Omniclause @omniclause.bsky.social Hobbyist gamedev and 1Bit pixel artist
djok @djokbuilt.bsky.social
Good Trailcams @goodtrailcams.bsky.social trailcams
Nifflas @nifflas.bsky.social Game developer and adaptive music specialist
nifflas.itch.io
Vil Harvey @vilyah.bsky.social Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers.
Also at @vilya@mastodon.gamedev.place
@jplkn.bsky.social @jplkn.bsky.social
Allan T Adams @allantadams.bsky.social A semi-retired architectural illustrator, drawing buildings & old stuff to relieve stress. Illustration, art, archaeology, conservation, reading. FSA, Fellow Society of Architectural Illustrators (FSAI). No NFTs.
TrishaDev @trishadev.bsky.social Enthusiast of vintage computers and retro games. What excites me most is the challenge of building my own game entirely from the ground up ~ a personal project I pursue purely for the joy of it!
Human | She/her | DMs are closed.
Nicole Feng @nicole--f.bsky.social nzfeng.github.io
PhD student @scsatcmu.bsky.social, Geometry Collective
Pocol @pocol.bsky.social I am a graphics engineer working at Tokyo, in Japan. All opinion are my own. ぽえ~ん。
aoma @aomamao.bsky.social ▲ Lowpoly ■ Pixel art
I dont do commissions
Mali 💤 @sleepimali.bsky.social EU-based, I do art :) they/them
Store at https://sleepimali-shop.com 🫶
Patreon at https://www.patreon.com/sleepimali
Comics at @sleepimalicomics.bsky.social
Stephen Hill @selfshadow.com
Sascha Rode @sascharode.bsky.social Engine, tools and graphics programming in C, previously @deck13_de
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Stefan Große Halbuer @plasticpen.art Freelance Artist / Münster, Germany / President of Purple 💜
Join my new Mailing Club: quietcity.xyz
Momo @heyheymomo.bsky.social A dog whose best friend is a frog named forg
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Alex Mueller @lexdev.net Senior Render Engineer @IOInteractive 🎮
Glacier ❄ | 007 First Light | Project Fantasy
prev @Ubisoft
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Kevin Gibson @kevin-gibson.com He/him. Software developer, graphics/ML prev. Apple, Xbox, Hololens. Canadian. Music, computer graphics, baking, etc.
Patrick Walton @pcwalton.turbofishstudios.com Programming languages and graphics person. Rust compiler, Firefox, and Bevy contributor. Currently working on an unannounced project!
Anne Applebaum @anneapplebaum.wsocial.eu staff writer @theatlantic.com and senior fellow @snfagora.bsky.social. author of GULAG, IRON CURTAIN, RED FAMINE, TWILIGHT OF DEMOCRACY and AUTOCRACY INC
https://linktr.ee/anneapplebaum
Alex Griffin 🌵 @forbiddencactus.bsky.social Gamedev 👾 | Photography 📷 | Adventure 🧗♀️
Graphics witch for Frostbite @ Electronic Arts
Opinions = mine
日本語でいい!🇯🇵
🇦🇺 in 🇸🇪
Daniel Dreher @deescacha.bsky.social Art 🤝 Science 🤝 Engineering
GeForce DevTech Engineer @ NVIDIA
All expressed views and opinions are my own
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Guillaume WERLÉ @666uille.bsky.social Rendering Architect
aka Guille / Cocoon #demoscene
JS Bourdon @jsbourdon.bsky.social Graphics programmer working on PIX these days.- M Mikael Hermansson @mikael.hermansson.io 🇸🇪 Developer at W4 Games, working on #GodotEngine. Previously at Frostbite, Avalanche and others.
Dominik Lazarek @domlaz.bsky.social Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft.
Proud father of two. Anime and Metal head
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Daqi Lin @daqilin.bsky.social
Diana Huh @dihuh.bsky.social feature board artist at Locksmith Animation, occasional comic doodler
https://www.dianahuh.com/
Rebecca @rebeccafpainter.bsky.social Artist, TV designer, tea drinker, beauty seeker. Commissions open from January. Can't check DMs please contact via website x
Rebeccafosterartist.com
James Brown @ancient.bsky.social youtube: https://www.youtube.com/@ancientjames
email: inquiries@ancient-workshop.com
@machinefun.bsky.social @machinefun.bsky.social A new micro indie studio based in Manchester UK.
Wishlist Trash City Turbo here https://store.steampowered.com/app/4484260/Trash_City_Turbo/
David Lenaerts @derschmale.bsky.social Freelance VFX & graphics developer.
Lizard dad, dog dad, cat dad, neurodivergent, abuser of musical instruments.
https://www.derschmale.com/
Tiltshift @playtiltshift.bsky.social A Fast Paced, Electrifying, Dual Stick, Action Adventure game… with ROBOTS!! Currently in development by shawnthemiller.bsky.social
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Guillaume Bonnet @zazb.bsky.social Videogame concept artist by day, webcomic artist on The Thief Of Tales by night. And TTRPG hobbyist by weekends.
Alariko @alariko.bsky.social a failed art account 23 A dude. I do sell prints, please DO NOT contact me about nft stuff thanks. alariko771@gmail.com
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Anna Hollinrake 🌤️ @annahollinrake.com Creative Director @electricsaint.bsky.social
BAFTA Breakthrough // artsy weirdo // illustrator, gamedev, stubborn idiot 🧹🏍️
she/they
annahollinrake.com
👇 Wishlist Crescent County 👇
store.steampowered.com/app/2202650/Crescent_County/
Lucy Corrina @lucycorrina.bsky.social Senior 3D Artist at Unity
Also Illustrator & Picturebook Creator
Aaaaand I won an award once 😄
Colourful and wibbly wobbly is always best
I make posters for kids, link 👇
https://linktr.ee/lucycorrina
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
H I Sutton @covertshores.bsky.social Independent Defense Analysis, Unconventional Naval Warfare, author, submarines, #OSINT, illustrations. Mostly typos
http://www.hisutton.com/
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Junji Okubo aka IZMOJUKI / 出雲重機 @izmojuki.com IZMOJUKI is Junji Okubo's Art Project and/or Artist name.
#Mecha Designer / Freelance Concept Artist / Tokyo
#AllYouNeedIsKill / #StarWarsVisions Vol.1 ep8 / #Godzilla : Planet of the Monsters etc
STAR WARS Lover
https://lit.link/IZMOJUKI
Michael Firman @michaelfirman.bsky.social I make pictures. Eventually one of them might be good.
michaelfirman.com 🇨🇦
Hilary Purnamasari @hilary-ps.bsky.social Freelance Concept Artist | Drawer 🗄️
Prev clients: Capcom, Microsoft, Fantasy Flight, Soleil, Rovio, WB San Diego, Atomhawk Studios
https://linktr.ee/hilary_ps
Nexxtic (Selaco Lead Dev) @selaco.bsky.social Lead developer behind independent Noisy Shooter 'Selaco'
Netherlands
✉ contact@alteredorbitstudios.com
🎮 http://store.steampowered.com/app/1592280
💬 http://discord.gg/SelacoGame
Dany Bittel @danybittel.bsky.social I capture macro splats, create interactive installations and develop #miqula. Software, Design & Art. No politics.
www.danybittel.ch
Ryosuke @whoisryosuke.bsky.social Previously: Sr. Design Technologist @Playstation
UI/UX, React, Rust, Graphics, Game Dev, 420 | he / they 🏳️🌈
https://linktr.ee/whoisryosuke
#b3d #ui
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Pedro Medeiros @saint11.art Co-founder of @coldbloodinc.studio
Artist of Celeste, TowerFall and +70 free pixel art tutorials
WISHLIST NEVERWAY → http://steam.neverway.co/
Adam 🪿 @vexnir.bsky.social Capturing the beauty of the mundane. 🌱
Illustrator, Senior 2D Game Artist. Polish 🇵🇱 & queer.
I like to make cozy art that feels like a warm hug ☀️
☀️ shop: https://vexnir-shop.com/
🍄 wallpapers: https://ko-fi.com/vexnir
☘️ links: https://vexnir.carrd.co/
Markus Schütz @m-schuetz.bsky.social Rendering Point Clouds @ TU Wien
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
Mike Dailly ™ @mdf200.bsky.social Game programmer, creator of Lemmings and Grand Theft Auto. Comments are my own and those of the voices in my head.
Support my work:
http://www.patreon.com/mikedailly
http://www.lemmings.info
https://mdf200.itch.io/
http://www.youtube.com/mikedailly
Vulkan @vulkan.fosstodon.org.ap.brid.gy API for High-efficiency Graphics and Compute on GPUs
[bridged from https://fosstodon.org/@vulkan on the fediverse by https://fed.brid.gy/ ]
Kyanort @kyanort.bsky.social
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Jón Kristinsson @jonkk.bsky.social art, motion graphics, hobby gamedev -
working on Tiny Tires in my free time 🏁🚗
full-time work at framebyframe.dk
🚗 tinytires.com
🌐 kristinsson.dk
✏️ pointclicking.com
Rohan Mehalwal @rmehalwal.bsky.social All things DX12 & Ray Tracing at AMD!
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Nathan Hoobler @hoobler.net Pixel Pusher and Digital Illusionist
@ Nvidia
All opinions my own
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Ælfheim @aelfheim.bsky.social Fulltime dog person and CybSec wagie, part-time hobbyist pixel art aesthete and game dev
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Pavel🥤🇺🇦 @reinsteam.bsky.social author of zstdgpu Decompressor, working on graphics/rendering/gpu performance @Xbox ATG
// prev: Final Fantasy XV and ATD @Square Enix, NHL and CTG @EA // Opinions are mine //🥤in 🇯🇵 // 日本語OK
Wannes Vanderstappen @wannesv.bsky.social Senior Graphics Programmer at Larian Studios
Guitarist 🎸, pianist 🎹, trying drums 🥁
🖤 Coding, science, cats, horror
Lesley Lai @lesleylai.info I organize @gpvm.bsky.social
lesleylai.info/
mastodon.gamedev.place/@lesley
Graphics Programming Virtual Meetup @gpvm.bsky.social A virtual meetup dedicated to graphics programming. We meet online every week.
Website: https://gpvm.org/
Meetup: https://www.meetup.com/graphics-programming-virtual-meetup/
Discord: https://discord.gg/TsTDb4uYfR
BirdiBirdson @birdibirdson.bsky.social 🎮Game making
🖌️Pixelart
https://birdibirdson.itch.io/
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
wunk @wunk.bsky.social Hey I'm Joey! I like to do art and lots of computer-things!
Senior Graphics/Rendering Engineer at Riot Games
👊
https://twitter.com/wunkolo
https://github.com/wunkolo
💍@strovi.art- V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
@idsoftwaretiago.bsky.social @idsoftwaretiago.bsky.social Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. http://linkedin.com/in/tsousa My opinions & POVs
Nick Seavert @jangafx.bsky.social CEO of JangaFX Software - EmberGen, IlluGen, LiquiGen, GeoGen.
Anti-AI entrepreneur & VFX artist.
Tore Lervik @hallatore.bsky.social Unreal enthusiast
Creator of MeshBlend & MeshPack
https://meshblend.lervik.com/
Pablo Delgado @pablode.bsky.social Rendering @ Chaos. Personal projects: github.com/pablode
Andrew Helmer @andrewhelmer.bsky.social Rendering Engineer. Taking some time off. Previously Respawn, Google, The Foundry, Luxology. Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Helmut Garstenauer @helmut-g.bsky.social formerly: DigitalRune Engine, Apple (RealityKit, visionOS, Vision Pro)
interests: game dev, graphics, physics, .NET, C#
@HelmutG@mastodon.gamedev.place
Denis Ershov @huntlier.bsky.social Rendering Engineer at Eagle Dynamics. Opinions are my own.
@tatuaalto.bsky.social @tatuaalto.bsky.social
spacegooose 🚀 @spacegooose.bsky.social I draw SPACESHIPS
graphics engineer by day artist by night.
https://www.artstation.com/spacegooose
https://www.instagram.com/spacegooose
Where must we go, we who wander this wasteland in search of our better selves…
David Pol @davidpol.bsky.social Handcrafted game programming and custom game engines.
https://innercomputing.com
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
superfunc @superfunc.bsky.social video games
🌜 czar @ yoyogigames
🌞 HW @ playstation
· interested in perf stuff, custom engines
· made Gun Trails for playdate (https://play.date/games/gun-trails/)
· previously at that's no moon, nvidia, netflix, disney and pixar
Amini Allight @amini-allight.org Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
Randall Munroe @xkcd.com
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
70s Sci-Fi Art @70sscifiart.bsky.social Get my art book 'Worlds Beyond Time!' https://linktr.ee/70sscifiart
Publishers Weekly says my "obvious love for the form animates the volume." And I'll animate again! I'll never stop animating volumes
Serena Malyon 🌞🌛 @serenamalyon.bsky.social She/her. I'm a Canadian freelance illustrator.
☛ SOCIALS: linktr.ee/smalyon
☛ PRINTS: inprnt.com/gallery/serenamalyon
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
Vlad Erium 🇯🇵 @shamanix.bsky.social RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Eng・日本語・Rus. Also @shamanix@mastodon.gamedev.place