Dennis van den Broek @pointerfunction.bsky.social · Aug 6

More progress; Been slowly building my own collision system! Have AABB and Sphere colliders all working properly now.. Next is to add Raycast to these types, and then do a polygon check for that too. Ideally I would add cylinders, and that would cover most needs for any basic game!

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Dennis van den Broek · Aug 10

Raycast to sphere working now too! This one took me quite a bit to figure out, mostly due to fixed point math 😂