.bsky.social
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Lightrocker Ron @lightrocker.bsky.social Software Developer: from Computer Games over Olympic Games to Gamification and Visualization for global corporations | 3D, AR, VR, XR, ML | Leipzig, Germany
[eve] @ninehydras.dev 🎮 Senior World Artist @bungie.net - Marathon, Destiny 2
🧪 Indie Horror Game Dev - making Hollow Doll
♾️ Witchcraft and Androids
🏳️⚧️ haunted sapphic girl 🐇 33 [she/her]
🌐 ninehydras.carrd.co
[opinions are my own]
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Jörg Tittel @newjorg.bsky.social Game and Filmmaker | Creative Director/Founder @RapidEyeMovers.bsky.social
https://www.rapideyemovers.com
mat.png @matdotpng.bsky.social English/Español/易しい日本語(勉強中だよ!ちょっとおかしな日本語を書くかも)
Just a programmer and artist guy (30).
プログラマー、描き手 🥹🫶
Posts art, erotic art, and tech/game rants.
興味:イラスト、えっちな絵、ゲーム 🔞
Art/絵: #art
Technical and CG Art: #techArt
Plastic Models/プラモ: #plamo
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
psybreeze @psybreeze.bsky.social Just soarin'
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Ian McQue @ianmcque.bsky.social artist of sorts
TheCell @thecell.eu I'll be there in 5 minutes. If not, read this again.
Worked on the game Mundaun.
Fullstack Dev Angular&C# former Unity&Unreal.
Posting about programming and boardgames.
Can contain traces of photography
he/him
Daragh Carroll @dkc1011.bsky.social Full Time Software Developer, Part Time Pixel Artist and Games Developer.
Currently working on Castle Dornstein with Digital Mosaic Games 🏰 @digitalmosaicgames.bsky.social
He / Him 🇮🇪
Levi is typing… @leviryken.bsky.social Principal Artist at Double Fine Productions. Character in PsychOdyssey. Likes some art and some life. Berkeley, CA.
PureAsbestos @pureasbestos.com Developer, pixel artist, creator of cool stuff.
https://pureasbestos.com/links
Game developer @egandt.com (opinions are my own)
Benjamin Gattet @ragekit.bsky.social Videogame Art and Dev • Tech Art / Graphic prog @ Hinterland, ex Trebuchet, Sauropod • Graphics, modeling, drawing, procgen, shaders • too many hats • phd dropout • https://www.benek.fr
Ben Throop @benthroop.com Making The Free Shepherd at @frameinteractive.com in Burlington, Vermont.
https://thefreeshepherd.com
Paul Cooper @paulmmcooper.com Novelist & podcast maker|Wrote River of Ink (2016), All Our Broken Idols (2020), Fall of Civilizations (2024)|Creator of the Fall of Civilizations Podcast @fallofcivilizations.com
Fall of Civilizations Podcast @fallofcivilizations.com A history podcast by @PaulMMCooper.com looking at a different collapsed society each episode.
fallofcivilizationspodcast.com
Indy Ray @scatteredray.bsky.social Graphics Programmer at Telltale Games. Previously Amazon, LucasFilm and FunBits. he/him.
Niklas Lundberg @datgame.bsky.social Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
https://x.com/datgame
https://mastodon.gamedev.place/@datgame
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Matt Oztalay (He/Him) @mattoztalay.bsky.social Principal Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Daniel Ludwig @code-disaster.bsky.social I poke bytes to make pixels move at Robotality. Demoscene lurker and cross-platform hacker at night.
https://code-disaster.com | https://github.com/code-disaster
Robert Yang @radiatoryang.bsky.social gay artist, game dev // website: https://debacle.us // auckland, aotearoa new zealand
just released Radiator Forever, a gay game collection: https://radiator.debacle.us
making Tryhard, a gay rugby RPG: https://store.steampowered.com/app/3443270/Tryhard/
Keijiro Takahashi @keijiro.bsky.social A Unity employee
jeremy mitchell @floatvoid.com i make art and games and stuff
Previously Sr vfx artist @ double fine productions
Pete Dimitrov @petedimitrovart.com Senior Environment Artist at Rebellion on Alien Deathstorm. Released SER, Atomfall and SE5. Posting lots of art and work-in-progress broken 3D meshes. He/Him
Creating Game Art educational videos at https://youtube.com/@petedimitrov
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Claire Blackshaw @evilkimau.bsky.social Creative Programmer and VR junkie.
Personal Account. Technical Director @ FP ex Adobe / Mm / Sony / Climax among others
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Eric A Anderson @edoublea.com Co-Studio Head & Creative Director at Cyan Worlds. Worldbuilder & TechArtist. Helped make Riven, Firmament, Myst, Obduction, The Witness, & more.
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Dominik Lazarek @domlaz.bsky.social Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft.
Proud father of two. Anime and Metal head
Ed Lago @edlago.dev 👾 Label Director at @creaturedotpage.bsky.social
🥽 Festival Manager at @vr-forever.com
👻 Board of Directors Member at @babyghosts.fund
🧠 Mentor at Game Production Guild
🔫 Former Executive Producer on Pistol Whip
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Geneviève Routhier @genrouthier.bsky.social • senior art director • making games since 2003 •
Past: Studio Art Director @ DICE | Battlefield | Beyond Good and Evil 2 | AC Origins | Rainbow 6 Siege
🎓 Cool/Hat
📣 Available for speaking or podcast opportunities
🇨🇦 Looking for work- J @jscrapper.bsky.social @jscrapper.bsky.social
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Martin Fuller @martinfuller.bsky.social Principal Engineer - Microsoft ATG
Alex Turner @alturnani.bsky.social Senior Animator at Double Fine Productions
Steve Purcell @stevepurcell.bsky.social Writer, Artist, Creator of Sam & Max
@c0de517e.bsky.social @c0de517e.bsky.social
Jan Schneider @janschne1der.bsky.social Games, puzzles, nerd, immersive, European in London, Google Play coder, Puzzled Pint, Adventure-Treff alumnus. He/him. (Views are my own.)
Michael Bailey @mimus.bsky.social Project Technical Director at Creative Assembly working on Alien: Isolation 2.
Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
The International House of Mojo @mixnmojo.com Since 1997, we've been all about classic LucasArts titles, as well as their alumni: Double Fine, Ron Gilbert/Terrible Toybox, Dave Grossman, Telltale, and more!
📌 Web: https://mixnmojo.com
📰 Newsletter: https://www.theadventurer.news
Marc Fletcher @doublehaelix.bsky.social Gameguy. He/Him
Interested in all cats. 😻
Tin Tvrtković @tinche.bsky.social Sleep when the baby sleeps; cry when the baby cries.
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Mark Cuban @mcuban.bsky.social Entrepreneur
Costplusdrugs.com
Tobias Pfaff 🦛 @tobiaspfaff.bsky.social Research scientist at NVIDIA. Learned physics models, generative video & more.
Fiona Gallagher 🏳️⚧️ ⚢ @psychic.surgery https://psychic.surgery
Steam/PS5: ItsMeFifiG
Senior Graphics Programmer @ Double Fine
Elliott Roberts @roboelliotto.bsky.social The embodiment of Imposter Syndrome
Animator, game developer, robot maker. If you’re an artist or storyteller, I ❤️ u.
https://www.imdb.com/name/nm1677150/?ref_=ext_shr_lnk
JD Hassel (He/Him) @jandavidhassel.bsky.social Private account, mostly Warhammer;
Senior Game Designer for EA DICE;
Worked on games you know and on games precious few played.
https://www.linkedin.com/in/jandavidhassel
2 Player Productions @2playerproductions.bsky.social Internal video team for Double Fine Productions - PsychOdyssey, Double Fine Adventure, Amnesia Fortnight, Devs Play, and miscellaneous other shenanigans captured for posterity.
8bitbeard @8bitbeard.bsky.social ⚓Solo Game Developer in Berlin | Tiny🖐️Games | Saftladen🍊Berlin | Lifeguard-Swimmer🏊 | ❤️🚢
Me on Reddit: reddit.com/user/8BitBeard/submitted/
Maschinen-Mensch 🤖 Mother Machine 🤖 out now! @maschimensch.bsky.social Berlin-based indie studio, made Curious Expedition 1 & 2, and just released Mother Machine!
Get it on Steam! https://store.steampowered.com/app/1555980?utm_source=MM_bsky
Cosmetics pack: https://shorturl.at/qM9hE
ForrestTheWoods @forrestthewoods.bsky.social Software Engineer. Shipped a bunch of video games. Currently working in VR research land.
Blog: https://www.forrestthewoods.com/blog/
Alexandria Ocasio-Cortez @aoc.bsky.social Waitress turned Congresswoman for the Bronx and Queens. Grassroots elected, small-dollar supported. A better world is possible.
ocasiocortez.com
Luís Correia @luiscorreia.pt sometimes I try to repair stuff, including retro gear of many types
https://luiscorreia.pt
Rainer K @rainerle.bsky.social IT guy
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
LeVar Burton @levarburton.bsky.social Kunta, Geordi, Reading Rainbow guy. Flies twice as high… #bydhttmwfi
George Broussard @georgebsocial.bsky.social Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D.
Game designer, artist, programmer.
linktr.ee/georgebsocial
Robert Konrad @robdangero.us Let's Get Dangerous!
Mario Zechner @mariozechner.at You may know me from the Austrian parliament or national library, "hacktivist", computers this and that.
https://cards-for-ukraine.at
https://www.wired.com/story/heisse-preise-food-prices/
@badlogic@mastodon.gamedev.place
https://mariozechner.at
Andreas - Match Tree, Wishlist on Steam 🐑 @andidev.bsky.social Sailor and freelance and solo game dev. Father of two. Design on Settlers, Anno, Long Journey Home and other. Ex-Epic, Passion for Tech Anim and immersive installations. He/Him.
Wishlist Match Tree:
https://store.steampowered.com/app/3010870/Match_Tree/- R Richard Paterson @reeperpat.bsky.social Senior R&D software developer @ Mikros animation
Katelyn Gadd @kg.luminance.org 🔞NSFW
.NET, Heaven Lens, Viramate, WASM spec, JSIL, Grim Fandango Remaster, Escape Goat 2, IMVU, Guild Wars, etc
icon: sashacall
Opinions mine only
https://luminance.org/
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@milesmacklin.bsky.social @milesmacklin.bsky.social
Benny @bennyb0y.bsky.social https://quickandeasysoftware.net
Falko Löffler @falkoloeffler.de Autor, Übersetzer, Podcaster. Der strenge Blick aus der mittelhessischen Provinz auf Buch- und Gamesbranche und die Medienwelt allgemein. Und Flüche über GenAI.
English account: https://bsky.app/profile/falko.bsky.social- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Daniel Albu 🕹️ (Tech Talk with Daniel Albu) @danielalbu.bsky.social • Freelance #GameDev 🎮
• Host of 'Tech Talk with Daniel Albu' 📼
• Co-producer & co-host of 'Conversations with Curtis' 📼
🎙️ Tech Talk with Daniel Albu: https://www.youtube.com/@danielalbu
💻 Website: www.danielalbu.com
Saftladen Indie Games Collective 🍊 @saftladen.bsky.social Berlin's first game collective & coworking space, established in 2015.
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Concha Fernández @cfernandez.me 🏆 Winning Video Game EN-ES Translator & Localization Project Manager | Return to Monkey Island, Psychonauts 2, Unicorn Overlord, Thimbleweed Park, Shin Megami Tensei V | Spanish Specialist at Warlocs 🎮 Héroes de Papel 📚 Punk Loc ⭐
cfernandez.me
Tazio @taziocool.bsky.social
Wunderfax 📠✨ @wunderfax.com 📠 Video Games from Berlin 📠
✨ We make STUMBLE IN THE DARK ✨
⬇️ Please wishlist ⬇️
https://store.steampowered.com/app/3158200/Stumble_in_the_Dark/
Nikos Patsiouras @npatsiouras.bsky.social Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/
IGDA @igda.org The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games.
Stephan Hövelbrinks @talecrafter.bsky.social Game developer. Artist. Working on Death Trash: http://deathtrash.com
Simonschreibt @simonschreibt.bsky.social ⭐VFX Portfolio: https://www.artstation.com/simont
📝Game Art Tricks: https://simonschreibt.de/
💌Newsletter: https://simonschreibt.de/newsletter/
🌳Linktree: https://simont.de/
👋Discord: https://discord.simonschreibt.de
🚀My game: https://tinyurl.com/p3d9vtb9
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Sean Vanaman @vanaman.bsky.social writer and game developer at valve
worked on: half life: alyx, aghanim's labyrinth, firewatch, the walking dead s1, tales of monkey island, puzzle agent, poker night, in the valley of gods trailer
https://seanvanaman.substack.com/
danielleri @danielleri.bsky.social Editor-in-Chief at GameDeveloper.com, Berklee College of Music game design lecturer, BJJ Purple Belt 🤼♀️, hobbyist game dev and pixel artist, sometimes screenwriter, fitness dork, volunteer EMT. She/her.
Sam Barlow 🔥 @mrsambarlow.bsky.social Writer & Director of 🔥 IMMORTALITY - "10/10" Edge 🔥 HER STORY - Telling Lies - Aisle - Silent Hill: Shattered Memories - He/Him
NEXT! → PRECOGNITION and PROJECT D - Two new and mindblowing horror games coming in your future
Gardens Interactive @gardens.dev A videogame studio growing the future of social roleplay. 🌳 Follow along here and on our website: www.gardens.dev