FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
snabel_a @bygger.bsky.social Om mig: Prøver bare at gøre platformen en smule bedre. Og tester lidt forskelligt af.
Primært fokus på at lave feeds som kan bruges.
God dialog og debat er nogle af de ting, der skaber en god platform.
bartwe @bartwe.net I make indie games, worked on Stelumi, Staxel, Starbound and a few other.
DMovies @dmovies.bsky.social your platform for thought-provoking cinema
@deplinenoise.bsky.social @deplinenoise.bsky.social Low level optimization = high level gains
@mandykeith99.bsky.social @mandykeith99.bsky.social
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.- E @elliotc.bsky.social @elliotc.bsky.social
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
Mikkel Fredborg @mikkelfredborg.bsky.social Tech-lead at Light Brick Studio. LEGO Voyagers, LEGO Builder's Journey, Youropa, Play-Doh TOUCH, Pause, Kalimba, Max & the Curse of Brotherhood, tree[d], gile[s], BHunter, WormOut 2097, Astrokid etc..
Robin Lavallée @robinlavallee.bsky.social Chief Gaming Officer and Co-Founder @ ImplicitConversions, making classic games alive again,
We emulate PlayStation games on modern consoles! ex-Meta, Twitch, 2K Games, Frima, Ubisoft
Join us and change preservation history
@gcusso.bsky.social @gcusso.bsky.social
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals
@dsuoch.bsky.social @dsuoch.bsky.social Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ...
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
Caleb Andreasen @candr.bsky.social Studying CS at University of Copenhagen. Exchange at ETH Zurich.
Pretty pixels enjoyer.
Tim Watts @timboc.bsky.social Frustrated artist - dev, toolmaker, shaders- P Peter Bay Bastian @pbbastian.bsky.social Rendering at IOI, previously at Unity
Luis Bazan @handle.invalid Game developer by day, sleeping by night.
https://hideout.ink/
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb