Daniyar Turmukhambetov @dantkz.bsky.social Computer Vision
Boyang Deng @boyangdeng.bsky.social
Philipp @phenzler.bsky.social Researcher in generative 3D AI @ Google. PhD from UCL.
@ursbergmann.bsky.social @ursbergmann.bsky.social
Daniel Belmes @danielbelmes.bsky.social Film Camera Enthusiast and software engineer.
Bernd Bickel @bbernd.bsky.social Professor at ETH Zürich, Research Scientist at Google
Daniel Duckworth @duckworthd.bsky.social Ex-NeRF Herder. Researcher at Google DeepMind.
Daniel Cremers @dcremers.bsky.social Professor of Computer Vision and AI at TU Munich, Director of the Munich Center for Machine Learning mcml.ai and of ELLIS Munich ellismunich.ai
cvg.cit.tum.de
Sebastian Dille @sdille.bsky.social sebastian-dille.github.io
Michael Niemeyer @miniemeyer.bsky.social I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)
Simon Clark @simonoxfphys.com Science communicator, video maker, author, podcast creator. PhD in theoretical atmospheric physics. Born at 354 ppm.
Ambassador for @coolearthaction
https://linktr.ee/simonoxfphys
Jordi Serrano Berbel @jordiserber.eurosky.social Research engineer, technical artist, cringey theatre actor. Ex game dev. Based in Berlin.
Jeff Dean @jeffdean.bsky.social Google Chief Scientist, Gemini Lead. Opinions stated here are my own, not those of Google. Gemini, TensorFlow, MapReduce, Bigtable, Spanner, ML things, ...
Gabriel Brostow @gbrostow.bsky.social Professor@UCL and Chief Research Scientist @ Niantic
Zaphos @zaphos.bsky.social Currently making geometry tools and algorithms at Epic Games.
https://jimmylands.com/
https://howtobeatree.com/
https://jimmylands.com/experiments/kissing/
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Riku Murai @rmurai0610.bsky.social Postdoc at Imperial College London
Interested in SLAM and multi-device optimisation
https://rmurai.co.uk
Elena Garces @elegarces.bsky.social Computer Graphics & Vision @ Adobe
Marzia Riso @marziarice.bsky.social Postdoctoral Researcher @ Inria Université Côte d’Azur
Sabine Hossenfelder @hossenfelder.bsky.social German Physicist
Xun Huang @xunhuang.bsky.social Sr Research Scientist at Adobe, Adjunct Professor at CMU
Previously at NVIDIA, Ph.D. at Cornell.
Snap & NVIDIA & Adobe Fellowship Recipient.
Views are my own.
xunhuang.me
Damien Rioux-Lavoie @riouxld.bsky.social R&D Scientist at Ubisoft La Forge focusing on light transport and fluid simulations. I like mathematics, physics, climbing, progressive musics and reading horror / fantasy / sci-fi books!
Vladimir (Vova) Kim @vovakim.bsky.social http://www.vovakim.com/
Anand Bhattad @anandbhattad.bsky.social Incoming Assistant Professor at Johns Hopkins University | RAP at Toyota Technological Institute at Chicago | web: https://anandbhattad.github.io/ | Knowledge in Generative Image Models, Intrinsic Images, Image-based Relighting, Inverse Graphics
Mathias Harrer @mharrer.bsky.social PhD Student @ FAU Erlangen-Nürnberg, Institute for Digital Reality
Point Rendering and Novel-view Synthesis
reality.tf.fau.de/staff/m.harrer.html
Jan Held @janheld.bsky.social 💻 PhD student in 3D understanding and novel view synthesis | Currently visiting student in Kaust 🌴
Niladri Shekhar Dutt @niladridutt.bsky.social Research Intern @adobe.com | PhD @ucl.ac.uk | @ellis.eu | ex-Nvidia, Berkeley | Interested in generative modelling in vision and graphics + reasoning (LLMs)
https://niladridutt.com/
Brown Visual Computing @brownvc.bsky.social visual.cs.brown.edu - vision, graphics, HCI, design+fabrication
Thomas Kipf @tkipf.bsky.social Research at Google DeepMind. Ex-Physicist. Controllable World Simulators (GNNs, Structured World Models, Neural Assets). TLM Veo Capabilities (Ingredients & more).
📍 San Francisco, CA
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Philipp Schröppel @philschroeppel.bsky.social PhD Student in 3D Computer Vision at the University of Freiburg
https://pschroeppel.github.io/
Niall Horn @niallhorn.dev R&D: {Graphics, ML, Simulation, XR}| XYY, ASD, ADHD, DCD, Disability Rights | Prev: VFX Industry: {ILM/Disney, ScanlineVFX, Framestore} | Now: Health Career Break
Martin Nebelong @martinnebelong.bsky.social
@tkirschstein.bsky.social @tkirschstein.bsky.social
Ben Poole @benmpoole.bsky.social research scientist at google deepmind.
phd in neural nonsense from stanford.
poolio.github.io
Andrew Davison @ajdavison.bsky.social From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
Marc Pollefeys @marcpollefeys.bsky.social Prof ETH Zürich, Director Microsoft Spatial AI Lab, CV/ML/Robotics
Katerina Adam @katerinaadam.bsky.social 3D computer vision research. Prev: CIIRC CTU Prague, Niantic, Scape Technologies, NTUA, CERTH
Lingjie Liu @lingjieliu.bsky.social Assistant Professor at UPenn. https://lingjie0206.github.io. Research interests: Neural Scene Representation, Neural Rendering, 3D Reconstruction, Human Performance Modeling and Capture.
Atlas Wang @atlaswang.bsky.social https://www.vita-group.space/ 👨🏫 UT Austin ML Professor (on leave)
https://www.xtxmarkets.com/ 🏦 XTX Markets Research Director (NYC AI Lab)
Superpower is trying everything 🪅
Newest focus: training next-generation super intelligence - Preview above 👶
Tim Weyrich @timweyrich.bsky.social Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Thibaut Loiseau @thibautloiseau.bsky.social PhD Student at IMAGINE (ENPC)
Working on camera pose estimation
thibautloiseau.github.io
Jean-David Génevaux - TFC @jdgenevaux.bsky.social R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd- A Andrea @andrearendering.bsky.social Real-time rendering enthusiast.
Opinions are my own.
Associate Graphics Engineer at Digital Legends Activision
Tw: @AndreaRendering
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
Stefan Baumann @stefanabaumann.bsky.social PhD Student at @compvis.bsky.social & @ellis.eu working on generative computer vision.
Interested in extracting world understanding from models and more controlled generation. 🌐 https://stefan-baumann.eu/
Vincent Pancaldi @sota.fr Graphics programmer
@Ubisoft R&D on Snowdrop global illumination
@pwong.bsky.social @pwong.bsky.social Interested in video games, real-time rendering, and programming
Past: Web dev and Google V8 contributor
Aleksander Hołyński @holynski.bsky.social UC Berkeley + Google DeepMind
holynski.org
Dale Weiler @graphitemaster.bsky.social Rendering and systems at @JangaFX. A knight afraid to fight, they call me Sir Render.
My opinions reflect an unholy reality
Thibault Tricard @thibaulttricard.bsky.social Associate Professor in Computer Graphics in the Maverick team at LJK/Inria Grenoble.
Aditya Chetan @justachetan.bsky.social PhD Student at Cornell. Working in Vision and Graphics. justachetan.github.io
Vicente Ordonez @vicenteor.bsky.social Rice University, Associate Professor of Computer Science. Computer Vision, Multimodal AI, Deep Learning. Houston, Texas. Check our work at https://vislang.ai/
Jane Wu @janehwu.bsky.social Postdoc @ UC Berkeley. 3D Vision/Graphics/Robotics. Prev: CS PhD @ Stanford.
janehwu.github.io
Roni Sengupta @ronisen.bsky.social Asst. Prof. UNC Chapel Hill CS
Computer Vision & Graphics.
https://www.cs.unc.edu/~ronisen/
@thomasneff.bsky.social @thomasneff.bsky.social Founding Team / Leading the Accel team
@LumaLabsAI, prev: PhD @tugraz, intern @Meta @RealityLabs
Sebastian Sylvan @ssylvan.bsky.social Graphics (VR/AR) at Apple.
Vincent Leroy @vincentleroy.bsky.social GEODE Team Lead (Geometric Deep Learning)
3D vision researcher @NaverLabsEurope
Viktor Rudnev @r00tman.bsky.social PhD student at MPI Informatics, ex @bayesgroup. 3D Scene Representations, Computer Vision, Graphics, VR/AR, Bayesian ML, Music | 🇺🇦
https://vrudnev.me/
Michael J. Black @michael-j-black.bsky.social Director, Max Planck Institute for Intelligent Systems; Chief Scientist Meshcapade; Speaker, Cyber Valley.
Building 3D humans.
https://ps.is.mpg.de/person/black
https://meshcapade.com/
https://scholar.google.com/citations?user=6NjbexEAAAAJ&hl=en&oi=ao
Baptiste Nicolet @bathal.bsky.social Research Scientist @ NVIDIA
Jérémy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Merlin Nimier-David @merl.in Senior Research Scientist at NVIDIA, formerly PhD student at EPFL.
Almost Random @almostrandom.bsky.social
Yulia Gryaditskaya @ygryadit.bsky.social Creative and controllable AI Researcher
MSU Lomonosov -> MPI-inf (PhD) -> Inria (Postdoc) -> CVSSP/PAI (Assistant Professor) -> Adobe
https://yulia.gryaditskaya.com
Delio Vicini @deliovicini.bsky.social Senior research scientist @ Google
Dan Goldman @danbgoldman.bsky.social AI/ML @ Lucasfilm/ILM. Prev: Google Labs, Project Starline, Adobe Research, PhD University of Washington.
Abhijit Kundu @abhijitk.bsky.social Works at Google Deepmind on 3D Vision and Machine Learning. Web: abhijitkundu.info
Phillip Isola @phillipisola.bsky.social Associate Professor in EECS at MIT. Neural nets, generative models, representation learning, computer vision, robotics, cog sci, AI.
https://web.mit.edu/phillipi/
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Niall L. Williams @niallw.bsky.social Asst. Prof. @ Barnard College (computer graphics + human vision) | Prev: postdoc @ NYU, UNIZAR; CS PhD @ Uni of Maryland; Intern @ NVIDIA, Meta Reality Labs; Undergrad @ Davidson College. I love computer graphics, perception, and cats. https://niall.phd
Dani Martin @danimartin-xr.bsky.social Assistant Professor at Universidad de Zaragoza.
XR researcher.
Muay Thai and calisthenics enthusiast.
Dimitri Diakopoulos @ddiakopoulos.bsky.social I make stuff sometimes!
when i’m not blacksmithing, i shepard a research engineering team at apple
Justin Solomon @justinmsolomon.bsky.social Associate prof, MIT EECS/CSAIL 💻🔬🦥🧀🏋️♀️🎼🐈🎻🏳️🌈 he/him/his
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Matthias Niessner @niessner.bsky.social Professor for Visual Computing & Artificial Intelligence @TU Munich
Co-Founder @synthesiaIO
Co-Founder @SpAItialAI
https://niessnerlab.org/publications.html
Titas Anciukevičius @anciukevicius.bsky.social I work on research problems combining generative models, computer graphics and computer vision. My primary focus is on learning a generative model that understands and represents the world around us.
www.anciukevicius.com
James Tompkin @jamestompkin.bsky.social 📸 jamestompkin.com and visual.cs.brown.edu 📸
Julien Kipp @julienkay.bsky.social
Jascha Sohl-Dickstein @jascha.sohldickstein.com Recently a principal scientist at Google DeepMind. Joining Anthropic. Most (in)famous for inventing diffusion models. AI + physics + neuroscience + dynamical systems.
Aron Monszpart @amonszpart.bsky.social Research Scientist at Niantic
Interests: CV, ML, DL, 3D reconstruction, image matching, Gaussian splatting, rendering
Alex Yu @alexyu00.bsky.social alexyu.net
@krematas.bsky.social @krematas.bsky.social
Oisin Mac Aodha @oisinmacaodha.bsky.social Reader in Computer Vision and Machine Learning @ School of Informatics, University of Edinburgh.
https://homepages.inf.ed.ac.uk/omacaod
Clément Godard @mrharicot.bsky.social ML & 3D @ Project Starline / Google
http://www0.cs.ucl.ac.uk/staff/C.Godard/
Zhenjun Zhao @ericzzj.bsky.social ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Nicolas Holzschuch @nholzschuch.bsky.social Secrétaire fédéral CFDT Éducation Formation Recherche Publiques, Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. 56 y.o. He/Him
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Tobias Zirr @tszirr.bsky.social Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :)
He/him 🏳️🌈
Opinions are my own.
https://alphanew.net
Stavros Diolatzis @sdiolatz.bsky.social Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering
🔗 sdiolatz.info
Thiemo Alldieck @thiemoall.bsky.social Research Scientist @ Google DeepMind | 3D Computer Vision & Machine Learning
Ilya Chugunov @ilyac.info Computational Photography Researcher @ Adobe, previously Princeton PhD: https://ilyac.info
I sometimes do a regular photography: http://instagram.com/_ilya_c
Our lab: https://light.princeton.edu/
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Alban Gauthier @albangauthier.bsky.social Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
Mohamed Sayed @mohamedsayed.bsky.social Senior Research Scientist @ Niantic
I work on depth estimation, 3D reconstruction, and derivative applications.
masayed.com
Linus Franke @linusfranke.bsky.social Professor at @uni-wuerzburg.de, previously PostDoc at Inria and PhD student at @unifau.bsky.social.
Webpage: linus-franke.com
Simon Rodriguez @kosua20.simonrodriguez.fr Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects...
Previously a graphics programmer at Spiders Games.
Messages here are my own.