Ricky @ricky.fm React core team • Forbes 30 worst over 30
@canadaduane.bsky.social @canadaduane.bsky.social
Luciano Souza @lusithanos.bsky.social Unemployed Game Designer | Member/Editor on tokuclube | He/Him | Tweets mostly in PT-BR | Opinions spoken here presents only my view
Victor Ullmann @victorullmann.bsky.social Senior Environment Artist at Cloud Imperium Games Montreal
🇧🇷 🇨🇦
Alan Porfirio @alanporfirio.bsky.social Environment Artist
Anime.js @animejs.com JavaScript Animation Engine → animejs.com
Support the project → https://github.com/sponsors/juliangarnier
Made by → @julian.gr
Simon Le Marchant @marchantweb.com Founder @ http://shaders.com ✨ Prev: Staff UI Engineer @clerk
Rmoon @r-moon.bsky.social Designer freelance · Available for projects · DM's open
Prev: @nuxt_js
https://bento.me/rmoon
patak @patak.cat Open Source Adventurer
Project Steward @npmx.dev
Core @vite.dev @vitest.dev https://elk.zone
Director @stewardshiplab.org
Advisor @e18e.dev
Noel Llopis @noel-llopis.bsky.social Making games since 1985: World of Goo 2, Subterfuge, Casey's Contraptions, Flower Garden and AAA games before that. Runner. Cyclist. Swimmer. Board game addict. Avid reader.
My retro computer channel @noelsretrolab.com
Chris Kerr @kerrblimey.bsky.social Award-winning reporter. News editor at Game Developer.
Previously seen in Edge, Stuff, and Wireframe.
Tips: chris.kerr@gamedeveloper.com / chris.kerr.gd@protonmail.com / DMs open / Signal: kerrblimey.43
Lua Graph @luagraph.com Making scripting more accessible for creators, developers, and everyone. www.luagraph.com
Double Dagger Studio @doubledaggerstudio.bsky.social Double Dagger Studio is an award winning, independent game development studio based in Kirkland, Washington.
Check out our debut game,
Little Kitty, Big City™! @littlekittybigcity.bsky.social
www.doubledaggerstudio.com
SevenRats @seven-rats.bsky.social Polish gamedev.
Inconceivable Rat Endeavour on steam: https://store.steampowered.com/app/3338180/Inconceivable_Rat_Endeavour/
jitspoe @jitspoe.bsky.social Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Johann Fowl @johannfowl.bsky.social he/him | 29 | Brazilian | Digital impressionist
Working on a little game about frogs and magic with #GodotEngine
https://www.artstation.com/johannfowl
Matt T. Wood @matttwood.dev 🗡️ Founder/Director @ Double Dagger Studio (@doubledaggerstudio.bsky.social)
🎩 BAFTA nominated game creator
😺 Little Kitty, Big City 🏙️
💾 Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc
🧠 Team Neuro Spicy 🔥🥳
www.matttwood.com
Rasmus Rasmussen @rasmusrasmussen.com Producer in #gamedev. Worked on some AAA games you know, and some indie games you've never heard of. I mainly talk operations and production, or share things I think are important or funny.
Rosune | Shell of a King @rosunestudios.bsky.social Solo developer of the BulletHell Soulslike game 'Shell of a King'.
◽Discord: https://discord.gg/gT6R4rBxAx
◽OUT NOW ON STEAM! ⏬
https://store.steampowered.com/app/2384130/Shell_of_a_King/?utm_source=bsky
🚫AI
Juan Colacelli @juancolacelli.bsky.social Solo #gamedev making unique #indiegames that stand out.
Creator of #DROID7, always crafting new #pixelart #games.
Dive into @koifu.com for more info.
KYMYK @kymykstudio.bsky.social I'm the developer from a cold place...
INDIEGAMES 🏴☠️ WTF @indiegameswtf.bsky.social I'm a game developer⛵working on "Kernelbay" https://store.steampowered.com/app/3686480
🎮Discord: http://discord.gg/ZQp6kQC3jY
🐤X (Twitter): https://x.com/indiegameswtf
🕹️Steam Curator: https://shorturl.at/UHtSb
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Ryan Laley Games @ryanlaley.bsky.social Video game developer and UE5 trainer/consultant. Unreal Authorized Instructor. https://store.steampowered.com/app/2606850/Mimic/
✉️ support@ryanlaley.com
ruby0x1 @ruby0x1.ca narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 💾🏳️⚧️🏳️🌈
PavleMiha @pavlemiha.bsky.social
Joe Houston @pandamittens.bsky.social Game dev currently at Riot Games. Formerly of Discord, Bluepoint Games, Arkane, and others.
david @davidsh.bsky.social nerd in london
• tldraw: https://www.tldraw.com/
• patch-package: https://github.com/ds300/patch-package
Sebastian Markbåge @sebmarkbage.calyptus.eu Formerly: React · Next.js · Vercel
PixiJS @pixijs.com Official account for PixiJS, the HTML5 Creation Engine
Website: pixijs.com
Source: github.com/pixijs/pixijs
norma!~ @ntauthority.me awawawaw >///< you made the silly kitty blushhhhhh bweeh!! (she/they)
join discord.gg/refint, you dorksies
GitHub @github.com The AI-powered developer platform to build, scale, and deliver secure software.
Cassidy @cassidoo.co Making memes, dreams, & software!
Sr. Director of Dev Advocacy at GitHub. Married to a dweeb and mom to a nerdy toddler + baby combo. She/Her ✝️ CHI 🏠
Subscribe to my newsletter!
cassidoo.co/newsletter
Moti Zilberman @moti.zlbr.mn Guitar player slash software guy. Working on React Native @ Meta. Opinions are my own. He/him.
GTANet @gtanet.com One of the oldest communities dedicated to Grand Theft Auto and Rockstar Games. Est. 2001. Home of GTAForums / GTAGarage / RedDeadNet 🥩☕
🔗 GTANet.com / GTAForums.com
🦋 @RedDeadNet.bsky.social / @GTAForums.bsky.social
dennis lam @computing.bsky.social i live in the bay area and work in fintech. stream of consciousness account. here for a fun time
Gabriele Purpura @gabpur.bsky.social Graduate 3d prop/environment artist.Father/gamer/nerd. Game Art Lecturer @De Montfort University 🇮🇹
Landon Noss @landon.wtf Innovation and Engineering leadership @ SIEA/PlayStation (HERE UNOFFICIALLY, NOT MY EMPLOYERS POSTS), former Obama.org Eng director, 24 years in the industry and counting. Rooting for you. Make magic, make art. AMA.
Theo @t3.gg Full time CEO & YouTuber. Also an investor and developer. More info at t3.gg
Greg Rice @gregrice.bsky.social @PlayStation, @dayofthedevs, prev @DoubleFine
Kaplan @kappische.bsky.social Game developer
http://keepsake.games Previously: bizdev Coffee Stain Publishing, production director for Minecraft. 1st employee at Mojang. Aspiring to be Max Martin of gaming
Elliott Mitchell 🎥 🧀 @mrt3d.bsky.social Founder Vermont Digital Arts & the original Boston Unity Group, 3D - XR Artist, Indie Game Developer, Volumetric Filmmaker & Nutter - #XR #VR #Immersive #GameDev
Aftermath @aftermath.site Aftermath is an independent, worker-owned website about video games and internet culture.
www.aftermath.site
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Lucas @luckylights.bsky.social I build game engines, and render pretty frames 🐱🍂
Now: Principal Engine/Render Dev @ Axolot Games
Past: Acne Play, Autodesk/Bitsquid, Tocaboca, Embark…
Yes I’m dyslexic…
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Javad Kouchakzadeh @stoopdapoop.bsky.social Graphics Programmer @ Wildlight
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Matt Karl @bigtimebuddy.com @pixijs.com maintainer, Software Engineer at Netflix
George Broussard @georgebsocial.bsky.social Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D.
Game designer, artist, programmer.
linktr.ee/georgebsocial
ForrestTheWoods @forrestthewoods.bsky.social Software Engineer. Shipped a bunch of video games. Currently working in VR research land.
Blog: https://www.forrestthewoods.com/blog/
GTA Wiki @gta.wiki The official Bluesky of the GTA Wiki, the internet's biggest GTA encyclopedia for over 20 years!
🌐: gta.wiki
Wiki Discord: https://discord.gg/RtcRwdcFYz
Vercidium @vercidium.com Game engine developer from Australia, I’m keen to share what I’ve learned about optimising games.
youtube.com/vercidium
Chris Zeitport @chris.zeitport.com 🚀 Senior frontend/API developer | ⏳ 25 years of code | 🚨 Building safety critical apps | 🎮 Indie game dev when the sun sets | 🪨 Rock climber on weekends | 🏠 Austria
ben @videotech.bsky.social Independently reporting on all Rockstar Games news, including Grand Theft Auto, Red Dead, and Max Payne
Juan @thatjuangamer.bsky.social 26 | QA @rockstargames.com | Opinions are my own | I make bad posts about games | Award-Winning Gamer President | Babylon’s Fall’s Strongest Soldier | Currently Playing: Splatoon Raiders, Onimusha 3, Zero Parades: For Dead Spies
Duncan @duncanrendall.bsky.social Student Engine & Rendering/Graphics
Prev: Software Engineering Intern @Rare Ltd
David Sheppard @davidsheppard.bsky.social Senior Lead QA Build Distribution at Rockstar Lincoln.
Husband to a lovely wife, father to an amazing daughter.
Sonic and SEGA fan boy. Fleetway Sonic is the best Sonic.
Lego Pirates 1989-1995 collector.
00 guage railway models.
(All thoughts are my own)
Digital Foundry @digitalfoundry.bsky.social Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
Kevin Mann @kevinmann.bsky.social Work in Games - now systems development manager at Double Eleven :: Was Producer on Rust Console and Production plus UI on RimWorld Console :: Techstars Alumni :: Founder of Graphicly - “iTunes for comic books”
anthony (AFK) @panecasio.bsky.social seasoned indoorsman. over a decade of making video games, somehow. he/him.
design portfolio: panecasio.com
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Never have and never will use AI for anything, ever.
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
🐁 bitnenfer @bitnenfer.com Engine Programmer - I don’t want to be smart, I only want to make pretty pixels - https://bitnenfer.com - Demoscene - https://lia.rebelion.digital - el/he/him - 🇨🇱
Emily Liu @emilyliu.me this bio is left as an exercise to the reader
🌱 emilyliu.me
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Expo @expo.dev Develop, preview, submit, and update native apps from a single React codebase for Android, iOS, and web.
Sign up: https://expo.dev
Discord: https://chat.expo.dev
dan @danabra.mov электричество смотрит мне в лицо
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app