Lemon Ride @lemonride.bandcamp.com Lemon Ride is the name on everyone’s lips — and no one knows who’s behind it. Blending shimmering melodies with earth-shaking basslines, Lemon Ride crafts a sound that defies definition, balancing emotion and innovation in every track.
FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Mr. Zhuzh @mrzhuzh.bsky.social Artist | AuDHD | 28
linktr.ee/mrzhuzh
Little Lodge Games @playlittlelodge.com 🎮 Canadian Indie Game Studio & Publisher.
🕹️ Small studio. Big ideas. Games made to be explored, understood, and played your way.
🔗 Start your adventure at https://playlittlelodge.com 👈
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
@thijsbs.bsky.social @thijsbs.bsky.social
0b5vr @0b5vr.bsky.social vineboom.ogg
he/him, 🇺🇸🇯🇵, I have mental problems
Imagire @timagire.bsky.social
kugi @kugimasa.bsky.social keep chilling
- https://kugi-masa.hatenablog.com/
- x.com/kugi_masa
- github.com/kugimasa
11′ 11″ N @i-ping.bsky.social
yashyaoo @yashhhh.bsky.social "love is he answer"
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
@junkimu.bsky.social @junkimu.bsky.social https://twitter.com/junkimu
まめお @papersloth.bsky.social CEO / Internet Cube Co., Ltd
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.
Zihan Liao @zihan-gfx.bsky.social Graphics programmer👨🏻💻 / Light Chef🧑🏼🍳
George Bolba @gikster.bsky.social - Graphics Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Shikihuiku @shikihuiku.bsky.social お酒飲む人
Jeslas Pravin @jeslas.bsky.social Mostly post about topics related to Graphics and Game engines 🤗
Currently writing d3d driver for arm mali GPU. Opinions are my own.
Writing game engine from scratch, join https://discord.gg/2xfVG4QPt8
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Jeriel Thexton @jerielthexton.bsky.social
こた @bsky.yashikota.com Can't escape from my life 逃げ出せずに
Don't escape from my life 逃げ出さずに
Can't escape from my life 逃げ出せずに
- https://yashikota.com
- https://github.com/yashikota
- https://twitter.com/yashikota
TaroOzaki / 尾崎太郎 @taroozaki.bsky.social Tech Lighting Artist @都内のGameDev
人の造りしもの大概好きです
https://www.artstation.com/acglay
https://www.linkedin.com/in/%F0%9F%8D%B7taro-%F0%9F%8D%B7ozaki-a75813130
現職
< レースゲーム背景TA
< 独美大建築
< 現代アートViz
< 独都市設計Viz
< 建築学科
< 建築設計
< 建築施工管理
< 土木工学科
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Michael Romero @halogenica.bsky.social Game Development at Epic. Formerly Halo, Intel, and Indie dev. Opinions are my own.
misoh_009 @misoh009.bsky.social ゲームのプログラマー / C++,C# / Unity チョットデキマス / UEがメインです。(Houdini始めました)
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
mamoniem, et al. 🌹♠️🦷🌿 @mamoniem.bsky.social Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 ex-Games @(Xbox, EA, Activision, Krafton, Ubisoft) 60fps/perf/oom ❤#animals.
Opinions r from an alien operating inside my head👽
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Angel Ortiz @angelortiz.bsky.social I work at the pixel factory @ Rockstar Games
All thoughts probably stolen from a book, but I gotta claim them as my own for legal purposes.
Pavel🥤🇺🇦 @reinsteam.bsky.social author of zstdgpu Decompressor, working on graphics/rendering/gpu performance @Xbox ATG
// prev: Final Fantasy XV and ATD @Square Enix, NHL and CTG @EA // Opinions are mine //🥤in 🇯🇵 // 日本語OK
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Never have and never will use AI for anything, ever.
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Vincent Pancaldi @sota.fr Graphics programmer
@Ubisoft R&D on Snowdrop global illumination
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Melanie @melaniekruger.bsky.social Nature lover, finding beauty in the little things. 🌿🌸
折登 樹 @bsky.orito-itsuki.net https://strata.orito-itsuki.graphics- M @monguri.bsky.social @monguri.bsky.social
フーシャ@Unityエンジニア @huchat-gamedev.net Unityエンジニア6年目👨💻
スマホゲーの運営or開発やってます📱
主にCL担当だけどSV,CI/CD,インフラ触ることもあります💻
描画周り強くなりたく勉強中📖
X: https://x.com/huchat_gamedev
床井浩平 @tokoik.bsky.social ラーメンが大好きなCG系プログラマ
takashi J( 'ー`)し @takashi7220.bsky.social グラフィックスプログラマをやっています。
気ままにツイートします。
X : @takachin7220
gyabo野菜 @gyabo.bsky.social graphics debugしたりコード書いたりホビーだったりクラシックギター弾いたりゲームやったり二児の親だったり
https://gyabo.sakura.ne.jp/
もんしょ @monsho1977.bsky.social シェーダがチョットできるクライマー🧗♂️
なが @nagakagachi.bsky.social グラフィックスプログラミングを注視する土偶
Graphics programmer
https://twitter.com/nagakagachi
https://github.com/nagakagachi
https://nagakagachi.hatenablog.com/
Shocker @bsky.rayspace.xyz Computer Graphics、特にMonte Carlo Ray Tracingに興味があります。 Dynamics Simulationもちょっとやっていました。
- https://rayspace.xyz
- https://github.com/shocker-0x15
- https://twitter.com/Shocker_0x15
@nikq.bsky.social @nikq.bsky.social
ハガ @haga.bsky.social
ishiyama @kenha.bsky.social 鍵盤ハーモニカエンジョイ勢
yoya @yoya.bsky.social ImageMagick watcher. C/PHP/JS/TS binary programmer mainly, image / sound / video stream.
𝕏:@yoya Signal:yoya.52
https://github.com/yoya/
https://pwiki.awm.jp/~yoya/