Paperas @paperas.bsky.social Paperas
Underground Band from the north of Mexico.
Download their music here: 👇👇
https://theblueshit.bandcamp.com/track/tu-eres-esa-mujer
Come to our Whatsapp group to get our news: 👇👇
https://whatsapp.com/channel/0029VbBjFGo65yD8UstG1r0f
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
J.R. Bale @jrbale.bsky.social Author, Father, Professor, MBA, Photographer, Concerned Human in NJ.
I support fellow writers.
www.JRBale.com
I do not respond to DMs.
NOWA @nowanj.bsky.social The Network of Writers & Artists (NOWA) supports authors and professional communicators. We love books, authors, artists and creativity! #booksky
www.NOWA.org
POWER ROB @powerrob.bsky.social Synthwave/pop artist also the vocalist of Megatronix, winner of Best Electronic Artist of the 2024 Maryland Music Awards
HAMLET EU Project @hamleteuproject.bsky.social An EU-funded project bringing AI to the CCIs. Through HAMLET's Hub, artists, creative directors, writers, game developers, and AI experts co-create with tools for adaptive storytelling, dance analysis, 3D assets and more. https://hamlet-project.eu/
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
REEVALUATE EU Project @reevaluate-project.bsky.social An EU funded project that provides tools for prioritization, contextualization, 3D modeling and reuse of cultural heritage to empower museums and the public to collaborate in making heritage accessible, inclusive and secure. Visit us at "reevaluate.eu".
Hunnaj @hunnaj.bsky.social Independent Artist From Upstate NY
Stefano Dosso @stef3m.bsky.social
Cal Wohnoutka @sombergraph.bsky.social Technical Animator
FIEA Cohort 20
USC IMGD ‘22
exio4 @exio4.bsky.social meow
OtaXou (Maxime) @otaxou.fr φ Rapporteur technoïde sur https://youtube.com/OtaXou.
Weeb en cosplay d'adulte responsable sur https://twitch.tv/OtaXou.
Journaliste indépendant hardware et nerd shit.
Mail : https://otaxou.fr/#contact
Vicki Ferguson @ GDC @vickiferguson.bsky.social Principal Technical Director @ Respawn
Formerly EA, Ubisoft- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Alessandro Capriolo @alessandrocapriolo.bsky.social Game Creator / Nixxes PlayStation / Worked on Spider-Man, Ratchet&Clank, Helldivers2, CutTheRope / Solo Dev of Citizen Pain.
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Oleksandr Koshlo @okoshlo.bsky.social Principal Rendering Engineer at Elsewhere Entertainment. Before: render architect at Massive Entertainment - Division 2, Avatar, Star Wars Outlaws
PopGeeks @popgeeks.bsky.social Latest film news, tabletop, comic books, indie games, anime & cartoons!
Support indie news: https://popgeeks.com/paid-subscription-popgeeks/
Join us: https://popgeeks.com/forums/
Our fam:
https://dcanimated.com
https://filmcombatsyndicate.com
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Robin-Yann Storm @rystorm.com Freelance Tool Design Director, Workflow Consultant @ https://rystorm.com/
Previously Hytale, Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
I get really excited about workflows!
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Marco Castorina @marcocastorina.bsky.social Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
Jason Young @jason-a-young.bsky.social Engineer working on mobile games- J Jasper Bekkers @jasper-bekkers.bsky.social Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
Seyfettin Dincturk @dincturk.bsky.social -QA @Blackmill Games - 🇳🇱🎮
Previously: EA, Apple, 2K, Abstraction Games , Nixxes - PlayStation Studios
-Currently trying to develop my first video game demo on UE5, Project Heliada
*all opinions I share here are personal opinions
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Niels Iburg @niburg.bsky.social Sr. Lighting Artist @ Nixxes Software, Sony.
Amateur photographer.
Martin Vigneron @drach.bsky.social French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
Eelke Schipper @eelkeschipper.bsky.social Lead Game Programmer Guerrilla.
#HorizonHuntersGathering, #HorizonForbiddenWest & #HorizonZeroDawn. Formerly Lead Programmer Two Tribes Games. (he/him)
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Jack @itsbaffled.bsky.social Programmer, game dev, I just like tapping keys and making (breaking) things.
Aussie
Paul 🇬🇷 🌿 (Taylor’s Version) @paultaylorsversion.bsky.social I'm a 21 year old living in Greece, I spend most of my time infront of screens playing games or watching movies
i'm also addicted to coffee and a little franchise called The Last of Us
Helen Liu @helen2025.bsky.social game art development/ animation/ VFX
game trailer production
https://www.linkedin.com/posts/%E5%B8%88%E5%98%89-%E5%88%98-04323b106_the-update-i-promised-to-you-guys-sorry-activity-7265211329693589506--Dcc?utm_source=share&utm_medium=member_desktop
Project
lingo @lingo56.bsky.social 4th year comp sci undergrad @sfu
games and graphics are neat
website: https://petersoava.site
itch page: https://lingo56.itch.io/
youtube: https://www.youtube.com/@TheLingo56
linkedin: https://www.linkedin.com/in/peter-soava
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals
Abubakar Sadiq Mustapha @dogara01.bsky.social Rt.Hon.Abubakar Sadiq Mustapha IchemE,NSE.NSChE.AFCE.IAENG(CEng in view)
*Treat people with kindness, it will come back one day*
🇳🇬
Eveline Albers @aerisnoir.evelinealbers.com Indie gamedev /w AAA bg. Past games: Thief, Tomb Raider 9/10/11/LC1+2, Deus Ex MD, Marvel's Avengers, HZD, Spider-man. Illustr/Colorist. Transformers/robots fan. Opinions = own
bruce oberg @oberg.org re-tired entertainment engineer. fulcrum kite pilot. declarative sentence writer.
@zeldaboy.bsky.social @zeldaboy.bsky.social Game developer,
I love math, graphics, Direct3D and programming
Sometimes photography :)
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Sanne @sannevroom.bsky.social Vriend is de hond, niet de man
Schreef een boek
https://voorhetslapen.blog/
Zuid Afrika reisconsulent
Maakt 📸
Sociaal projectontwikkelaar
Raadslid PRO
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Jeroen Ruigrok van der Werven @ashemedai.bsky.social Professional problem solver; DevOps; buddhist, dreamer and sometimes thinker (he/him)
You cannot solve social problems with technology.
We are drowning in information, while starving for wisdom.
🇪🇺🇳🇱
Jeroen Krebbers @9eronimo.bsky.social Lead tech/graphics programmer at Guerrilla Games.
Mike Fitzgerald @mikefitz.me Head of Technology at Insomniac Games, a PlayStation studio, developers of Ratchet & Clank and the Marvel's Spider-Man series. Formerly at Harmonix.
http://mikefitz.me- A Aisha Brown @aishization.bsky.social Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Republicans Against Maga @reclaimamerica.bsky.social LT- NAVY🇺🇸⚓️, MD, Twitter followers @MarkHamill,@Glenn Kirschner2,@billkristol,@BillyBaldwin,@donwinslow,@JoJofromJerz,@mmpadellan,@joncoopertweets & ScottDworkin🇺🇸IF YOU HONOR ME WITH A FOLLOW, l ALWAYS FOLLOW BACK!🇺🇸
Lou @aurolou.bsky.social GPU Developer Technology Engineer
Querijn Heijmans @querijn.codes Senior game engine developer, working on Enshrouded @ Keen Games. Previously at IBM, Nixxes (Marvel's Avengers, Horizon Zero Dawn Remastered)
Pronounced as "Coo' Rain", call me Q.
Keano Raubun @keano.bsky.social 🇳🇱✨️Creative Director & Founder @veelpoot.com. Currently working on [REDACTED]. Senior Game & Narrative Designer. Marvel's Avengers, [NDA], Lordbound. Prev: Nixxes Software
✨ Legacy of Orsinium is OUT NOW: www.veelpoot.com/skyrim
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Jakub Boksansky @boksajak.bsky.social Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
Rebecca Fernandez O'Shea @rebeccafernandez.bsky.social Senior Graphics Programmer at Nixxes Software @nixxessoftware.bsky.social Previously TT Games and WeirdBeard Games. A member of Port Jackson Greens and the Sustainable Transport branch of Climate Change Balmain/Rozelle.