pated @pated.dev · Jun 22

The goblin shark’s attack is now much closer to a real jaw dislocation. The two-pose attack animation works especially well here. The model only reveals its true monstrosity when it attacks, just like the game itself. 😬 #gamedev #thalassophobia #shark

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pated · Jun 22

I went with the chunkier specimen, exaggerating the counter-illumination contrast slightly and adding a distinct separation line for stylistic reasons. The colors may still change a bit before the update. Don’t mind the tail clipping through the background rocks. I just need to tweak the shaders.